rjtanner
|
8aad19711a
|
Update walls surrounding door entrances to Guild Storage Maps. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15226 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-22 02:44:13 +00:00 |
rjtanner
|
e57ed35ad4
|
Upate to Sargas's fine fishing supplies in Darcap. Replaced two existing fishing poles with recently added poles. Requires archetype update r15213 or later.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15214 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-21 04:14:32 +00:00 |
rjtanner
|
4c8ec2e928
|
Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15173 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-10 01:16:06 +00:00 |
rjtanner
|
c668292f54
|
Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15169 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-10-09 19:56:01 +00:00 |
rjtanner
|
c2c4896230
|
Give Sargas's fine fishing supplies and Santo Dominion Gatehouse maps a default difficulty level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15168 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-09 07:44:46 +00:00 |
rjtanner
|
baa7177f31
|
Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15167 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-09 07:36:34 +00:00 |
rjtanner
|
c1cbe1c030
|
Made the Darcap fishing store have the the same name it is referenced by in the world map, Sargas's fine fishing supplies.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15150 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-09-29 04:54:55 +00:00 |
rjtanner
|
7bd9cd4120
|
Minor cosmetic change to Thilgar's house, top in Navar. Changed how the fence (swall) merges with nearby walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15149 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-09-29 04:48:35 +00:00 |
rjtanner
|
df65b525d3
|
Small cosmetic change to Thilgar's house in Navar. Changed a wall section next to the doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15148 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-09-29 04:46:39 +00:00 |
rjtanner
|
3dcef231c8
|
Made the Darcap petshop map have the same name it is referenced by in the world map which is, Fernicious Fenx Family Pet Emporium.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15140 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-09-26 02:36:14 +00:00 |
rjtanner
|
6eda211748
|
Added region 'darcap' to Darcap Petshop and Darcap's Manor - brown zone.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15139 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-09-26 02:33:45 +00:00 |
alestan
|
19f3154ccc
|
Changed puddle arch in map to rain1 so that it isn't a rain cloud.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15079 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-09-10 16:39:08 +00:00 |
ryo_saeba
|
be8e39deb1
|
Fix invalid quest step.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14894 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-07-23 10:05:56 +00:00 |
ryo_saeba
|
745af6afe6
|
Save with CRE, no functional change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14806 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-07-08 20:24:29 +00:00 |
rjtanner
|
9732d22e53
|
Major cosmetic update to Guild of Sages in Darcap mountain village. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14470 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-19 05:05:55 +00:00 |
rjtanner
|
c68d4cdeb0
|
Removed line breaks from NPC dialog.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14468 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-18 04:54:03 +00:00 |
rjtanner
|
f5d07e786e
|
Major cosmetic update to Bob's Bakery in Darcap mountain village. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14467 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-17 05:12:24 +00:00 |
rjtanner
|
e9ff19aa53
|
Removed line breaks in the instructional sign text to the Darcap Armour Shop (Smith's Armour).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14466 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-05-16 05:30:53 +00:00 |
rjtanner
|
ba401c7802
|
Removed line break in NPC dialog and corrected a typo (armour vs. armo) in Smith's Armour in Darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14464 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-14 06:49:20 +00:00 |
rjtanner
|
4be1b39b95
|
Major cosmetic update to Darcap General Store. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14463 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-13 06:10:35 +00:00 |
rjtanner
|
933d280ca9
|
Major cosmetic update to Molthir's Potionshop in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Made it so accidents with the cauldron are less dangerous to other players entering the shop. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14462 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-12 05:14:30 +00:00 |
rjtanner
|
3cf582956a
|
Major cosmetic update to Mirkland's Magic in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14461 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-11 04:32:14 +00:00 |
rjtanner
|
33bd79e008
|
Cosmetic update to Spike's Weapons in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Some, but very little, shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14460 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-05-10 04:44:30 +00:00 |
rjtanner
|
7d8fb1e4c4
|
Cosmetic update to Smith's Armour in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Some, but very little, shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14459 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-05-09 04:03:52 +00:00 |
rjtanner
|
d600b4a703
|
Cosmetic overhall to Bob's Fish & Chips in Darcap. Expa^Ced the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14451 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2011-05-05 04:27:46 +00:00 |
ryo_saeba
|
610eb97763
|
Fix guild toolshed. Patch courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14121 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-11-22 22:41:14 +00:00 |
ryo_saeba
|
47fee99400
|
Fix rune of healing. Givee traps unlimited uses.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14111 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-11-20 15:12:05 +00:00 |
ryo_saeba
|
323bd0475b
|
Fix invalid food value for jeweler access (required 200 instead of 100).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14108 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-11-20 11:18:22 +00:00 |
ryo_saeba
|
49fe321395
|
Add missing unique flag in alchemy lab.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14105 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-11-20 09:59:50 +00:00 |
ryo_saeba
|
000b4e387d
|
Fix guild BBQ disappearing because the spot is not unique.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14104 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-20 09:08:40 +00:00 |
Alestan
|
c29d002699
|
Added pet shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14101 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-11-19 00:21:15 +00:00 |
ryo_saeba
|
0a108f488c
|
Fix card names. Disable suspicious wall without spell.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14090 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-11-14 14:22:52 +00:00 |
akirschbaum
|
4dc286db4b
|
Fix maps that allow stealing unpaid items from shops.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-11-05 21:22:21 +00:00 |
ryo_saeba
|
70c9a1e0c8
|
Prevent dimension door through windows, reminder courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14021 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-10-23 08:58:48 +00:00 |
ryo_saeba
|
f42545d857
|
Kaptel can't be charmed. Prevent dimension door to bypass doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14020 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-10-23 08:45:22 +00:00 |
ryo_saeba
|
cbf061b09f
|
Prevent dimension door use to bypass doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14019 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-10-23 08:44:22 +00:00 |
ryo_saeba
|
19ea05a446
|
Prevent dimension door use to bypass doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14018 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-10-23 08:41:52 +00:00 |
ryo_saeba
|
79caef045f
|
Prevent dimension door use to reach the key.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14017 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-10-23 08:41:23 +00:00 |
ryo_saeba
|
6c61bc2244
|
White zone of Darcap's Manor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14007 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-10-17 16:07:49 +00:00 |
ryo_saeba
|
b35633ac9b
|
Add missing tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14006 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-10-17 11:31:55 +00:00 |
ryo_saeba
|
8e59f89c8b
|
Darcap's Manor, brown zone, with hopefully a nice challenge.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14005 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-10-17 11:23:37 +00:00 |
ryo_saeba
|
cd3a0d8589
|
Add an emergency exit to the first Raffle floor, to let people escape after a map reset.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14004 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-10-17 08:28:52 +00:00 |
ryo_saeba
|
e4e023979c
|
Darcap Manor, bases. More to come later.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13990 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-10-10 19:06:30 +00:00 |
ryo_saeba
|
80c693491e
|
Fix walls and floors for correct building. Remove superfluous floors and walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13878 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-09-25 07:57:44 +00:00 |
ryo_saeba
|
ca580f557a
|
Fix potions names for guild altar basements.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13800 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-09-11 13:18:39 +00:00 |
Alestan
|
18ba9f4c19
|
fixed details in guild_hq
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13762 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-09-07 18:16:19 +00:00 |
Alestan
|
e5b753478e
|
fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13761 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-09-07 16:37:39 +00:00 |
alestan
|
e362ff749b
|
fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13760 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-09-07 16:28:57 +00:00 |
Alestan
|
ae753bff28
|
added a common clearance checker for the guilds and rewrote parts of the guild scripts. Also updated the guild maps to use the new scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13751 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-07 00:38:39 +00:00 |
ryo_saeba
|
c84809dba9
|
Fix guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13737 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-09-04 10:56:25 +00:00 |