silvernexus
f1b63255c3
Add additional floorstyles to random maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21481 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-07 02:17:19 +00:00
silvernexus
a7bc3f9a75
Make Rune of Sparking appear in random map traps in place of Rune of Marking, which did nothing.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21270 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-14 15:39:19 +00:00
silvernexus
22a8179f11
Remove unpaid flag from alchemy decor diamond of exceptional beauty, since it isn't in a shop.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20510 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-09-04 14:31:08 +00:00
rjtanner
3772e2e781
Additional mini chapel maps for the remaining cult altars
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20317 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-09-28 06:41:38 +00:00
ryo_saeba
a1c45ebe05
Add more walls.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19867 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-22 16:02:58 +00:00
ryo_saeba
afc30e45fb
Add more doors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19866 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-22 15:58:24 +00:00
rjtanner
f2070ba5bb
Removed duplicate floor tiles in Mini Trading Post (styles/specialmaps/tradingpost) map. Technical change, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19624 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-29 06:40:13 +00:00
rjtanner
1f5584e30c
Removed duplicate floor tile in Tiny Trade (styles/specialmaps/tinytrade) map. Technical change, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19623 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-29 06:35:59 +00:00
rjtanner
443f8c05a3
Removed duplicate floor tiles to Tiny Trading Post (styles/specialmaps/minitrade) map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19617 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-28 05:25:47 +00:00
silvernexus
2508edd43e
Added ore decorstyle for random maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19495 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-28 02:56:22 +00:00
akirschbaum
927add0868
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18816 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 10:23:00 +00:00
ryo_saeba
7d46231d56
Add a final map to the undead quest. Rename 'Lord Spectre' to 'Master Spectre', add a final Lord Spectre boss.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18509 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-18 15:30:49 +00:00
ryo_saeba
5d07a5311b
Replace '[large_]gargolye' arch with '[large_]gargoyle'.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18507 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-18 12:22:43 +00:00
ryo_saeba
22a9af864f
Apply patch #3586284 : Fixed spelling - random map generated 'winged gargolye', by SilverNexus.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18498 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-18 10:32:42 +00:00
ryo_saeba
275e96000c
Replace handler with specific one. Requires arch revision 15303.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15304 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:56:21 +00:00
ryo_saeba
94432d691b
Replace handler with specific one. Requires arch revision 15300.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15301 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:25:59 +00:00
meflin2
339430feb8
fix grand titans level being lower then a base titan
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15000 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 14:58:22 +00:00
ryo_saeba
39a10aa4fd
Use hole without grass.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14665 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-19 18:24:56 +00:00
ryo_saeba
c3e4245b55
Let's say this capacity should be enough for now...
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14219 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-12-30 20:12:03 +00:00
akirschbaum
4dc286db4b
Fix maps that allow stealing unpaid items from shops.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:22:21 +00:00
ryo_saeba
981af94808
Move magic_mouthes under the floor, so they don't appear with show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13686 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-29 08:28:13 +00:00
ryo_saeba
793ef82b08
Prevent brazier from blocking movement in random maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13590 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-14 07:44:16 +00:00
ryo_saeba
35fb4a442e
Explicitely fix 'move_block all' to 'move_block swim'. This is to remove a hack in server that prevent sitems from merging.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13562 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-07 14:02:51 +00:00
ryo_saeba
d9b7b51403
Add rare alchemy components, with a low probability.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13468 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-17 17:09:47 +00:00
cavesomething
afdce81ffb
Add quest events to the sword that the lord spectre carries
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13186 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:27:20 +00:00
akirschbaum
3e616eb104
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
akirschbaum
16898b2df9
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
rjtanner
216a52ec1a
Cosmetic wall changes for nicer merging
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10728 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 01:34:40 +00:00
rjtanner
3c36d7858b
Update maps in styles/specialmaps/ with unique and more descriptive map names
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10727 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 01:30:53 +00:00
rjtanner
783cb98da5
Update 'store maps' in styles/specialmaps/ with shop header code, these are the small shops that are sometimes found in randomly generated maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10726 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 01:17:15 +00:00
quinet
394a019d32
Replaced my old e-mail address in map headers by a working one.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9577 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 23:46:03 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum
1f1c4e6ac3
Normalize map files; no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 20:12:06 +00:00
rjtanner
0c12e4b464
Update maps to use the new potion name (invulnerability is now shielding)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 04:47:51 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba
064e3dc1b4
Remove obsolete immune/vulnerable/protected
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6234 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 08:42:40 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
f8c923aa70
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum
0597888502
Remove empty msg..endmsg values.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:43:51 +00:00
eracc
da0dc6cb2a
Cosmetic and monster aggressiveness changes to Mostrai random.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 19:42:59 +00:00
eracc
5ff80183b5
Add a new random dungeon to the Mostrai temple in Scorn.
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A place to harvest mithril crystals. :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5752 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 23:02:54 +00:00
quinet
28d9b38699
Fix for bug #1542479 "Gems from fire temple don't stack": change the
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title of these gems that are immune to fire so that they appear as
"<gem> of Lava". This is not a perfect solution, but at least it
explains why these gems cannot be grouped with the normal ones. I also
increased their value by 20% because they are special now.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4800 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 00:34:40 +00:00
eracc
7c6c269741
Missed a few skills that should be in the Grand Titan inventory. Added with
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this commit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4793 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-14 19:45:09 +00:00
eracc
714858e198
Changes to Grand Titan to make sure it has Smasher equipped. Removed the
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Titan treasure list to avoid Grand Titans also having Bonecrusher. Added
new inventory to try to compensate for this.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4792 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-14 19:15:20 +00:00
eracc
ce6f61ff52
Added Ancient Dragon (Ice - Chinese) and Ancient Blue Dragon (Electric) to
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these styles for the highest levels of random maps using the monsterstyle
of dragon.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4773 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-11 21:36:10 +00:00
akirschbaum
5aec0cb329
Add new style map to make greater hellhounds appear.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4471 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-19 17:38:44 +00:00
mikeeusa
e07f7dde51
putting ultra viscious oil floor in oil floor style so is nonblocking
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4102 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 01:37:50 +00:00
mikeeusa
e846c54b51
adding some usefull styles, will use shortly in navar area
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4094 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-07 18:46:28 +00:00
mikeeusa
bb71ff500c
Moving 'antartica' more southerly so it never thaws as previous
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3677 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-20 00:21:36 +00:00