Commit Graph

73 Commits (7bdd8a13478eadd88217209e93a8cdbed9c4a7a6)

Author SHA1 Message Date
silvernexus f1b63255c3 Add additional floorstyles to random maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21481 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-07 02:17:19 +00:00
silvernexus a7bc3f9a75 Make Rune of Sparking appear in random map traps in place of Rune of Marking, which did nothing.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21270 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-14 15:39:19 +00:00
silvernexus 22a8179f11 Remove unpaid flag from alchemy decor diamond of exceptional beauty, since it isn't in a shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20510 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-09-04 14:31:08 +00:00
rjtanner 3772e2e781 Additional mini chapel maps for the remaining cult altars
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20317 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-09-28 06:41:38 +00:00
ryo_saeba a1c45ebe05 Add more walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19867 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-22 16:02:58 +00:00
ryo_saeba afc30e45fb Add more doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19866 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-22 15:58:24 +00:00
rjtanner f2070ba5bb Removed duplicate floor tiles in Mini Trading Post (styles/specialmaps/tradingpost) map. Technical change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19624 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-29 06:40:13 +00:00
rjtanner 1f5584e30c Removed duplicate floor tile in Tiny Trade (styles/specialmaps/tinytrade) map. Technical change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19623 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-29 06:35:59 +00:00
rjtanner 443f8c05a3 Removed duplicate floor tiles to Tiny Trading Post (styles/specialmaps/minitrade) map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19617 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-28 05:25:47 +00:00
silvernexus 2508edd43e Added ore decorstyle for random maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19495 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-28 02:56:22 +00:00
akirschbaum 927add0868 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18816 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 10:23:00 +00:00
ryo_saeba 7d46231d56 Add a final map to the undead quest. Rename 'Lord Spectre' to 'Master Spectre', add a final Lord Spectre boss.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18509 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-18 15:30:49 +00:00
ryo_saeba 5d07a5311b Replace '[large_]gargolye' arch with '[large_]gargoyle'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18507 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-18 12:22:43 +00:00
ryo_saeba 22a9af864f Apply patch #3586284: Fixed spelling - random map generated 'winged gargolye', by SilverNexus.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18498 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-18 10:32:42 +00:00
ryo_saeba 275e96000c Replace handler with specific one. Requires arch revision 15303.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15304 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:56:21 +00:00
ryo_saeba 94432d691b Replace handler with specific one. Requires arch revision 15300.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15301 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:25:59 +00:00
meflin2 339430feb8 fix grand titans level being lower then a base titan
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15000 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 14:58:22 +00:00
ryo_saeba 39a10aa4fd Use hole without grass.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14665 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-19 18:24:56 +00:00
ryo_saeba c3e4245b55 Let's say this capacity should be enough for now...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14219 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-12-30 20:12:03 +00:00
akirschbaum 4dc286db4b Fix maps that allow stealing unpaid items from shops.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:22:21 +00:00
ryo_saeba 981af94808 Move magic_mouthes under the floor, so they don't appear with show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13686 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-29 08:28:13 +00:00
ryo_saeba 793ef82b08 Prevent brazier from blocking movement in random maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13590 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-14 07:44:16 +00:00
ryo_saeba 35fb4a442e Explicitely fix 'move_block all' to 'move_block swim'. This is to remove a hack in server that prevent sitems from merging.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13562 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-07 14:02:51 +00:00
ryo_saeba d9b7b51403 Add rare alchemy components, with a low probability.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13468 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-17 17:09:47 +00:00
cavesomething afdce81ffb Add quest events to the sword that the lord spectre carries
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13186 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:27:20 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
rjtanner 216a52ec1a Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10728 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 01:34:40 +00:00
rjtanner 3c36d7858b Update maps in styles/specialmaps/ with unique and more descriptive map names
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10727 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 01:30:53 +00:00
rjtanner 783cb98da5 Update 'store maps' in styles/specialmaps/ with shop header code, these are the small shops that are sometimes found in randomly generated maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10726 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 01:17:15 +00:00
quinet 394a019d32 Replaced my old e-mail address in map headers by a working one.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9577 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 23:46:03 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum 1f1c4e6ac3 Normalize map files; no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 20:12:06 +00:00
rjtanner 0c12e4b464 Update maps to use the new potion name (invulnerability is now shielding)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 04:47:51 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba 064e3dc1b4 Remove obsolete immune/vulnerable/protected
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6234 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 08:42:40 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum 0597888502 Remove empty msg..endmsg values.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:43:51 +00:00
eracc da0dc6cb2a Cosmetic and monster aggressiveness changes to Mostrai random.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 19:42:59 +00:00
eracc 5ff80183b5 Add a new random dungeon to the Mostrai temple in Scorn.
A place to harvest mithril crystals. :-)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5752 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 23:02:54 +00:00
quinet 28d9b38699 Fix for bug #1542479 "Gems from fire temple don't stack": change the
title of these gems that are immune to fire so that they appear as
"<gem> of Lava".  This is not a perfect solution, but at least it
explains why these gems cannot be grouped with the normal ones. I also
increased their value by 20% because they are special now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4800 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 00:34:40 +00:00
eracc 7c6c269741 Missed a few skills that should be in the Grand Titan inventory. Added with
this commit.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4793 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-14 19:45:09 +00:00
eracc 714858e198 Changes to Grand Titan to make sure it has Smasher equipped. Removed the
Titan treasure list to avoid Grand Titans also having Bonecrusher. Added
new inventory to try to compensate for this.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4792 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-14 19:15:20 +00:00
eracc ce6f61ff52 Added Ancient Dragon (Ice - Chinese) and Ancient Blue Dragon (Electric) to
these styles for the highest levels of random maps using the monsterstyle
of dragon.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4773 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-11 21:36:10 +00:00
akirschbaum 5aec0cb329 Add new style map to make greater hellhounds appear.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4471 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-19 17:38:44 +00:00
mikeeusa e07f7dde51 putting ultra viscious oil floor in oil floor style so is nonblocking
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4102 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 01:37:50 +00:00
mikeeusa e846c54b51 adding some usefull styles, will use shortly in navar area
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4094 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-07 18:46:28 +00:00
mikeeusa bb71ff500c Moving 'antartica' more southerly so it never thaws as previous
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3677 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-20 00:21:36 +00:00