kbulgrien
df1d6522b4
- Primary reason for edit is to add map_layer item to book of illusions
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so it renders on top of the table instead of under it.
- Reformatted various conversation texts to remove spurious line breaks.
- Remove redundant match strings (mixed case match strings not needed).
- Spelling fix: sailsman --> salesman
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5512 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:20:42 +00:00
kbulgrien
1ee363f24d
- Fix bug introduced when replacing big lake tiles with sea tiles. The dragon
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was blocked. Set no_pass 0 on affected tiles.
- Add arch blocked (w/ no_pass 0) to prevent seeing artifacts of the moving
dragon transport if the client view is set larger than the size of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5507 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:54:11 +00:00
kbulgrien
fe490b1fc6
- Fixed minor glitch in river where junction pieces were used but there was
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no actual junction.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5505 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:31:00 +00:00
kbulgrien
c01c526459
- Reformat T.K.'s @match strings to remove line breaks.
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- Minor fix to T.K's conversation "In deep underground" --> "Deep underground"
- Changes caused by saving with CFJavaEditor including removal of "Str 1" and
"immune 8388607" from T.K.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5504 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:25:06 +00:00
kbulgrien
09c930d447
- Primarily changed "arch biglake*" to "arch sea*" so that water tiles are
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consistent colors on various pup_land maps when using the base tile set.
Please note: These changes require arch collection and install on the
server. The sea.arc file has applicable edits to enable transparency.
- Appropriate shore floor tiles placed under sea tiles with transparency.
- Various non-functional changes result from re-saving map in cfjavaeditor.
- Some scolar --> scholar spelling fixes (pup_land/kurte/hut1 and hut2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5502 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 19:42:09 +00:00
rjtanner
bd38a65fbb
Corrected a file path error with the Lone Town Dragon Hangar. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5484 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 09:02:35 +00:00
rjtanner
3bf71df9fc
Corrected a file path error with the Navar and Nurnberg Dragon Hangars. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 07:48:36 +00:00
rjtanner
7dc3f0542a
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
rjtanner
068db43a96
Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
kbulgrien
1c80406896
- Add map_layer item to statue so that it renders above the note
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that is beneath it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5403 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 10:41:43 +00:00
kbulgrien
76960a96c3
- Replace corner big lake tiles with corner sea tiles so that the
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corner water matches the color or the non-corner sea tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5401 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 03:17:44 +00:00
eracc
33cc3dc8d9
Attempt to fix the check_inv tile to the front door of the Lone Town apartment.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5283 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-02 15:32:35 +00:00
eracc
844bfab47a
Update the LTAp shared courtyard with a few "invisible" lights since it is now an outdoor map. Would be nice to be able to make specific tiles outdoor tiles ...
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5132 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-20 18:35:14 +00:00
eracc
66bed8ac2d
Make the shared courtyard an outdoor map ... since it is supposed to be outdoors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5113 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-14 16:36:36 +00:00
akirschbaum
cd291225c7
Move invisible door above floor tile; this allows 'show invisible' to discover it.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5094 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-09 19:48:37 +00:00
eracc
40154aba1c
Add a check_inv tile to block players that do not have the ltaprtmnt force to get into the Lone Town apartment.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5067 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-02 18:50:27 +00:00
kbulgrien
b618747ff9
- Fix spelling. While at it, undo line wrapping in msg/endmsg.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5029 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-16 04:09:13 +00:00
eracc
ecd2ae93b8
Update to take into account larger client viewing areas.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4977 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-26 03:45:23 +00:00
kbulgrien
5a3a3c06d4
- Fixes to Scorn IPO distributed throughout the Empire.
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- Correct the mailbox instructions in various towns to
tell the reader to ask the correct person for help
instead of Colette in Scorn.
- A few minor tweaks also made in some other IPOs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4968 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-22 02:54:35 +00:00
akirschbaum
13c4e40803
Add missing floor tile below destroyable earthwall.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4937 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-17 15:15:30 +00:00
akirschbaum
e2c9d4aad5
Fix syntax error in shopitems header.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4827 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-21 21:49:39 +00:00
lalo
6dcf9d18d2
reverting last commit, which was supposed to happen on the branch
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4790 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 19:03:43 +00:00
lalo
629edf4e30
making a ship in port pupland go to "new" pupland, for testing purposes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4789 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 18:59:16 +00:00
qal21
fbd4438411
Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
eracc
0dcdd6f0ba
Oops! The stove in the kitchen did not work and could be picked up. This is
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fixed with this commit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4751 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-06 21:03:42 +00:00
k_ahlers
71e5db5f13
Added a hint to the Forgotten Town
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4713 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 14:21:57 +00:00
akirschbaum
25b3c40494
Add proper plural name to Necomancer's ring.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4685 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-16 22:18:49 +00:00
akirschbaum
f8db36cd2c
Add additional handles to prevent players from being trapped.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4549 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-04-05 19:28:04 +00:00
akirschbaum
a1d9329ec8
Fix typo in map header.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4464 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-19 11:22:27 +00:00
eracc
67de78d86e
Cosmetic changes to the buildshop and the town map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4371 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-11 03:21:05 +00:00
eracc
9f81e2239d
Modify the General Store in Lone Town so an IPO mailbox could be
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included.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4345 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 22:20:06 +00:00
eracc
b16b0ae188
Forgot to block dimension door to the East dragon. Fixed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4291 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-06 02:15:17 +00:00
eracc
9f8b99474f
Make the east dragon go to Nurnberg. Entrance gained only if one has a
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Regular Army Passport.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4290 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-06 02:11:39 +00:00
eracc
19ec05005f
Add a dragon hangar to Nurnberg.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4289 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-06 02:10:35 +00:00
cavesomething
1d2789d878
use the proper name for the shopheader, shopitems not shopitem
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4277 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-05 02:11:41 +00:00
eracc
5a3d2d49b5
Found more problems relating to locations in /pup_land/... Fixed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4205 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 08:52:57 +00:00
eracc
168bced197
Lone Town dragon hangar - remove magic mouth for Lone Town dragon. Since
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the thing is Closed anyway, being in Lone Town already and all that.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4193 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 04:41:42 +00:00
eracc
cd752e46de
Remove 2 of the shop mats. Was a bad idea to have 4 close together. Also
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extended the entry area a bit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 04:38:04 +00:00
eracc
8497e31855
Missed a no_pass tile that was blocking access to the new dragon hangar.
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Fixed that and made another "port" entry into the city near the hangar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4190 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 23:36:18 +00:00
eracc
6354842fe6
Fix region header on dragon hangar to be in lonetown. Add build shop to
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Lone Town.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4188 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 21:09:47 +00:00
eracc
3f6a6425d6
Add a dragon tranport hangar building to Lone Town. More temptation to get
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a new apartment away from Scorn in Lone Town. :-)
To add this map from CVS one will need to reset /pup_land/lone_town/town
then remove pup_land@lone_town@town.v00 from var/crossfire/unique-items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4186 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 03:58:14 +00:00
akirschbaum
bb201897c7
Add missing exits to prevent players from experiencing a cut off world.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4118 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 18:42:33 +00:00
akirschbaum
e3d97d6856
Remove '//' from path names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4103 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 18:02:10 +00:00
cavesomething
922a4b3dbf
various shop header typo, etc fixes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
ryo_saeba
845f00dd7a
Fix Navar and Brest teleporters
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4087 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 14:03:45 +00:00
akirschbaum
400556820e
Add 'move_type 1' to icecube to make map work again; it does not change map behavior.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-02 22:16:07 +00:00
akirschbaum
f75ad02b94
Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4061 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-28 21:17:19 +00:00
eracc
c028c6cc90
Did not know about dimdoor working through windows. Fixed map to stop that.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4019 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-10 04:57:00 +00:00
eracc
697b8c895a
Change the Lone Town town map to reflect the new path on the apartment.
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People updating from CVS maps that have already gotten recent CVS maps will
need to delete the unique-items file pup_land@lone_town@town.v00 for this
change to work.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4006 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 06:11:39 +00:00
eracc
8242da6dcd
Files for permanent apartment in Lone Town.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4005 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 06:09:15 +00:00