tannerrj
88700149be
Grammar and spelling corrections to NPC dialog
2021-10-04 00:43:43 -05:00
Nicolas Weeger
fbf5fbb902
Add messageboard graphics and arch and use them
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Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:22:11 +02:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum
449fc26e37
Reorder game object attributes in canonical order
2021-08-01 17:50:28 +02:00
Andreas Kirschbaum
80beb6e1e4
Remove attributes which have the same value as the archetype
2021-08-01 14:08:39 +02:00
Andreas Kirschbaum
4eb4a80910
Move @reply and @question lines to the end in dialogs using @match
2021-07-25 12:48:59 +02:00
Nicolas Weeger
5272e27aba
Remove executable flag on maps.
2021-05-13 12:28:34 +02:00
ryo_saeba
e0ccd8af35
Add guide about the cult.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21858 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 20:13:42 +00:00
partmedia
53f6c3dc64
Normalize quest title capitalization
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21703 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-02 00:02:43 +00:00
ryo_saeba
5971f28e04
Use archetypes for converters instead of custom ones.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia
5edab52b8a
Use absolute paths for exits to the Astral Vault
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner
04c99c52ef
Update bank vault map Bank of Skud, Santo Dominion Branch (santo_dominion/shops/bank_santodominion_vault) - missed the Vault in the title.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21239 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-08 06:29:08 +00:00
rjtanner
edc0378480
Correct creation date in map headers, no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner
bf595f1df9
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner
9e08fcf4b4
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
partmedia
7499223ada
Add deposit boxes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20951 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-13 00:19:48 +00:00
rjtanner
31789b842d
Cosmetic changes to Lord Byron's Castle, 2nd Floor (santo_dominion/lord_byron/2nd_floor) to change bwall sections to castle walls (cwall).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20735 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-26 06:01:13 +00:00
rjtanner
175e3f7ca6
Cosmetic changes to Lord Byron's Castle, 1st Floor (santo_dominion/lord_byron/1st_floor) to change bwall sections to castle walls (cwall).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20734 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-26 05:44:58 +00:00
rjtanner
f49f9b4606
Cosmetic changes to Lord Byron's Castle, Weapons (santo_dominion/lord_byron/weapon) to better match the Lord Byron's Castle, Main Floor castle look and decor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20733 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-25 05:27:12 +00:00
rjtanner
47d0af6a87
Cosmetic changes to Lord Byron's Castle, Magic (santo_dominion/lord_byron/magic) to better match the Lord Byron's Castle, Main Floor castle look and decor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20732 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-25 05:25:47 +00:00
rjtanner
b08dbd217a
Cosmetic changes to Lord Byron's Castle, General (santo_dominion/lord_byron/general) to better match the Lord Byron's Castle, Main Floor castle look and decor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20731 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-25 05:23:10 +00:00
rjtanner
853a971af2
Cosmetic changes to Lord Byron's Castle, Armour (santo_dominion/lord_byron/armour) to better match the Lord Byron's Castle, Main Floor castle look and decor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20730 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-25 05:19:55 +00:00
rjtanner
e9ca5471fa
Cosmetic changes to Lord Byron's Castle, Main Floor (santo_dominion/lord_byron/main) to add spiked wall sections in the shop areas.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20729 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-25 04:58:48 +00:00
rjtanner
312a513629
Cosmetic changes to South Lighthouse, Level 1 (santo_dominion/magara/south_lighthouse/floor_1) to add more visual space on the map perimeter. Update South Lighthouse, Level 2 (santo_dominion/magara/south_lighthouse/floor_2) for exit coordinate changes to Level 1. Update South Lighthouse, Level 4 (santo_dominion/magara/south_lighthouse/floor_4) for exit coordinate changes to Level 1. Update Santo Dominion world map (world/world_102_108) for entrance coordinate changes to the South Lighthouse.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20727 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-20 06:43:57 +00:00
rjtanner
dbbfeac178
Cosmetic changes to North Lighthouse, Level 1 (santo_dominion/magara/north_lighthouse/floor_1) to add more visual space on the map perimeter. Update North Lighthouse, Level 2 (santo_dominion/magara/north_lighthouse/floor_2) for exit coordinate changes to Level 1. Update Santo Dominion world map (world/world_102_108) for entrance coordinate changes to the North Lighthouse.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20726 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-18 06:11:05 +00:00
rjtanner
8a3d497ff0
Cosmetic changes to Undead Bungalow (/santo_dominion/houses/house1) in Santo Dominion, changes the walls to woodwalls. New face for Undead Bungalow in Santo Dominion (world/world_102_108) to make it look more like a log cabin. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20716 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-02-22 07:02:25 +00:00
rjtanner
4bd5b82ea8
Update entrance coordinates to Lord Ramsdre Mansion, Entrance (/santo_dominion/espen/palace) in Santo Dominion.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20715 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-02-22 06:47:19 +00:00
rjtanner
942fd66c1a
Update entrance coordinates to The Little Peacock (santo_dominion/peacock) in Santo Dominion.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20714 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-02-22 06:43:54 +00:00
rjtanner
5221641f94
Update entrance coordinates to North Farm (santo_dominion/north_farm) in Santo Dominion.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20713 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-02-22 06:38:21 +00:00
rjtanner
03b32362f9
Remove empty row of map tiles in North Farm (santo_dominion/north_farm) in Santo Dominion.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20712 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-02-22 06:35:51 +00:00
rjtanner
a96cc630b9
Cosmetic changes to North Farm (santo_dominion/north_farm) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominino world map (world/world_102_108) and related Lord Ramsdre Mansion levels for entrance coordinate changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20702 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-01-29 06:56:51 +00:00
rjtanner
ba25796f72
Cosmetic changes to The Little Peacock (santo_dominion/peacock) in Santo Dominion to add more visual space on the bottom of the map. Update Santo Dominino world map (world/world_102_108) for entrance coordinate changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20701 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-01-29 06:37:34 +00:00
rjtanner
1357eafc17
Cosmetic changes to Lord Ramsdre Mansion, Entrance (santo_dominion/espen/palace) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominino world map (world/world_102_108) and related Lord Ramsdre Mansion levels for entrance coordinate changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20700 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-01-29 06:11:06 +00:00
rjtanner
278349a44d
Minor cosmetic change and removed extra wall section and unreachable broken stair case inside A Nice Little Hut, Level 1 (/santo_dominion/magara/hut/floor_1) in Santo Dominion.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20635 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 07:26:57 +00:00
rjtanner
11ccefcfec
Cosmetic changes to Nice Little Hut, Level 1 (/santo_dominion/magara/hut/floor_1) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominion world map (world/world_102_108) and A Nice Little Hut, Level 2 (/santo_dominion/magara/hut/floor_2) for entrance coordinate changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20634 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 07:22:13 +00:00
rjtanner
578c81366f
Cosmetic changes to Seafarers Den (/santo_dominion/den) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominion world map (world/world_102_108) for entrance coordinate changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20633 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 07:08:53 +00:00
rjtanner
74c9644a09
Cosmetic changes to Vexatious Hut, Entrance (/santo_dominion/eeur/hut.1) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominion world map (world/world_102_108) for entrance coordinate changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20632 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 06:44:26 +00:00
rjtanner
9b67bced0a
Update the Santo Dominion Library (santo_dominion/sdlibrary) with more replica spellbooks.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20593 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-09-30 07:50:07 +00:00
rjtanner
812c3167b6
Update the Santo Dominion Library (santo_dominion/sdlibrary) with more replica spellbooks.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20591 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-09-30 07:12:49 +00:00
rjtanner
697ae1f8c7
Update to Santo Dominion Library (santo_dominion/sdlibrary) to add spell descriptions via magic mouth to the available replica spell books.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20582 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-08-31 07:12:52 +00:00
rjtanner
d8eabcfcaf
New map, Santo Dominion Library (santo_dominion/sdlibrary) and world map updates to make room for it.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20577 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-07-31 22:59:53 +00:00
rjtanner
e0069cd506
New map, Herb Shoppe (santo_dominion/shops/herbshoppe) in Santo Dominion. World map (world/world_102_108) changes to make room for the new shop map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20562 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-03-31 16:17:13 +00:00
silvernexus
8009926904
Change firewalls in maps to use direction instead of sp. Depends on r20469.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20471 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:08:45 +00:00
partmedia
b6f456c365
Move deposit box code to separate file
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Give deposit boxes their own script and update all the banks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20450 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-27 06:35:26 +00:00
rjtanner
e03d6d9701
Cosmetic changes to Temple to Ixalovh (santo_dominion/temples/ixalovh-temple) in Santo Dominion. World map (world/world_102_107) entrance coordinates updated due to size change of the temple map. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20331 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-01-31 22:05:17 +00:00
rjtanner
c859372505
Correct wrong exit coordinates from Temple to Ixalovh (santo_dominion/temples/ixalovh-temple) in Santo Dominion to the world map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20325 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-01-16 23:49:47 +00:00
rjtanner
611049069f
Correct a typo in the region setting to the Valkyrie and Ixalovh temple maps in (santo_dominion/temples/) in Santo Dominion.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20323 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-01-03 07:09:39 +00:00
rjtanner
a1f1040a3c
New temple map, Temple to Valkyrie (santo_dominion/temples/valkyrie-temple) just outside of Santo Dominion (world/world_102_108).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20322 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-12-31 04:22:12 +00:00
rjtanner
f6d161b335
New temple map, Temple to Ixalovh (santo_dominion/temples/ixalovh-temple) north of Santo Dominion (world/world_102_107).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20321 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-12-31 03:05:38 +00:00
partmedia
b7325f9e59
Improve ship boarding passes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19038 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-09-13 23:03:08 +00:00