rjtanner
7f5eb90b27
Update map names and sign references to the changes introduced in r20951, part of that commit was to make the map names more consistent
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21241 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-08 23:15:37 +00:00
rjtanner
b2a2f53d1d
Fix exit coordinates for Bank of Marksel (marksel/shops/bank_marksel), old coordinates went to the wrong world map tile
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21240 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-08 22:00:42 +00:00
rjtanner
04c99c52ef
Update bank vault map Bank of Skud, Santo Dominion Branch (santo_dominion/shops/bank_santodominion_vault) - missed the Vault in the title.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21239 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-08 06:29:08 +00:00
rjtanner
262f23dfa0
Update Stoneville bank maps to use a consistent name of Stoneville Bank and Savings Vault - that is how the world map references it
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21238 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-07 06:40:37 +00:00
rjtanner
8de0ab9bd9
Fix stairs in the Bank vault maps - they should go up instead of down
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21237 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 05:26:24 +00:00
rjtanner
cbdd69cc1f
Update entrance coordinates to vault maps
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21236 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 04:45:37 +00:00
rjtanner
130c107387
Cosmetic corrections and fixes to Bank of Wolfsburg Vault (wolfsburg/shops/bank-wolfsburg-vault), no functional changes
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21235 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-03 23:14:09 +00:00
rjtanner
7eaefcb799
Make Bank of Skud Vault (scorn/shops/bank-vault) an indoor map, corrects map creator error
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21234 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-03 22:58:19 +00:00
rjtanner
edc0378480
Correct creation date in map headers, no functional changes
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner
bf595f1df9
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner
9e08fcf4b4
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
rjtanner
4c84027013
Added a new region, Astral Plan
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21230 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:24:22 +00:00
rjtanner
11215a1a21
Update Bank of Skud, Navar Branch (navar_city/misc/city1bank) to give more space in the lobby area for the conversion tables
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21229 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 05:24:16 +00:00
rjtanner
88cd9d3fb6
Deploy bank tellers to Port Joseph, Wolfsburg, Marksel, and Lake Country banks
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21224 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 22:44:44 +00:00
rjtanner
57f668fde2
Cosmetic change with how swall sections merge with nearby walls in Chokinbank (azumauindo/suno-yamatoshi/shops/bank1), no functional changes
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21223 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 21:54:38 +00:00
rjtanner
89b7aacac0
Deploy deposit boxes to Port Joseph, Wolfsburg, Marksel, Lake Country and Chokinbank (Suno Yamatoshi) banks
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21222 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 20:41:10 +00:00
partmedia
ccd3eae881
Remove duplicate floor
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21221 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-23 02:09:41 +00:00
partmedia
b2f0f9c648
Fix entrance to Elven Moon
...
- There are some water tiles with move_block set incorrectly that allow
passage to the island even without the bridge. Fix those.
- Move magic mouth underneath floor so it does not appear when 'show
invisible' is cast.
- Make invisible barrier see-through.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21220 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-23 02:09:37 +00:00
rjtanner
0c5d267f3c
Cosmetic changes to Bobo's Shop (pup_land/rainbow/red_town/shop) to add more visual space on the map perimeter. Update Red Town (pup_land/rainbow/red_town/town) for entrance coordinate changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21200 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-31 18:03:14 +00:00
partmedia
973a932c5d
Mark Brest shops fixed reset
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21191 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-21 19:30:13 +00:00
partmedia
cc14782398
Initialize Python commands in one file
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21186 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-21 00:29:14 +00:00
partmedia
10da0ef45b
Add 'dip' command
...
Dipping allows players to fill empty bottles from fountains.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21185 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-21 00:29:10 +00:00
rjtanner
f6d994c35d
New map, Bank of Marksel (marksel/shops/bank_marksel) in the Hamlet of Lord Marksel. World map (world/world_120_109) update for the bank map.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21177 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-15 07:12:18 +00:00
partmedia
1592d0041a
Use artifact cure poison
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21176 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-14 22:39:14 +00:00
partmedia
efb3d541c6
Make paths absolute
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21175 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-14 22:39:09 +00:00
rjtanner
a85dba3e00
Update instructional sign in Beginners (scorn/misc/beginners) in Scorn to remove the reference to wearing armour since it is now automatically worn as part of the character creation process.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21123 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-02-29 06:52:13 +00:00
rjtanner
175fcfda95
Change the reward chest to non_pickable in Starting House (start/newbieshouse) since new players tend to pick up the chest first instead of using the key to open it.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21122 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-02-29 06:49:10 +00:00
rjtanner
808096c8a6
New map, Port Joseph Bank (port_joseph/town/bank) in Port Joseph. World map (world/world_101_114) update for the bank map.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21091 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-02-09 07:59:59 +00:00
rjtanner
b20361f172
New map, Bank of Wolfsburg (wolfsburg/shops/bank-wolfsburg) in Wolfsburg. World map (world/world_128_109) update for the bank map.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21090 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-02-07 07:34:35 +00:00
rjtanner
f476bd8a92
New map, Lake Country Bank (lake_country/shops/lc-bank) in Lake Country. World map (world/world_109_126) for the bank map.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21089 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-31 07:50:25 +00:00
rjtanner
42c2b5f276
Cosmetic changes to Mess Hall (scorn/houses/messhall) to add more visual space on the map perimeter, and changed the floor from dirt to cobblestone. Update Scorn world map (world/world_105_115) for entrance coordinate changes to Mess Hall.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21081 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-14 00:02:21 +00:00
rjtanner
5cb64d8cde
Cosmetic changes to dd_market (unlinked/kandora/dd_market) in Kandora for nicer wall section merging. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21080 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-13 23:55:05 +00:00
rjtanner
828a5b03eb
Cosmetic changes to Barracks (scorn/houses/barracks) to add more visual space on the map perimeter, and changed the floor from dirt to cobblestone. Update Scorn world map (world/world_105_115) for entrance coordinate changes to Barracks.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21079 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-13 23:52:48 +00:00
partmedia
f22544a2bf
Add Serf's House
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21073 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-29 04:10:38 +00:00
partmedia
f8c48aee34
Add more farmland outside Scorn
...
Add more farmland in the style of a manor outside Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21071 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-29 02:24:47 +00:00
partmedia
8bab615b69
Check object is player before calling QuestGetState()
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21064 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-27 04:57:31 +00:00
rjtanner
fe2b325719
Added added white cloak and black cloak to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r20943 or newer.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21056 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:49:24 +00:00
rjtanner
1e1e6a110e
Fix typo in High Shield magic mouth message in Museum of Arms (navar_city/magara/houses/museum) map in Navar.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21055 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:16:40 +00:00
rjtanner
768a17775b
Added kite shield to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r21039 or newer.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21054 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:05:38 +00:00
silvernexus
afb9e1df4b
Fix incorrect exit coordinates on Alfalfa's House ground level.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21042 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-01 15:13:11 +00:00
partmedia
fc35ab5998
Fix print()
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21036 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-11-27 23:25:27 +00:00
rjtanner
9917f3454b
New random food shop map, Wolfsburg Provisions (wolfsburg/shops/wolfsburg_provisions) in Wolfsburg (world/world_128_109)
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21018 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-30 18:07:54 +00:00
rjtanner
d12fa28bc2
Cosmetic changes to remove blocked tiles and replace them with solid cave wall segments, other changes for nicer cave wall merging in Path (pup_land/ancient/ruin/path). No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21016 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-14 00:07:05 +00:00
rjtanner
9de0b4716d
Cosmetic changes between spiked walls and normal walls in Kurte's Shop (pup_land/ancient/kurte/shop) for nicer merging. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21015 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-13 23:56:34 +00:00
rjtanner
c9dce517a1
Minor cosmetic change to the spike wall merging in Palance of forgotten Town (unlinked/forgotten_town/palace). No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21014 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-13 23:48:30 +00:00
rjtanner
43a2f2b1d4
Cosmetic changes to adjust rough walls for nicer merging with each other in Cave (pup_land/ancient/mountain/cave.b1). No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21013 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:23:16 +00:00
rjtanner
5e2a225643
Fill up the rest of the empty map space with blocked tiles in Cave (pup_land/ancient/mountain/cave.b2), adjust rough walls for nicer merging with nearby walls. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21012 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:19:54 +00:00
rjtanner
1e26969f86
Fill up the rest of the empty map space with blocked tiles in Cave (pup_land/ancient/mountain/cave.b3). No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21011 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:17:18 +00:00
rjtanner
37217521a9
Cosmetic changes to Tower of the Necromancer, Dungeon (pup_land/ancient/mountain/tower.b1) for nicer merging between spiked walls and rough walls. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21010 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:13:37 +00:00
rjtanner
23130b06b4
Correct map header last changed author info
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21009 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:10:22 +00:00