Nicolas Weeger
fbf5fbb902
Add messageboard graphics and arch and use them
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Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:22:11 +02:00
Kevin Zheng
4a786f49c1
De-duplicate suspicious people
2021-08-20 11:52:27 -07:00
Nicolas Weeger
bb8137c92b
Fix map ending having squares with nothing on them
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Replace false floor by trees (burnable or not, to preserve the message), remove glue
2021-08-16 18:09:49 +02:00
Nicolas Weeger
3fd293feee
Make message clearer
2021-08-15 12:47:07 +02:00
Nicolas Weeger
f9e409b296
Expand the area in which players fall, to allow multiple players to not be blocked
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Add a floor under the pit to avoid a black square
2021-08-15 12:13:47 +02:00
Nicolas Weeger
cca2a16220
Move falling spot to the right so no visible wall with x-rays
2021-08-15 12:05:49 +02:00
Nicolas Weeger
625dc311be
Remove one beholder to have a free space when using the ladder
2021-08-15 11:54:36 +02:00
Nicolas Weeger
77f72f1f14
Move exit below ground, add row of grass with exits
2021-08-15 11:52:28 +02:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
SilverNexus
90c6ff2457
Use tear-downable garden gate over custom-attribute objects.
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Requires arch commit 0222180c to function.
2021-08-12 20:44:01 -04:00
Andreas Kirschbaum
449fc26e37
Reorder game object attributes in canonical order
2021-08-01 17:50:28 +02:00
Andreas Kirschbaum
80beb6e1e4
Remove attributes which have the same value as the archetype
2021-08-01 14:08:39 +02:00
Andreas Kirschbaum
f6ada1f307
Reformat and fix spelling of messages
2021-07-25 23:44:39 +02:00
Andreas Kirschbaum
3e3c403b01
Fix incorrectly used regular expressions in @match lines
2021-07-25 18:49:07 +02:00
Andreas Kirschbaum
b08b0b907c
Reword scroll text to avoid confusion with @match dialogs
2021-07-25 17:19:05 +02:00
Andreas Kirschbaum
9815651c16
Use lower case letters in @match lines
2021-07-25 17:15:11 +02:00
Andreas Kirschbaum
6e0b7aa2ee
Reorder @match statements so that '@match *' comes last
2021-07-25 14:41:45 +02:00
Andreas Kirschbaum
4eb4a80910
Move @reply and @question lines to the end in dialogs using @match
2021-07-25 12:48:59 +02:00
Andreas Kirschbaum
3c6ccf0d85
Remove excess empty lines from dialogs using @match
2021-07-25 12:16:17 +02:00
Nicolas Weeger
5272e27aba
Remove executable flag on maps.
2021-05-13 12:28:34 +02:00
silvernexus
2ba63b522d
Remove stacked floor tiles inside Lone Town Magic Shop.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22011 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-27 20:27:27 +00:00
silvernexus
68cc28c27f
Prevent getting trapped on the second floor of the raffle by a reset.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21893 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-02 19:28:13 +00:00
ryo_saeba
440434e4e2
Fix decimal point.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21825 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 18:53:40 +00:00
ryo_saeba
accd44d365
Use building archetypes for instructions. Requires arch r21820.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21821 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 17:02:10 +00:00
silvernexus
150be1542b
Use tissue paper arch for raffles 2 and 3 in pupland as well.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21775 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-16 16:39:43 +00:00
ryo_saeba
dc379df2e7
Use "tissue paper" archetype instead of custom item.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21774 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-16 13:27:55 +00:00
rjtanner
a96dc6d3df
Update Rainbow Islands (pup_land/rainbow/islands) map to have the same width and height as Pup Land world map for proper alignment and tiling in Mapper, no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21570 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-29 06:49:16 +00:00
silvernexus
dde894bb8a
Improve utilization of creator arch for hint from the semi-gods creation.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21499 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-13 01:33:55 +00:00
silvernexus
c4e44a4667
Fix House of Treasure only producing the "You are lucky" note and not the accompanying ring/amulet.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21494 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-11 17:43:03 +00:00
silvernexus
3a5338e543
Add missing map corrections for pupland tiling.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21479 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-06 17:28:09 +00:00
silvernexus
06e7390729
Use map tiling between pup_land/world and pup_land/rainbow/islands. Update exit references to reflect subsequent repositioning of map data.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21468 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-01 15:48:15 +00:00
ryo_saeba
5971f28e04
Use archetypes for converters instead of custom ones.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia
5edab52b8a
Use absolute paths for exits to the Astral Vault
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner
7f5eb90b27
Update map names and sign references to the changes introduced in r20951, part of that commit was to make the map names more consistent
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21241 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-08 23:15:37 +00:00
rjtanner
edc0378480
Correct creation date in map headers, no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner
bf595f1df9
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner
9e08fcf4b4
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
rjtanner
0c5d267f3c
Cosmetic changes to Bobo's Shop (pup_land/rainbow/red_town/shop) to add more visual space on the map perimeter. Update Red Town (pup_land/rainbow/red_town/town) for entrance coordinate changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21200 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-31 18:03:14 +00:00
rjtanner
d12fa28bc2
Cosmetic changes to remove blocked tiles and replace them with solid cave wall segments, other changes for nicer cave wall merging in Path (pup_land/ancient/ruin/path). No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21016 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-14 00:07:05 +00:00
rjtanner
9de0b4716d
Cosmetic changes between spiked walls and normal walls in Kurte's Shop (pup_land/ancient/kurte/shop) for nicer merging. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21015 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-13 23:56:34 +00:00
rjtanner
43a2f2b1d4
Cosmetic changes to adjust rough walls for nicer merging with each other in Cave (pup_land/ancient/mountain/cave.b1). No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21013 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:23:16 +00:00
rjtanner
5e2a225643
Fill up the rest of the empty map space with blocked tiles in Cave (pup_land/ancient/mountain/cave.b2), adjust rough walls for nicer merging with nearby walls. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21012 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:19:54 +00:00
rjtanner
1e26969f86
Fill up the rest of the empty map space with blocked tiles in Cave (pup_land/ancient/mountain/cave.b3). No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21011 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:17:18 +00:00
rjtanner
37217521a9
Cosmetic changes to Tower of the Necromancer, Dungeon (pup_land/ancient/mountain/tower.b1) for nicer merging between spiked walls and rough walls. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21010 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:13:37 +00:00
rjtanner
23130b06b4
Correct map header last changed author info
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21009 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:10:22 +00:00
rjtanner
cb62f3205c
Cosmetic changes to Tower of the Necromancer, Entrance (pup_land/ancient/mountain/tower.1) for nicer merging between spiked walls and castle walls. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21008 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:03:33 +00:00
rjtanner
b6819c2fc0
Cosmetic changes to Tower of the Necromancer, Level 3 (pup_land/ancient/mountain/tower.3) for nicer merging between spiked walls and castle walls. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21007 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-10 00:01:18 +00:00
rjtanner
124f45106a
Cosmetic changes to Tower of the Necromancer, Level 4 (pup_land/ancient/mountain/tower.4) for nicer merging between spiked walls and castle walls. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21006 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-09-09 23:59:26 +00:00
partmedia
9271b14464
Update music strings
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20969 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-17 23:20:24 +00:00
partmedia
7499223ada
Add deposit boxes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20951 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-13 00:19:48 +00:00