Commit Graph

811 Commits (8a34bc3d6764b2e2d6cf063b18ad07896d52af25)

Author SHA1 Message Date
rjtanner 5ec61b705c New map, Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country (world/world_109_127).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20235 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-04-29 07:51:27 +00:00
silvernexus 74a5887975 Rename easy_house maps to have more meaningful extensions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20174 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-13 22:08:37 +00:00
rjtanner 27a59599a4 Redesign of Butakis Elite Training Tower (/lake_country/RETower/tower*) to look more like a round tower. Updated world map (world/world_109_126) due to entrance coordinate changes to the tower. Cosmetic changes, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20022 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-10-29 23:07:40 +00:00
partmedia 81efed7a9f Rename transport dragons and add apply message
Submitted by:   Jason Zheng

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20003 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:38 +00:00
rjtanner 5322082d8a Patch #343 North of Darcap building cleanup by Tecslicer. Made Darcap Raffle 1, Entrance (darcap/raffle/raffle1) in Darcap larger with automatic exits and added outdoor related Features. Updated Darcap Raffle 1, Level 1 (darcap/raffle/raffle1_u1) to align exit and entrance changes with the Entrance map above it. Updated northern part of Darcap (world/world_116_102) for exit and entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19996 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-06-30 20:35:08 +00:00
silvernexus cff08d433a Fixed sea spaces under sailing galleons that could be walked on after the ship departed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19948 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-20 23:14:20 +00:00
silvernexus 28e023ed7f Adjusted Santo Dominion's bank to look like Scorn's bank.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19937 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-17 20:27:14 +00:00
rjtanner d778468113 Update Bank of Skud in Scorn (world/world_105_115) to use new graphic face. Requires archetype update R19783.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19785 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-21 22:45:28 +00:00
partmedia a2f8595310 Remove Guild Houses Inc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19730 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-11-29 21:47:52 +00:00
partmedia 3a9ca193ca Cosmetic changes to Stoneville
This patch was left by an unknown author on Invidious, most likely as
part of an unfinished project.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19676 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 17:42:39 +00:00
partmedia 493757b2cc Improve tile smoothing appearance
In addition, adjust building entrances to avoid placing players on top
of the exit portal/door.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19674 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 17:42:20 +00:00
rjtanner f48f378f4c Layout updates to Beginners Entry (scorn/misc/beginners_entry) in Scorn to make the map less crowded. Update world map (world/world_105_116) due to entrance coordinate changes in Beginners Entry. Cosmetic changes only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19595 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-07-31 23:41:34 +00:00
partmedia c75b2e4bbf Close off west side of South Scorn with mountains
Reported by:    Nathaniel Kipps
PR:             bugs/788

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19594 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-07-24 00:03:37 +00:00
rjtanner 015661a8a5 Final commit of Patch #342 as provided by Tecslicer. Cosmetic updates and standardized exits from Warehouse #8 (navar_city/warehouse8) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19583 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:38:26 +00:00
rjtanner cdee3454b9 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #7 (navar_city/warehouse7) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19582 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:33:04 +00:00
rjtanner f48f0283cf Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #6 (navar_city/warehouse6) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19581 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:32:22 +00:00
rjtanner 439a54bc39 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #5 (navar_city/warehouse5) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19580 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:28:35 +00:00
rjtanner f8ecb91b88 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #4 (navar_city/warehouse4) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19579 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:27:07 +00:00
rjtanner e676305312 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #3 (navar_city/warehouse3) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19578 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:24:31 +00:00
partmedia c1ea1fa314 Shrink boundaries of Scorn's south city wall.
- Allow magic in the area south of Scorn's new city limits.
- Create a new south gate.
- Improve overall appearance when smoothing is enabled.
- Move around a few buildings to accommodate changes.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19522 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-06 01:33:59 +00:00
partmedia 10b3568832 Add more hints to help find Greenway.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19360 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-20 04:08:59 +00:00
partmedia d4f0b1960f Add plot for gravestones in Lythander's Temple.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19359 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-20 04:08:43 +00:00
partmedia 05cf2a463e Add default entry coordinate for emergency map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19292 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-03-30 14:25:56 +00:00
partmedia 64cd84c4b7 Fix invalid object attributes.
While around, fix text capitalization and a few dialogs.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19290 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-03-30 14:25:34 +00:00
silvernexus 881238396e Make the chicken outside the pet shop appear, since the message it provides acknowledges the chicken.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19130 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-21 13:44:03 +00:00
rjtanner 5851522808 Fix broken map path in Navar City world map (world/world_121_116) to the Colosseum.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19127 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-21 07:03:05 +00:00
rjtanner 981e4817a2 Grammar correction (distant -> distance) in message text to world map, world_106_122. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19077 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-10-03 22:05:11 +00:00
rjtanner beff197e3a Removed forced line breaks in message text to world maps (world_106_122, world_100_116). No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19076 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-10-03 22:02:51 +00:00
rjtanner 172f7196d8 Removed forced line breaks in message text to world map (world/world_109_125). No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19065 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-09-28 16:35:19 +00:00
partmedia 4dd5e9b696 Improvements to Darcap Library.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19039 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-09-14 01:12:52 +00:00
partmedia d69133cedb Cosmetic fixes to Navar Colosseum.
Big spelling fix, drop invalid fields in archtype.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18946 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:31 +00:00
partmedia e03a6b671a Cosmetic changes to temples in Navar.
Bring back old Valkyrie Church, adjust map name properties of a few
maps, and overhaul the temple->church of Sorig.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18945 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:19 +00:00
partmedia 350398637c Cosmetic changes to Navar City.
Improve pixmaps on several churches/temples, as well as fix some text on
some buildings. Also move the well so that it's not in the middle of the
road. Building changes to reflect the new pixmaps are coming.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18944 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:07 +00:00
partmedia cc170d5f07 Cosmetic improvements to Elemental Houses.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18942 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 01:14:43 +00:00
partmedia b48bf77a80 Various textual changes to Darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18941 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 01:14:37 +00:00
partmedia 63d713ee31 Fix bad properties.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18930 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-12 15:49:48 +00:00
partmedia 25cfd44ace Rename "hovels" to "Cornerbrook Estates".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18929 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-12 15:49:39 +00:00
partmedia cbfab6e420 Correct capitalization for street lamps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18921 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-11 13:23:49 +00:00
rjtanner 0be3dd53a9 Removed forced line breaks in sign text to Scorn (world/world_105_115).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18902 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-08 23:03:32 +00:00
partmedia b885630a5d Give enterable buildings special pixmaps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18897 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-07 02:06:02 +00:00
partmedia dbff65bca2 Fix Tower of Ludo entrance.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18895 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-07 02:05:38 +00:00
partmedia 951d0fde5f Revamp Brest Inn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18894 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-07 02:05:26 +00:00
partmedia b9a0925bae Put Valriel church and quest in separate folder.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18879 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-03 00:29:34 +00:00
partmedia e3adf55a50 Various improvements to Valriel's Church.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18878 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-03 00:29:22 +00:00
partmedia 61f8b77429 Remove extra trees.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18877 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-03 00:29:10 +00:00
partmedia 9fdd489132 Fix stairs and other minor issues.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18843 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-28 04:53:12 +00:00
partmedia e65292d15f Do not tile Troll Canyon entrance.
The entrance (32x64) is less than a single world map tile (50x50).
Tiling does not have an advantage, and trolls only attack when a player
is nearby anyways. This makes the map less confusing for map editors and
DMs trying to reset the map.

Also take this opportunity to correct capitalization and make the bridge
troll actually say something (was broken due to typo).

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18837 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 07:50:53 +00:00
partmedia 732ead98c2 Fix up text in/near Navar High Court.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18836 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 07:50:41 +00:00
partmedia b5768561fd Unwrap text to let the client do it instead.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18826 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-22 13:06:59 +00:00
partmedia a6f38fcb96 Terrain fixes near world_115_100 (patch #292).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18824 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-22 02:18:52 +00:00