Update peterm maps so that players can't as easily avoid the
draining runes.
Add some test maps I have used.
MSW 2003-02-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2043 282e977c-c81d-0410-88c4-b93c2d0d6712
both per player and global. The script should do it all - update the
exits on the map, as well as rename it if appropriate. Update README
to document the existence of this file.
MSW 2002-11-29
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1854 282e977c-c81d-0410-88c4-b93c2d0d6712