DraugTheWhopper
386685b7fc
Modify Lickmond so the fight is actually winnable, but should still be tough.
2022-09-10 22:40:18 -04:00
rjtanner
70ac6a755f
Make Bank of Skud, Nurnberg Branch maps part of the same reset group, nurnberg_bank
2022-08-11 01:11:59 -05:00
Saiapatsu
167f7f6c86
Force player to stand on the teleporter in reception/reception
2022-08-05 19:33:52 -07:00
Kevin Zheng
1cff21abc5
Adjust proof scroll text
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The large proof scroll lettering gets mangled by non-monospace fonts and
repeat message suppression. Fix by replacing with boring small text.
2022-05-17 18:40:18 -07:00
Nicolas Weeger
f5cb99bcd8
Fix contents of "Proof Scroll" so the letter correctly displays
2022-05-17 21:01:30 +02:00
Kevin Zheng
d17623f27f
Remove double floor in Nurnberg weapon shop
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Submitted by: Egorov Sergey (patches/456)
2022-05-08 12:21:34 -07:00
Kevin Zheng
3535ad5a39
Change arch to fix incorrect face begin displayed
2022-05-07 11:10:36 -07:00
Kevin Zheng
d79bf5960e
Adjust lighting
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Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-05 15:58:27 -06:00
Saiapatsu
f03f5a57de
Minor nitpick fixes to Dragon Hangars
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Make Stoneville dragon's magic mouth say Stoneville instead of Out of Order
Add magic mouth to Nurnberg dragon, earlier it had a message right on the floor
Fix capitalization in Stoneville hangar: "To Darcap" instead of "to Darcap"
Swap Stoneville and (out of order) Lake Country dragons in Lake Country hangar
Make "Closed" and "sleeping" dragons "Out of Order" for consistency
2021-11-27 09:42:46 +01:00
tannerrj
88700149be
Grammar and spelling corrections to NPC dialog
2021-10-04 00:43:43 -05:00
Nicolas Weeger
fbf5fbb902
Add messageboard graphics and arch and use them
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Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:22:11 +02:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum
449fc26e37
Reorder game object attributes in canonical order
2021-08-01 17:50:28 +02:00
Andreas Kirschbaum
9815651c16
Use lower case letters in @match lines
2021-07-25 17:15:11 +02:00
ryo_saeba
5971f28e04
Use archetypes for converters instead of custom ones.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia
5edab52b8a
Use absolute paths for exits to the Astral Vault
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner
7f5eb90b27
Update map names and sign references to the changes introduced in r20951, part of that commit was to make the map names more consistent
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21241 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-08 23:15:37 +00:00
rjtanner
edc0378480
Correct creation date in map headers, no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner
bf595f1df9
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner
9e08fcf4b4
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
partmedia
9271b14464
Update music strings
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20969 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-17 23:20:24 +00:00
partmedia
7499223ada
Add deposit boxes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20951 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-13 00:19:48 +00:00
partmedia
2c9301320e
Overhaul pup_land/nurnberg/reception
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reception:
Added no_spells to prevent bypassing required levers in the wind, fire, and electric sections.
Added no_spells to prevent players from entering wind section from outside the map.
Moved 1 no_spells above the floor tile to improve readability in Gridarta.
Adjusted both woman NPCs to prevent them from trying to attack the monsters.
wind3:
Removed no_spells in the main area, as it served no apparent purpose.
Moved remaining no_spells above the floor for readability.
Reduced the icecube's ac from -50 to -25, and hp regen from 50 to 25 to make it less tedious to kill.
wind4:
Moved many no_spells above the floor for readability.
Removed extra floors at 6,11
Removed extra fence and no_spells at 10,20 and 10,22
wind5:
Added no_spells under more fences to prevent bypassing levers.
Converted no_spells under gates to be no_magic and damned on the gate arch.
wind6:
moved many no_spells above the floor for readability.
removed unneeded no_spells in row 14.
replaced gateTrg1 with gate_closed_1, to make the map solvable in solo play without using town portal.
water2:
moved a few no_spells above the floor for readability.
added missing no_spells at 3,8
water4:
moved many no_spells above the floor for readability.
removed a duplicate no_spells
water5:
removed extraneous no_spells at 4,11
water7:
moved 1 no_spells above the floor for readability.
fire4:
moved many no_spells above floor tiles for readability.
fire5:
removed extraneous no_spells
fire6:
removed most of the no_spells from the map. This does somewhat change how the map can be played.
removed the sign indicating it is a no_spells area.
added no_spells under the pits, forcing players to throw and item, or shoot an arrow to push the button.
replaced gateTrg2 with gate_closed_2, to make the map solvable in solo play without using town portal.
electricity4:
moved many no_spells above floors for readability.
removed extraneous no_spells.
electricity5:
moved some no_spells above floors for readability.
removed extraneous no_spells.
Tracker: patches/353
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20718 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-04 21:59:28 +00:00
partmedia
a125a3a857
Replace last references to Dtabb
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20637 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 16:32:59 +00:00
silvernexus
dd55ae5a6c
Some additional firewall changes missed in r20471.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20472 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:44:56 +00:00
partmedia
c5cf283439
Minor grammatical fixes
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Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20377 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-06-02 15:43:45 +00:00
partmedia
66248fe4d1
Fix grammar and add escape hints
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Submitted by: Daniel Ziem (issue #345 )
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20219 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-02-05 01:14:18 +00:00
partmedia
1326dcf5cd
Wrap and beautify sign text
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20013 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-19 03:47:56 +00:00
partmedia
7f6965c806
Standardize NPC names and titles
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Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20002 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:32 +00:00
partmedia
1fbde7a866
Fix various grammatical issues in dialogs
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Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20001 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:22 +00:00
partmedia
160c6befcd
Improve Nurnberg Hotel pool area
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Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20000 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:16 +00:00
rjtanner
708982a1a2
Replace Nurnberg as a random destination with Stonevill in the Nurnberg Dragon hangar (pup_land/nurnberg/dragonhangar/hangar).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19802 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:56:50 +00:00
rjtanner
32f9e1f8aa
Correctly rename the random ride exit to Santo Dominion in the Lake Country, Navar, Lone Town and Nurnberg Dragon Hangars.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19801 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:44:46 +00:00
rjtanner
d7e5289a5f
Removed Brest destination from the random ride destinations and replaced it with Santo Dominion in the Stoneville, Lake Country, Navar, Lone Towna nd Nurnberg Dragon Hangars.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19800 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:38:55 +00:00
rjtanner
dd22538e8f
Enlarged the entry area to Nurnberg Dragon Hangar (pup_land/nurnberg/dragonhangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19758 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-20 05:55:36 +00:00
partmedia
ded2d06155
Minor grammatical changes
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Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19753 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-11 17:57:14 +00:00
partmedia
2dbb67d5fd
Minor cosmetic changes to Guild of Law
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Trim extra spaces and fix grammar in dialogs. Give proper titles to NPCs
(i.e. 'Regular Army soldier' instead of 'Regular Army').
Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19710 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-11-02 17:26:29 +00:00
akirschbaum
dd472884c9
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18817 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 13:26:30 +00:00
akirschbaum
5e430c833f
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18703 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 11:08:11 +00:00
akirschbaum
98e9abc7f5
Fix typos in attribute names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18702 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 10:58:38 +00:00
rjtanner
9efc4bbd85
Part of Patch #323 [patch] Various cosmetic changes to various places, courtesy of Kevin Zheng. Capitalization update to Bank of Berg (pup_land/nurnberg/city) in Nurnberg.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18611 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-03-21 22:15:52 +00:00
rjtanner
424fc47492
Update Laughing Skull guild to use the new guild and guild storage graphics in Nurnberg map (pup_land/nurnberg/city). Cosmetic change only, no functional changes. Requires archetype update r18435 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18443 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-09-15 06:39:23 +00:00
rjtanner
0313cf2c3d
Rename invis_exit in random destinations to lake country (/world/world_109_126) in all five Dragon Hanger maps. Technical change, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18090 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-11 05:14:04 +00:00
rjtanner
3b3c90cf0c
Removed extra spacing in message text to Wand Shop (pup_land/nurnberg/washop) in Pup Land. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17878 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-08 05:33:07 +00:00
rjtanner
d3daa3ec23
Proper name capitalization (Orcchop) in message text to Nurnberg Storehouse (pup_land/nurnberg/storehouse) in Pup Land. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17877 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-08 05:31:33 +00:00
rjtanner
d2d54d55ae
Instructional text update to reference the lever in Reception, Water Level 3 (pup_land/nurnberg/reception/water3) in Pup Land. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17876 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-08 05:27:41 +00:00
rjtanner
6721c2b98e
Wording correction for instructions to the Special Button in Reception, Electricity Level 6 (pup_land/nurnberg/reception/electricity6) in Pup Land. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17875 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-08 05:21:35 +00:00
rjtanner
fc1f71c667
Wording correction (hillgiants -> hill giants) to message text in Headquarter of the Regular Army, Elite Training Center (pup_land/nurnberg/hq_training) in Pup Land. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17868 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-07 05:51:38 +00:00
rjtanner
8aef8984de
Capitalization to proper names and punctuation update in message text to Guild of Law, Information Center of Regular Army (pup_land/nurnberg/guild) in Pup Land. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17867 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-07 05:46:40 +00:00
rjtanner
24c045f228
Make wording consistent (Random place) in message text to Nurnberg Dragon Hangar (pup_land/nurnberg/dragonhangar/hangar).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17866 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-07 05:40:15 +00:00