Commit Graph

75 Commits (a076e45a9c80a1d9437202109b7ebaa5e295f4cb)

Author SHA1 Message Date
eracc 6f150b7cc3 The Room Attendants were set to "stand still" which made them a little too easy in my opinion. This is changed with this version of the map. Did the same for the Senior Room Attendants. Also rearranged the NPCs to be between braziers when possible to make it harder to simply run through them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5091 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-08 23:17:51 +00:00
eracc 60eb7c6839 Add another cute little critter in Zorn castle.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5083 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-05 02:57:13 +00:00
eracc 9c939414d3 Traps in this map were still not working the way I expected. Trying something different.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5082 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-05 02:40:41 +00:00
eracc 5f6de07d25 Xandra Zorn did not have some of her equipment applied. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5081 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-04 21:56:46 +00:00
eracc 87487f8736 Another update to Zorn castle. Modify castle.upper.floor.one to add Xandra Zorn (middle daughter) and her related items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5080 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-04 21:07:48 +00:00
eracc 473179db14 Several updates to Zorn castle.upper.floor.one to fix traps and fix some items carried by NPCs. Also reduce the number of Zerina's Sea Trunks and add a Zerina's Sea Chest. Added traps for both.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5079 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-04 19:34:36 +00:00
eracc 42a72dde5c Make a few more changes to Zorn castle first upper floor. Change some of the traps and modify Yolanda, Zerina and the personal guards to make them faster and more dangerous.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5072 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-03 15:04:46 +00:00
eracc 4653382edd Made an error with Zerina's dagger. One of the attack types is supposed to be cold, not confusion. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5069 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-03 00:48:24 +00:00
eracc 70bf518719 Added personal bookshelves for the younger Zorn daughters in Zorn castle.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5066 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-02 14:54:52 +00:00
eracc 24930862a7 Create Zerina Zorn (eldest Zorn daughter) and add her to Zorn castle. More to come ...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5064 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-31 00:42:23 +00:00
eracc b2a88f287e Testing commit access with update to Zorn castle. More nasty surprises for the unwary. :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4954 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-20 16:06:43 +00:00
eracc 0134daf99d Copied Yolanda Zorn with her fixed Ice robe to the castle map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4912 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-09 22:43:01 +00:00
eracc f014ff1b53 Several new modifications to the creatures in the store and to the first
upper floor of Zorn castle. More to come later.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4909 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-09 20:43:51 +00:00
eracc 1bbfec7183 Changes to the main floor of Zorn castle. Some cosmetic, some to add exits
to the first upper floor. Created the first upper floor and began adding
critters and the main layout. The upper floors will have items required
for the quest dungeons below the castle.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4786 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 03:25:49 +00:00
eracc 7db9f608fe Oops, missed a couple of problems that showed up in local testing. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4253 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 03:37:05 +00:00
eracc 1a7a75a4d0 Finish (mostly) the first basement level of Zorn's castle. Add slaying
fields in castle.mainfloor to link to castle.basement0 and vice-versa. The
first basement level is a"maze"ing if I do say so myself. :-)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4252 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 03:22:53 +00:00
eracc 59947d1212 Begin work on Zorn castle basement first level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3788 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-05 01:18:13 +00:00
eracc 9fe5e951c6 Add connection to the first basement level of Zorn castle.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3787 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-05 01:17:21 +00:00
eracc 0f1acb1bf5 Added ballroom to Zorn castle. More guards. Move some things around a bit.
Created and added fearless zorn guard sergeant.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3754 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-02 07:02:12 +00:00
eracc b58b79222c Added more zorn guards and a dining hall to Zorn castle.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3743 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-01 00:33:11 +00:00
eracc 5505413adc Modify "pipeweed" for "race tobacco" and modify "tobacco pouch" to hold
"race tobacco". Hopefully this works as planned. The modified pouch should
now only hold "tobacco" (modified pipeweed).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3739 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-30 05:43:56 +00:00
eracc 38180d1f59 More fleshing out of Zorn castle's main floor. Added library with more
guards and trophy room with more guards. The library will create many
random reading in the bookshelves on load. The trophy room is just for
looks at this point.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3735 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-29 06:23:35 +00:00
eracc d96ae73154 A bit of adjustment to the guards and a slight rearrangement of items and
guards in zorn/castle.mainfloor. Next update should add furniture and other
items needed to make the place look like a lived-in castle. Have fun with
the guards in the meantime.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3726 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-28 07:03:57 +00:00
eracc 62d062ee4d Fleshed out /brest/zorn/castle.mainfloor a bit and added fearless zorn
guards. Yeah, these should be fun guys with which to party. (heh heh heh)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3725 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-28 06:00:24 +00:00
eracc 52d5d536fe Main floor of Zorn's castle, unfinished. Beginning map for Zorn scrolls
quest. I scrapped a bunch of what I did and started over. I will upload the
quest parts as I go along to get critiques and suggestions. I intend for
this to be a high level quest for players over level 70 or so.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3719 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-27 06:54:30 +00:00