Commit Graph

143 Commits (a076e45a9c80a1d9437202109b7ebaa5e295f4cb)

Author SHA1 Message Date
ryo_saeba ca894311e3 Give a real slaying field to keys.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8361 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 17:42:02 +00:00
kbulgrien 53f2b30307 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
rjtanner 12219c9f88 Updated the Navar bank to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7537 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:10:36 +00:00
rjtanner 67ec8650a6 Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:50:51 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner 0224848037 Add missing map difficulty, remove the wallclock archetype from branch/1.x since it's not available in the branch archetype set
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7455 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 02:26:24 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 3c61d35164 Set the consecrate level on various altars to 120 so they can not be reset by players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 20:08:25 +00:00
rjtanner 21de1ea14f Set the consecrate level on the Mostrai Cathedral altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7446 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 18:27:14 +00:00
rjtanner 7ad96f4779 Make all the exits out of the Spiral Tower in Navar to the same destination, remove no longer used exit information
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7445 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 16:43:58 +00:00
rjtanner 93fdab1288 Floor tile stacking arrangment changes, cosmetic changes with wall merges
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7379 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-21 06:15:56 +00:00
rjtanner df94c2f5e7 Synchronize with updates made to branch - map renames, shoprace human added back to city1weapon
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7359 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-19 00:26:49 +00:00
rjtanner 04039fe672 Synchronize features and changes of the Navar Dragon Guild between trunk and branch
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7357 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-19 00:14:53 +00:00
rjtanner 0c12e4b464 Update maps to use the new potion name (invulnerability is now shielding)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 04:47:51 +00:00
rjtanner b8e0d6efca Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7131 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:37:45 +00:00
rjtanner 3f7dc98689 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 02:09:54 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba 96fe929e5f Remove obsolete field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6277 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:52:09 +00:00
ryo_saeba 3f1168b5e1 Remove obsolete armour field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:54:55 +00:00
ryo_saeba 5db76b1586 Remove obsolete fields. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6250 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:34:45 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
ryo_saeba 68ffa27d8a Use nicer table.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6227 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-09 20:57:30 +00:00
ryo_saeba 93ee7c5d4b Scripted house (in Navar), first version.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6063 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-18 20:46:51 +00:00
eracc 239d5748df Fix the dragon generator to generate drakes since the area is too small to fit
the wyverns that would normally be generated.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5988 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-09 21:58:05 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
akirschbaum 0597888502 Remove empty msg..endmsg values.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:43:51 +00:00
eracc e3a2ecca3c Goofed in the placement of the generators. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5715 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 21:50:01 +00:00
eracc 7a14ffe9c8 Create and add another low level house for beginners starting in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5714 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 21:34:28 +00:00
rjtanner ad9612abeb Merged in missing maps, updated exits and map paths.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5710 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-07 03:06:41 +00:00
rjtanner 6f2dbb096c Map had to exits or entrances stacked on top of each other, removed the invisible exit/entrance and gave the magical portal the destinatin coordinates and map path instead.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5683 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-05 06:30:16 +00:00
rjtanner 9df68164b8 Merge in missing maps, Zealot House and Adbobe Building, to the Navar Western Tavern.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5640 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 03:36:00 +00:00
rjtanner d42b7fd8fb Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Reset darkness levels that were greater then 5. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5634 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 05:52:32 +00:00
rjtanner b2a130d68c Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5629 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 02:50:17 +00:00
rjtanner 5c3dc5f16a Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 07:48:52 +00:00
rjtanner 3bf71df9fc Corrected a file path error with the Navar and Nurnberg Dragon Hangars. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 07:48:36 +00:00
rjtanner 9811965ae0 Implemented feature request #1580069 'Bank in Navar missing exchange for jade' by adding the same currency conversion tables that the Scorn bank has (plat to jade, jade to plat, jade to amber, amber to jade.) RJT, Feb-04-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5374 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-05 01:47:28 +00:00
rjtanner f805efa2d4 New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00
akirschbaum 664c46aca9 Remove level 0 rods.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5044 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-22 19:59:53 +00:00
qal21 4505f8df6e Add Rhyzian amulet quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5000 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 18:40:46 +00:00
kbulgrien 5a3a3c06d4 - Fixes to Scorn IPO distributed throughout the Empire.
- Correct the mailbox instructions in various towns to
  tell the reader to ask the correct person for help
  instead of Colette in Scorn.
- A few minor tweaks also made in some other IPOs.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4968 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-22 02:54:35 +00:00
bbotbuilder 1ae95649cc Fix for bug #1475095 (Private area where player can get stuck). Set "can_roll" to 0 on the concrete blocks, so they
can't be pushed onto the stairs.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4804 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 20:43:34 +00:00
qal21 fbd4438411 Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
k_ahlers 7480efb4bd Added patch #1531289 from the sf.net-Patchtracker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 10:13:20 +00:00
mikeeusa 380a5b64fe Jail for navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4273 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-04 03:10:49 +00:00
eracc 5a3d2d49b5 Found more problems relating to locations in /pup_land/... Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4205 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 08:52:57 +00:00
eracc 72ab794ae9 Problem with transport to Lone Town. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4204 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 07:35:19 +00:00
mikeeusa dbe0a44518 Working on quest, starts in azumauindo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4194 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 06:08:29 +00:00
mikeeusa a828f40b4d working on the quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4187 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 07:38:40 +00:00