27660b7b01 
								
							
								 
							
						 
						
							
							
								
								Fix missing lower Devourers level.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13450 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-07-10 10:27:18 +00:00  
				
					
						
							
							
								 
						
							
							
								493ca6ffd6 
								
							
								 
							
						 
						
							
							
								
								Move Gorokh's final maps to Scorn subdirectory and region.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13449 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-07-10 10:24:13 +00:00  
				
					
						
							
							
								 
						
							
							
								c6e7795bdf 
								
							
								 
							
						 
						
							
							
								
								Fix accidentally patched depth.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-07-10 10:19:05 +00:00  
				
					
						
							
							
								 
						
							
							
								536d26f940 
								
							
								 
							
						 
						
							
							
								
								Move Valriel's final and treasure maps to Scorn subdirectory and region.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13446 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-07-10 10:16:11 +00:00  
				
					
						
							
							
								 
						
							
							
								9f617d4acd 
								
							
								 
							
						 
						
							
							
								
								Move Lythander's temple to the correct folder.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13444 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-07-10 10:10:52 +00:00  
				
					
						
							
							
								 
						
							
							
								be04df70e7 
								
							
								 
							
						 
						
							
							
								
								Move Devourers's temple to the correct folder.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13443 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-07-10 10:08:40 +00:00  
				
					
						
							
							
								 
						
							
							
								3efc5bbdae 
								
							
								 
							
						 
						
							
							
								
								Fix JSON.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13233 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-15 21:08:28 +00:00  
				
					
						
							
							
								 
						
							
							
								dd2fc7c03d 
								
							
								 
							
						 
						
							
							
								
								Fix syntax errors in .msg file  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13180 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-13 18:44:50 +00:00  
				
					
						
							
							
								 
						
							
							
								17f338436d 
								
							
								 
							
						 
						
							
							
								
								Add a dialog file for the servant in the temple of gaea, one of the scorn royalty quests will involve speaking to her.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13179 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-13 18:42:42 +00:00  
				
					
						
							
							
								 
						
							
							
								38379114b7 
								
							
								 
							
						 
						
							
							
								
								Removed duplicate passes (set the qty to 1) for theservant_ found in /scorn/temples/ruggilli2  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11446 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-02-11 20:54:20 +00:00  
				
					
						
							
							
								 
						
							
							
								2cbb49235d 
								
							
								 
							
						 
						
							
							
								
								Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-13 09:24:51 +00:00  
				
					
						
							
							
								 
						
							
							
								90e3203c8f 
								
							
								 
							
						 
						
							
							
								
								Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-13 08:57:45 +00:00  
				
					
						
							
							
								 
						
							
							
								7e5b35bd79 
								
							
								 
							
						 
						
							
							
								
								at long last, the tample of Valkyrie :-)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10738 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-26 19:48:36 +00:00  
				
					
						
							
							
								 
						
							
							
								c36c5b3b33 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-26 06:35:49 +00:00  
				
					
						
							
							
								 
						
							
							
								05cd0be130 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-22 00:56:46 +00:00  
				
					
						
							
							
								 
						
							
							
								1330710c28 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9949 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-30 00:36:56 +00:00  
				
					
						
							
							
								 
						
							
							
								394a019d32 
								
							
								 
							
						 
						
							
							
								
								Replaced my old e-mail address in map headers by a working one.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9577 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-19 23:46:03 +00:00  
				
					
						
							
							
								 
						
							
							
								8f580af84b 
								
							
								 
							
						 
						
							
							
								
								Remove floors under blocked arch in /scorn/temples/ruggilli2  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9278 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 23:12:06 +00:00  
				
					
						
							
							
								 
						
							
							
								d96ee67454 
								
							
								 
							
						 
						
							
							
								
								Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 10:52:18 +00:00  
				
					
						
							
							
								 
						
							
							
								9a855428f7 
								
							
								 
							
						 
						
							
							
								
								Fix Gaea's name.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8081 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-03 15:53:10 +00:00  
				
					
						
							
							
								 
						
							
							
								f5780fed48 
								
							
								 
							
						 
						
							
							
								
								Change the exit leading to the final map.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7941 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-16 23:20:47 +00:00  
				
					
						
							
							
								 
						
							
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
				
					
						
							
							
								 
						
							
							
								e8f34bc39e 
								
							
								 
							
						 
						
							
							
								
								Added no_magic tiles to the swall section so players can not use dimension door to enter this section - it's intent is to give a balcony-like appearance to the level instead of it being an actual part of the map  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7466 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 06:50:52 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								159bf8a609 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 21:36:34 +00:00  
				
					
						
							
							
								 
						
							
							
								45d36cb162 
								
							
								 
							
						 
						
							
							
								
								Spelling corrections.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 22:46:19 +00:00  
				
					
						
							
							
								 
						
							
							
								da0dc6cb2a 
								
							
								 
							
						 
						
							
							
								
								Cosmetic and monster aggressiveness changes to Mostrai random.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5768 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-15 19:42:59 +00:00  
				
					
						
							
							
								 
						
							
							
								aeaeaf7532 
								
							
								 
							
						 
						
							
							
								
								Added a message about the draven "mines" to one of the temple NPCs.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5755 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-13 01:11:57 +00:00  
				
					
						
							
							
								 
						
							
							
								17a02c5e85 
								
							
								 
							
						 
						
							
							
								
								Changes to the Mostrai random dungeon in Scorn. Attempt to fix the increase  
							
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							in difficulty.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5754 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-13 01:06:50 +00:00  
				
					
						
							
							
								 
						
							
							
								5ff80183b5 
								
							
								 
							
						 
						
							
							
								
								Add a new random dungeon to the Mostrai temple in Scorn.  
							
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							A place to harvest mithril crystals. :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5752 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-12 23:02:54 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								2a802538a0 
								
							
								 
							
						 
						
							
							
								
								Update the Gorokh temple in Scorn to add the new final map.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5161 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-12-10 21:35:43 +00:00  
				
					
						
							
							
								 
						
							
							
								7721cc1de0 
								
							
								 
							
						 
						
							
							
								
								Add a final map to the random Valriel dungeon to give a reward and make it more interesting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5099 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-11-11 03:31:49 +00:00  
				
					
						
							
							
								 
						
							
							
								eeb1f2ec78 
								
							
								 
							
						 
						
							
							
								
								- Minor grammatical tweak; add another message; remove redundant match strings.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5030 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-10-16 04:38:43 +00:00  
				
					
						
							
							
								 
						
							
							
								e03abf6942 
								
							
								 
							
						 
						
							
							
								
								Add random map's name  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4625 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-06-03 22:01:18 +00:00  
				
					
						
							
							
								 
						
							
							
								f75ad02b94 
								
							
								 
							
						 
						
							
							
								
								Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4061 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-11-28 21:17:19 +00:00  
				
					
						
							
							
								 
						
							
							
								e6839878a8 
								
							
								 
							
						 
						
							
							
								
								Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-15 18:19:57 +00:00  
				
					
						
							
							
								 
						
							
							
								371b925e86 
								
							
								 
							
						 
						
							
							
								
								Missed updating these altars in the previous fit of editing. Perhaps the ones in scorn/misc should be moved to scorn/temples ... but another day.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3307 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-05-27 18:21:54 +00:00  
				
					
						
							
							
								 
						
							
							
								ca4e463db5 
								
							
								 
							
						 
						
							
							
								
								Updated Scorn temples to level 120 so high level players cannot reconsecrate them and cause DM headaches.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3295 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-05-25 23:15:01 +00:00  
				
					
						
							
							
								 
						
							
							
								849cba5a48 
								
							
								 
							
						 
						
							
							
								
								Fix spelling errors.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-04-09 12:00:30 +00:00  
				
					
						
							
							
								 
						
							
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
				
					
						
							
							
								 
						
							
							
								4e1201dac8 
								
							
								 
							
						 
						
							
							
								
								- add ixalovh temple to scorn port, add curse detector to generalstore  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2896 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-08-29 18:22:07 +00:00  
				
					
						
							
							
								 
						
							
							
								575cf6d5a8 
								
							
								 
							
						 
						
							
							
								
								Various updates -  
							
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							scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
   cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps.  Used for random maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1694 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-09-04 06:49:14 +00:00  
				
					
						
							
							
								 
						
							
							
								ab8848e914 
								
							
								 
							
						 
						
							
							
								
								Commit of scorn city.  It has been updated via update_exits.pl  
							
							... 
							
							
							
							to point to the new world maps.  Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2001-12-18 07:04:23 +00:00