0bdcc01504 
								
							
								 
							
						 
						
							
							
								
								Update or correct entrance x and y coordinates in the map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-10 05:16:22 +00:00  
				
					
						
							
							
								 
						
							
							
								49f92ee8a6 
								
							
								 
							
						 
						
							
							
								
								Fix shop item type to use singular form.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15044 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-09-04 09:37:55 +00:00  
				
					
						
							
							
								 
						
							
							
								698fcd20ff 
								
							
								 
							
						 
						
							
							
								
								Reformat/fix msg...endmsg attributes in Lake Country.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15006 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-08-27 14:11:25 +00:00  
				
					
						
							
							
								 
						
							
							
								682bb8b96d 
								
							
								 
							
						 
						
							
							
								
								Cosmetic changes: add floor tiles.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14661 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-06-19 08:03:06 +00:00  
				
					
						
							
							
								 
						
							
							
								a65974705e 
								
							
								 
							
						 
						
							
							
								
								Remove stray doors with walls.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14660 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-06-19 07:53:22 +00:00  
				
					
						
							
							
								 
						
							
							
								efeca04df0 
								
							
								 
							
						 
						
							
							
								
								Major cosmetic overhaul to Oldie Moldie's Jewelry in Lake Country.  Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape.  Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources.  Updated world map for new map entrance destination.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14428 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-04-23 23:31:56 +00:00  
				
					
						
							
							
								 
						
							
							
								32242b59b5 
								
							
								 
							
						 
						
							
							
								
								Numerous changes to Klondor's Wand Shop in Lake Country. Floor plan resembles building layout. Door or entrance now opens when a player approaches. Shop item layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources.  Updated world map for new map entrance destination.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14422 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-04-21 04:27:05 +00:00  
				
					
						
							
							
								 
						
							
							
								806be6b3d3 
								
							
								 
							
						 
						
							
							
								
								Numerous changes to Clem's Fine Archery in Lake Country. Floor plan resembles building layout. Door or entrance now opens when a player approaches. Shop item layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources.  Updated world map for new map entrance destination.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14420 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-04-20 04:39:10 +00:00  
				
					
						
							
							
								 
						
							
							
								6fe030872a 
								
							
								 
							
						 
						
							
							
								
								Remove 'rod' shopitems specifications; these have been merged into 'horn'.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11922 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-06-17 09:05:54 +00:00  
				
					
						
							
							
								 
						
							
							
								f03a0f93de 
								
							
								 
							
						 
						
							
							
								
								Set quest items in Clem's Archery to no_pick to prevent pet theft abuse, also removed 'no_pretext 1' since this is no longer used or supported  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11436 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-02-11 05:45:32 +00:00  
				
					
						
							
							
								 
						
							
							
								90e3203c8f 
								
							
								 
							
						 
						
							
							
								
								Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-13 08:57:45 +00:00  
				
					
						
							
							
								 
						
							
							
								ea9f9fda4b 
								
							
								 
							
						 
						
							
							
								
								Restore message text to exits  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10912 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-11 06:35:25 +00:00  
				
					
						
							
							
								 
						
							
							
								19d3d85467 
								
							
								 
							
						 
						
							
							
								
								Insert missing floor tile  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10809 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-02 02:53:12 +00:00  
				
					
						
							
							
								 
						
							
							
								ddf04143fb 
								
							
								 
							
						 
						
							
							
								
								Cosmetic change with how swall (fence) merges with nearby walls  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10808 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-02 02:52:33 +00:00  
				
					
						
							
							
								 
						
							
							
								980eaa1803 
								
							
								 
							
						 
						
							
							
								
								Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10760 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-28 06:48:03 +00:00  
				
					
						
							
							
								 
						
							
							
								f2d10b11d6 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9897 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-20 22:03:15 +00:00  
				
					
						
							
							
								 
						
							
							
								331c0e7d5d 
								
							
								 
							
						 
						
							
							
								
								Change more "name woodfloor" to "name wood floor" in misc places.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9345 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-20 10:47:32 +00:00  
				
					
						
							
							
								 
						
							
							
								f4effab867 
								
							
								 
							
						 
						
							
							
								
								Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 22:30:19 +00:00  
				
					
						
							
							
								 
						
							
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								3b791f5cb5 
								
							
								 
							
						 
						
							
							
								
								Fix whitespace in text messages; reverts unwanted changes due to an editor bug.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-30 23:00:20 +00:00  
				
					
						
							
							
								 
						
							
							
								905973e440 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7123 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-07 05:38:16 +00:00  
				
					
						
							
							
								 
						
							
							
								65fcde9ce2 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete fields. Other changes due to editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6251 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 13:18:29 +00:00  
				
					
						
							
							
								 
						
							
							
								45d36cb162 
								
							
								 
							
						 
						
							
							
								
								Spelling corrections.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 22:46:19 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								12426f6eb6 
								
							
								 
							
						 
						
							
							
								
								Fix teleporter destination coordinates.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5849 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-23 17:57:56 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								c4a72d0ebd 
								
							
								 
							
						 
						
							
							
								
								Significant cosmetic changes to this map - added cave walls and similar sections to the map to give it an 'underground appearance' instead of portions of the map appearing to be blocked by nothing but darkness. Other changes are Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5571 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:15:27 +00:00  
				
					
						
							
							
								 
						
							
							
								b80704d0ea 
								
							
								 
							
						 
						
							
							
								
								Fix design problem with wall hidden under one of the shop tiles.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4910 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-09-09 21:30:13 +00:00  
				
					
						
							
							
								 
						
							
							
								922a4b3dbf 
								
							
								 
							
						 
						
							
							
								
								various shop header typo, etc fixes  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-12-04 17:42:03 +00:00  
				
					
						
							
							
								 
						
							
							
								f534220ac0 
								
							
								 
							
						 
						
							
							
								
								shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-26 16:25:00 +00:00  
				
					
						
							
							
								 
						
							
							
								08388e8a44 
								
							
								 
							
						 
						
							
							
								
								Move magic mouths and invisible exits below floor to prevent detection by show invisible.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3597 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-04 18:24:34 +00:00  
				
					
						
							
							
								 
						
							
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
				
					
						
							
							
								 
						
							
							
								771a87376f 
								
							
								 
							
						 
						
							
							
								
								- commit multipart notation fixes  
							
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							- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2879 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-08-16 01:51:00 +00:00  
				
					
						
							
							
								 
						
							
							
								05e257a93c 
								
							
								 
							
						 
						
							
							
								
								Change the difficulty of all the shops.  Make some shops more likely to  
							
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							generate better stuff, based on area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1954 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-01-17 07:34:13 +00:00  
				
					
						
							
							
								 
						
							
							
								841aa9562a 
								
							
								 
							
						 
						
							
							
								
								Add lake_county (kundi_area) maps to world southeast of brest.  
							
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							Update world maps road connects to this city.  Also, fix up some typos/
incorrect map path names.
Add dreaming_sage guild to navar city.
MSW 2002-07-22
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1665 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-07-23 07:04:57 +00:00