Commit Graph

2693 Commits (a3fb324070215f551c55fc2948875501ecdb31ec)

Author SHA1 Message Date
ryo_saeba 8fc031b1b1 Use the correct name from the position.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12296 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-05 21:44:21 +00:00
ryo_saeba 96cd28b6b1 Small house, with books to read.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12295 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-05 16:57:56 +00:00
akirschbaum b5487f6465 Remove redundant attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12238 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-11-07 15:07:19 +00:00
akirschbaum 8d06ef3f90 Make editor script work with latest Gridarta.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12237 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-11-07 14:39:49 +00:00
anmaster 601080500f Remove some double floor in /quests/peterm/FireTemple/Fire2, move one magic mouth below the floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12235 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-29 17:31:37 +00:00
anmaster 23aa8e71ad Remove some double floor and bogus non-reachable exits in /quests/peterm/FireTemple/LavaChamber and /quests/peterm/FireTemple/Passageway.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12234 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-29 16:55:08 +00:00
akirschbaum 20f5408c4d Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
anmaster a2dd4e4dc7 Fix tables in /scorn/houses/wizardw to render below books that are supposed to be placed on top of them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12198 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-15 12:29:19 +00:00
anmaster a8cab01c4b Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12197 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-14 16:13:29 +00:00
kbulgrien 20f781ce95 - Rework some grammar and remove linebreaks from a message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12132 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-08-04 01:14:42 +00:00
kbulgrien 32334b7c87 - Remove duplicate grass tiles from trees and tower.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12131 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-08-03 03:41:19 +00:00
kbulgrien 6aaad1e9e5 - Remove duplicate and triplicate "stones" floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12076 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 22:43:24 +00:00
kbulgrien 12bb87add3 - Remove duplicate "stones" flooring from areas players can walk on.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12075 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 18:56:31 +00:00
kbulgrien 912cd43fe6 - Spelling fixes.
- Remove line breaks from NPC messages.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12074 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 04:21:52 +00:00
kbulgrien 0eaf3a898b - Get rid of duplicate stones tiles over the whole map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12073 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 04:20:40 +00:00
kbulgrien 474cd76624 - Spelling corrections.
- Linebreak adjustments.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12071 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-18 17:14:05 +00:00
kbulgrien ecb63b9a56 - Fix spelling errors in an NPC message and remove mid-sentence line breaks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12070 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-16 22:34:45 +00:00
kbulgrien b974dee9ec - Remove a line break from an NPC message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12069 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-16 22:26:52 +00:00
akirschbaum 72e393f00f Fix #2816641 (/scorn/misc/library pay mat broken).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12068 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 19:56:08 +00:00
akirschbaum 0f0f7152d3 Remove some monsters overlapping other monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12067 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 19:03:28 +00:00
akirschbaum 45dce7abc8 Update worldmap image.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12062 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-13 19:53:19 +00:00
akirschbaum d5687bf320 Fix WorldMaker editor script. Needs Gridarta r6758 or later.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12061 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 18:17:25 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
akirschbaum f78a046c17 Add game object attribute normalization to MapNormalizer editor script. Now game object attributes are written in canonical order and attributes redundant with the archetype are removed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12059 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:40:31 +00:00
kbulgrien d519e887dc - Retry spelling, ellipsis, and line ending fixes. Missed a few. Some edits
are best done in a non-graphical editor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12039 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-07 11:48:43 +00:00
kbulgrien 367fc70e9a - Remove line breaks and fix spelling. Reduce ellipsis to three dots.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12038 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-07 03:44:55 +00:00
kbulgrien e057971f81 - Correct spelling.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12037 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-07 03:36:17 +00:00
kbulgrien 6a0e493bd6 - Name the dungeon in the same form as level 2 for consistency.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12036 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-07 03:02:59 +00:00
kbulgrien 7d4eca3e97 - Spelling corrected.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12035 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-07 03:02:14 +00:00
kbulgrien 1a36cf2add - Spelling fix.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12034 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-06 03:02:43 +00:00
kbulgrien c11533b869 - Remove a spinner from next to the shop mat and under the floor tile, but
visible to players.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12033 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-04 03:05:10 +00:00
kbulgrien 8fa77454ef - Re-orient the armourshop to have the door inside the building match the
location on the world map by rotating the map 180 degrees and fixing up
  walls and fences.  To keep the door style the same, the door was moved
  over by one.  To make the player exit on the world tile that has the
  door on it, the target coordinate was also adjusted.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11980 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-23 03:50:05 +00:00
akirschbaum f121b285e9 Add wall to protect treasure from getting destroyed; reduce treasure somewhat.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11943 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-18 21:29:55 +00:00
akirschbaum d5c1daf301 Fix objects setting 'type 15' (weapon) but missing skill and body part information.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11923 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 19:44:32 +00:00
akirschbaum 6fe030872a Remove 'rod' shopitems specifications; these have been merged into 'horn'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11922 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 09:05:54 +00:00
akirschbaum ae8f573349 Replace HORNs (type 35) with RODs (type 3).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11794 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-10 18:46:41 +00:00
akirschbaum 450a4dde21 Fix typos; remove line-breaks from msg fields.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11792 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-10 13:01:45 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
akirschbaum 5278f592d3 Apply patch #2800956 by Chris Mann: Pupland spelling improvements.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11766 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-07 21:31:25 +00:00
akirschbaum 805b401498 Remove explicit line breaks from messages.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11765 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-07 21:25:24 +00:00
akirschbaum b9d4f5e2ee Make communication with Twis work again.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11764 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-07 21:20:17 +00:00
kbulgrien a0771a1aee - Change some river pieces in a lake near the southwestern corner of Scorn.
One to biglake to match the body of water, and one river outlet to try to
  make the interface with the lake less ugly.  A new river arch is needed!


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11692 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-19 00:59:38 +00:00
akirschbaum 5505de47a2 Make MapNormalizer editor plugin script save only map files that needed normalization.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11682 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-14 20:29:06 +00:00
akirschbaum b58b9e7fa4 Adapt MapNormalizer editor plugin script to current Gridarta.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11681 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-14 20:25:50 +00:00
akirschbaum a3fa729ae8 Suppress some 'cannot load map file' error messages in MapValidator editor plugin script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11680 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-14 20:21:26 +00:00
kbulgrien 97f78ec644 - Add a few more legitimate replies to the key question to avoid reset of the
conversation that would be aggravating.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11670 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-03 22:50:54 +00:00
kbulgrien 3ef00d358b - Remove duplicate floor pieces and duplicate monsters stacked on top of each
other.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11669 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-03 20:58:09 +00:00
kbulgrien df53937827 - Add some invisible exits along the front of the yard so you can walk off
the map there as well as along the sides.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11668 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-30 02:45:16 +00:00
kbulgrien 3726774dec - Block movement over the bar so the barkeep doesn't attack guests unless
they come back behind the bar.
- Take line breaks out of NPC messages, and tweak some of the content.
  The waitress now has a match all.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11667 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-30 00:57:17 +00:00
kbulgrien 5d3bc0d46e - Fix spelling on statue; fix wall piece in entry area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11666 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-29 04:05:08 +00:00