cavesomething
37493397cf
Update test map to use new dialog syntax
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12994 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 09:10:07 +00:00
cavesomething
b7ff8f7936
Update existing dialog files to use the new dialog syntax
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12993 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 09:04:21 +00:00
cavesomething
a2fe1ab50d
Updates to the dialog handling files to support more powerful syntax
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12992 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 08:43:11 +00:00
cavesomething
52549351f5
Move npc_dialog.py to the dialog directory rather than misc/
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12991 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 08:40:30 +00:00
cavesomething
c99ff23ca6
Revert the files added in commit 12790, these will be created from the original versions instead.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12990 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 08:39:14 +00:00
cavesomething
ea55424150
Quest definition files using the new quest definition syntax
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12983 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 20:08:02 +00:00
cavesomething
9cd4cc6697
Add the two quests referenced in the test map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12973 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 15:54:37 +00:00
cavesomething
b136289de6
A test map and associated .msg files that demonstrate the things that can
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be done with the test scripts and extended dialog files. The signs describe
what should happen at each place, this map is intended to also track buggy
behaviour and regressions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12972 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 15:40:18 +00:00
cavesomething
caf5e12e1c
Two scripts which can be used to handle quest interaction with maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12971 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 15:35:12 +00:00
cavesomething
1ceafbb899
Add CFNPCDialog.py and the wrapper script dialog/npc_dialog.py, a wrapper script for advanced dialog handling.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12970 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 15:34:26 +00:00
mwedel
b42aba51ef
Add breaks to mark different versions, add 1.50.0 break.
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MSW 2010-04-25
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12956 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 04:43:28 +00:00
alestan
2037a72ac6
Added CFDataBase for handling generic python objects
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12874 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-08 18:04:05 +00:00
kbulgrien
380955f9f1
- Give the keys to the House of Treasure reasonable names other than key1,
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key2, and key3. These aren't secret keys anyway and there are far too
many keys that are generically named anyway. Add descriptions too.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12872 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-08 02:18:50 +00:00
alestan
de8ebe64df
added dir to /python for handling the private shops
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12871 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:18:35 +00:00
alestan
05cb47d794
added newmaps dir to test, for testing new maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12870 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:14:36 +00:00
ryo_saeba
bd67e52ee6
Add region.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12869 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:14:21 +00:00
cavesomething
b49b83fa35
Change the quest definition to conform to the new standard.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12746 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-29 23:16:46 +00:00
meflin2
acee4824da
more python guild updates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12727 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-25 17:33:10 +00:00
ryo_saeba
2608ede68c
Entrance to the random map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12630 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 13:10:10 +00:00
ryo_saeba
ec466dcc46
Fix exits to the various elemental houses, get ready for a new map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12629 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 13:09:37 +00:00
ryo_saeba
2a064bef31
Add lights, tweak initial speed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12628 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:38:53 +00:00
ryo_saeba
b0cbe2f011
Implement the water house.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12627 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:37:36 +00:00
ryo_saeba
a53b7eecdb
Implement the earth house.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12626 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:32:58 +00:00
ryo_saeba
9b4f3a6129
Implement the air house.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12625 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:26:14 +00:00
ryo_saeba
0d51ad3158
Totally revamp the elemental houses, so they are now exhibits (work in progress).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12623 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:09:30 +00:00
ryo_saeba
54b8b0932c
Rename cauldron as to not confuse players, per anonymous suggestion on tracker.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12622 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 09:46:57 +00:00
ryo_saeba
240ff7bafa
Darcap public library, with some parts of Darcap's history.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12588 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-07 10:36:10 +00:00
ryo_saeba
8f519ddbf8
Remove 'scroll of set traps', skill not implemented.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12558 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-01 18:47:12 +00:00
ryo_saeba
054058c980
Have the priest give (almost) free restorations, if the player knows the answers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12527 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-28 11:53:13 +00:00
meflin2
ff54b9d8b3
alestan python guild updates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12514 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-27 19:14:29 +00:00
meflin2
b0682c5cea
alestan python guild updates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12511 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-26 23:04:32 +00:00
meflin2
614e64549c
alestan python guild updates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12510 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-26 18:14:37 +00:00
ryo_saeba
01180c2e6e
Give a decent name, set region.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12470 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-14 11:10:58 +00:00
ryo_saeba
261ff8cf4c
Small house, not much story yet.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12469 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-14 10:52:25 +00:00
ryo_saeba
1079540801
Try to give more information for the quests.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12392 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-11 22:47:13 +00:00
ryo_saeba
b1fbcdf8f8
Spell requirement test map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12372 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 19:06:58 +00:00
ryo_saeba
9d7e402e9e
Small map to check NPC stopping when talked to.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12367 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 17:28:19 +00:00
ryo_saeba
9e82c34853
Quest-related functions test.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12365 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 15:37:35 +00:00
ryo_saeba
749ccf2eda
Tweak dialogs.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12362 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 15:11:05 +00:00
ryo_saeba
56da187ca0
Initial quest definition file.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12357 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 10:57:11 +00:00
ryo_saeba
5aaea4f03f
Apply patch 'Added exit lever to Devourer's temple lower level' courtesy Otto J. Mäkelä.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12354 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-18 22:54:00 +00:00
ryo_saeba
daa7e593b8
First really basic quest, to test the mechanisms.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12347 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-17 15:26:44 +00:00
ryo_saeba
a41699ac8b
Fix move_block.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12341 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-16 12:17:37 +00:00
ryo_saeba
d14539e5b3
Add some fishing spots to Darcap.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12334 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-14 17:59:00 +00:00
ryo_saeba
3be1c4b366
Fishing shop, with fishing poles.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12333 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-14 17:56:15 +00:00
ryo_saeba
472a8a8646
Trap the relics so player has a bad surprise when selling it in a Darcap shop.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12331 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 22:19:58 +00:00
ryo_saeba
64221e93cf
Remove invisible exit messing with moving.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12330 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 22:18:56 +00:00
ryo_saeba
d25f220a80
Revamp Saint Andreas's church.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12325 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 18:09:42 +00:00
ryo_saeba
cbdf35d1f7
Give a name to the barman. Autoapply exits. Prevent barman from getting outside.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12320 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-28 18:50:51 +00:00
ryo_saeba
621cfdcc57
Fix rollers, add sky/cloud to map, prevent players moving outside path.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12307 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-12 14:02:04 +00:00