Commit Graph

2693 Commits (a3fb324070215f551c55fc2948875501ecdb31ec)

Author SHA1 Message Date
cavesomething 37493397cf Update test map to use new dialog syntax
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12994 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 09:10:07 +00:00
cavesomething b7ff8f7936 Update existing dialog files to use the new dialog syntax
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12993 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 09:04:21 +00:00
cavesomething a2fe1ab50d Updates to the dialog handling files to support more powerful syntax
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12992 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 08:43:11 +00:00
cavesomething 52549351f5 Move npc_dialog.py to the dialog directory rather than misc/
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12991 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 08:40:30 +00:00
cavesomething c99ff23ca6 Revert the files added in commit 12790, these will be created from the original versions instead.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12990 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 08:39:14 +00:00
cavesomething ea55424150 Quest definition files using the new quest definition syntax
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12983 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 20:08:02 +00:00
cavesomething 9cd4cc6697 Add the two quests referenced in the test map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12973 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 15:54:37 +00:00
cavesomething b136289de6 A test map and associated .msg files that demonstrate the things that can
be done with the test scripts and extended dialog files. The signs describe
what should happen at each place, this map is intended to also track buggy 
behaviour and regressions.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12972 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 15:40:18 +00:00
cavesomething caf5e12e1c Two scripts which can be used to handle quest interaction with maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12971 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 15:35:12 +00:00
cavesomething 1ceafbb899 Add CFNPCDialog.py and the wrapper script dialog/npc_dialog.py, a wrapper script for advanced dialog handling.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12970 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 15:34:26 +00:00
mwedel b42aba51ef Add breaks to mark different versions, add 1.50.0 break.
MSW 2010-04-25



git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12956 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 04:43:28 +00:00
alestan 2037a72ac6 Added CFDataBase for handling generic python objects
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12874 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-08 18:04:05 +00:00
kbulgrien 380955f9f1 - Give the keys to the House of Treasure reasonable names other than key1,
key2, and key3.  These aren't secret keys anyway and there are far too
  many keys that are generically named anyway.  Add descriptions too.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12872 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-08 02:18:50 +00:00
alestan de8ebe64df added dir to /python for handling the private shops
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12871 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:18:35 +00:00
alestan 05cb47d794 added newmaps dir to test, for testing new maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12870 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:14:36 +00:00
ryo_saeba bd67e52ee6 Add region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12869 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:14:21 +00:00
cavesomething b49b83fa35 Change the quest definition to conform to the new standard.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12746 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-29 23:16:46 +00:00
meflin2 acee4824da more python guild updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12727 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-25 17:33:10 +00:00
ryo_saeba 2608ede68c Entrance to the random map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12630 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 13:10:10 +00:00
ryo_saeba ec466dcc46 Fix exits to the various elemental houses, get ready for a new map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12629 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 13:09:37 +00:00
ryo_saeba 2a064bef31 Add lights, tweak initial speed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12628 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:38:53 +00:00
ryo_saeba b0cbe2f011 Implement the water house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12627 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:37:36 +00:00
ryo_saeba a53b7eecdb Implement the earth house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12626 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:32:58 +00:00
ryo_saeba 9b4f3a6129 Implement the air house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12625 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:26:14 +00:00
ryo_saeba 0d51ad3158 Totally revamp the elemental houses, so they are now exhibits (work in progress).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12623 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:09:30 +00:00
ryo_saeba 54b8b0932c Rename cauldron as to not confuse players, per anonymous suggestion on tracker.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12622 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 09:46:57 +00:00
ryo_saeba 240ff7bafa Darcap public library, with some parts of Darcap's history.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12588 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-07 10:36:10 +00:00
ryo_saeba 8f519ddbf8 Remove 'scroll of set traps', skill not implemented.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12558 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-01 18:47:12 +00:00
ryo_saeba 054058c980 Have the priest give (almost) free restorations, if the player knows the answers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12527 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-28 11:53:13 +00:00
meflin2 ff54b9d8b3 alestan python guild updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12514 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-27 19:14:29 +00:00
meflin2 b0682c5cea alestan python guild updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12511 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-26 23:04:32 +00:00
meflin2 614e64549c alestan python guild updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12510 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-26 18:14:37 +00:00
ryo_saeba 01180c2e6e Give a decent name, set region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12470 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-14 11:10:58 +00:00
ryo_saeba 261ff8cf4c Small house, not much story yet.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12469 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-14 10:52:25 +00:00
ryo_saeba 1079540801 Try to give more information for the quests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12392 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-11 22:47:13 +00:00
ryo_saeba b1fbcdf8f8 Spell requirement test map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12372 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 19:06:58 +00:00
ryo_saeba 9d7e402e9e Small map to check NPC stopping when talked to.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12367 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 17:28:19 +00:00
ryo_saeba 9e82c34853 Quest-related functions test.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12365 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 15:37:35 +00:00
ryo_saeba 749ccf2eda Tweak dialogs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12362 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 15:11:05 +00:00
ryo_saeba 56da187ca0 Initial quest definition file.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12357 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 10:57:11 +00:00
ryo_saeba 5aaea4f03f Apply patch 'Added exit lever to Devourer's temple lower level' courtesy Otto J. Mäkelä.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12354 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-18 22:54:00 +00:00
ryo_saeba daa7e593b8 First really basic quest, to test the mechanisms.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12347 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-17 15:26:44 +00:00
ryo_saeba a41699ac8b Fix move_block.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12341 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-16 12:17:37 +00:00
ryo_saeba d14539e5b3 Add some fishing spots to Darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12334 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-14 17:59:00 +00:00
ryo_saeba 3be1c4b366 Fishing shop, with fishing poles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12333 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-14 17:56:15 +00:00
ryo_saeba 472a8a8646 Trap the relics so player has a bad surprise when selling it in a Darcap shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12331 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 22:19:58 +00:00
ryo_saeba 64221e93cf Remove invisible exit messing with moving.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12330 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 22:18:56 +00:00
ryo_saeba d25f220a80 Revamp Saint Andreas's church.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12325 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 18:09:42 +00:00
ryo_saeba cbdf35d1f7 Give a name to the barman. Autoapply exits. Prevent barman from getting outside.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12320 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-28 18:50:51 +00:00
ryo_saeba 621cfdcc57 Fix rollers, add sky/cloud to map, prevent players moving outside path.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12307 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-12 14:02:04 +00:00