Commit Graph

8 Commits (a4f72e3b46265940a0791b53b50c2c60a623850f)

Author SHA1 Message Date
Kevin Zheng af0a4b094c Change default state to fix existing maps 2022-01-23 11:21:22 -08:00
Kevin Zheng 271128cf3b Improve QuestTriggerConnect
Add optional argument to invert trigger edge. Check for script arguments
and raise an error if usage is incorrect. Remove broken release state
trigger.
2022-01-09 11:57:43 -06:00
Kevin Zheng 927916a286 Remove extra release event
Remove extraneous release event when player steps on a
QuestTriggerConnect and does not satisfy the quest predicate.

While here, correct the polarity of the state flag to match the comments
in the server's trigger_connected() function.
2021-10-17 16:30:05 -07:00
Kevin Zheng cdfd9bb1ff Un-trigger QuestTriggerConnect if player steps off 2021-08-28 13:41:16 -07:00
akirschbaum c018d89c01 Remove redundant semicolons.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20286 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-06-19 15:19:52 +00:00
akirschbaum 5e430c833f Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18703 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 11:08:11 +00:00
ryo_saeba 32553f2342 Don't cause an exception if it is not a player triggering.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14561 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-12 18:22:26 +00:00
cavesomething 39d497e747 New Script to enable map connections to be triggered depending on the state of a quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13131 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 16:10:47 +00:00