akirschbaum
45d36cb162
Spelling corrections.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
f8c923aa70
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
akirschbaum
a255a05ccb
Remove empty msg..endmsg values from 'blocked' objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5832 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:08:37 +00:00
k_ahlers
86af8595c2
Fixed bugs in mapdesign
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4742 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 16:07:16 +00:00
akirschbaum
849cba5a48
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
akirschbaum
a06b0d54aa
Fix spelling error.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3191 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 08:26:06 +00:00
temitchell
b08e35af22
- apply multipart notation cleanup to these maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2819 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 03:01:30 +00:00
garbled
9f9865cfd9
Add floors to kandora.. (why did I bother?)
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Add the new maps for the alchemy shops to the bigworld.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1922 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:33:05 +00:00
mwedel
cdf3aec622
Fix goblin head quest (final map was wrong).
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Add new image (Info/world.gif) - this is a representation of what the
world looks like. Add script (Info/combine.pl) that I used to make
this image.
Add a bunch of unlinked maps. As of this commit, everything in the 'small'
world directory is now here.
MSW 2002-10-29
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1784 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-30 05:52:35 +00:00