5e430c833f 
								
							
								 
							
						 
						
							
							
								
								Remove trailing whitespace.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18703 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2013-05-09 11:08:11 +00:00  
				
					
						
							
							
								 
						
							
							
								8870b46365 
								
							
								 
							
						 
						
							
							
								
								Quanties can be 0 for non merging, take that into account.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14497 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-05-29 17:50:39 +00:00  
				
					
						
							
							
								 
						
							
							
								4d433955d8 
								
							
								 
							
						 
						
							
							
								
								Pre-condition script, checking for some archetype in the inventory.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13388 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-12 16:50:41 +00:00  
				
					
						
							
							
								 
						
							
							
								5ecbcdb6d7 
								
							
								 
							
						 
						
							
							
								
								Fix comments.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13370 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-06 15:14:56 +00:00  
				
					
						
							
							
								 
						
							
							
								88fc3f0db4 
								
							
								 
							
						 
						
							
							
								
								Script to check if a player knows (through the knowledge system) something or not.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13369 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-06 15:06:48 +00:00  
				
					
						
							
							
								 
						
							
							
								764c046bdf 
								
							
								 
							
						 
						
							
							
								
								Add a 'questdone' precondition to vary dialogs.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13339 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 10:43:07 +00:00  
				
					
						
							
							
								 
						
							
							
								e0538867c4 
								
							
								 
							
						 
						
							
							
								
								Add 'npctoken' and 'setnpctoken' pre and post conditions, to keep data in NPC instead of player.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13336 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 10:11:58 +00:00  
				
					
						
							
							
								 
						
							
							
								9ccec00729 
								
							
								 
							
						 
						
							
							
								
								Remove stub code, this is likely to be handled in a separate check  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13237 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-15 21:40:22 +00:00  
				
					
						
							
							
								 
						
							
							
								ce3cf322eb 
								
							
								 
							
						 
						
							
							
								
								Make quest pre-conditions work correctly with ranges of stages  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13236 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-15 21:39:30 +00:00  
				
					
						
							
							
								 
						
							
							
								59ce1f64fa 
								
							
								 
							
						 
						
							
							
								
								Check multiple token conditions correctly  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13144 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-07 12:19:43 +00:00  
				
					
						
							
							
								 
						
							
							
								49eedf7f5f 
								
							
								 
							
						 
						
							
							
								
								Fix parsing of stage numbers  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13130 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-05 15:02:44 +00:00  
				
					
						
							
							
								 
						
							
							
								9f159a519a 
								
							
								 
							
						 
						
							
							
								
								Add dialog_check.py - a script to check dialog files for common errors.  
							
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							Add ## DIALOGCHECK blocks to all existing action scripts
Allow the pre 'quest' check to express ranges of stages or an exact 
stage to be at
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13124 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-05 11:11:23 +00:00  
				
					
						
							
							
								 
						
							
							
								bb1f5d66cf 
								
							
								 
							
						 
						
							
							
								
								Break out the CFDialog python script into a dispatcher for a number of smaller, action oriented scripts.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13014 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-04-27 23:43:20 +00:00