mailing list:
Brittany is now enclosed by a ring of no-pass mountains.
There are two passages where the road leads over the mountains.
Players need to fight and survive the mountain tops in order
to enter Brittany.
Additionally I added a direct road to Lake Country.
I have also replaced all wastelands inside Brittany by
snowy mountains.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2129 282e977c-c81d-0410-88c4-b93c2d0d6712
the east of scorn should be noticably more wooded. Also some
rivers and a few little lakes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2121 282e977c-c81d-0410-88c4-b93c2d0d6712
worlds_105_116 4 4. Moved some lower level maps and the free inn to
accommodate. A couple new maps heavy on the training would be good
here. This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players. Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
machines in goths tavern to drum up some customers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2094 282e977c-c81d-0410-88c4-b93c2d0d6712
world maps (library & beginners).
remove some excess floors from the tinytrade map.
MSW 2003-03-20
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2072 282e977c-c81d-0410-88c4-b93c2d0d6712
Update peterm maps so that players can't as easily avoid the
draining runes.
Add some test maps I have used.
MSW 2003-02-24
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- converted the slots over, now easier to install
- added a script that returns the directories for easy use
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posted to the mailing list awhile ago. This is a very nice mapset, with
some fun areas in it. Its also quite huge.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1982 282e977c-c81d-0410-88c4-b93c2d0d6712
match for the shopkeeper, oakdoor also had bad exit coords.
MSW 2003-01-27
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that were either fixed, or created newly by Joel South. Part of this was
to move the grumms_inn to the marksel town directory. Watch this space
for more of kandora to be ressurected.
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Add the new maps for the alchemy shops to the bigworld.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1922 282e977c-c81d-0410-88c4-b93c2d0d6712
the problems on these. Someone should take a look at them now, and
consider linking them somwhere.
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hopefully this won't be too hard, as it now adds some monsters to the
maps leading up to the final map.
MSW 2002-12-03
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leaving them in the middle of the ocean.
MSW 2002-11-30
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both per player and global. The script should do it all - update the
exits on the map, as well as rename it if appropriate. Update README
to document the existence of this file.
MSW 2002-11-29
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1854 282e977c-c81d-0410-88c4-b93c2d0d6712
added streetlights to Navar
fixed map tiling info for Navar and Scorn
finished up the river in Navar
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