Commit Graph

35 Commits (ae645b58e37f97f811eadc3f09014dbc446d8fa8)

Author SHA1 Message Date
rjtanner 38379114b7 Removed duplicate passes (set the qty to 1) for theservant_ found in /scorn/temples/ruggilli2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11446 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 20:54:20 +00:00
rjtanner 2cbb49235d Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
lalo 7e5b35bd79 at long last, the tample of Valkyrie :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10738 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 19:48:36 +00:00
rjtanner c36c5b3b33 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner 05cd0be130 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner 1330710c28 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9949 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-30 00:36:56 +00:00
quinet 394a019d32 Replaced my old e-mail address in map headers by a working one.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9577 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 23:46:03 +00:00
anmaster 8f580af84b Remove floors under blocked arch in /scorn/temples/ruggilli2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9278 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 23:12:06 +00:00
anmaster d96ee67454 Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 10:52:18 +00:00
ryo_saeba 9a855428f7 Fix Gaea's name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8081 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-03 15:53:10 +00:00
ryo_saeba f5780fed48 Change the exit leading to the final map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7941 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 23:20:47 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner e8f34bc39e Added no_magic tiles to the swall section so players can not use dimension door to enter this section - it's intent is to give a balcony-like appearance to the level instead of it being an actual part of the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7466 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 06:50:52 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 159bf8a609 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
eracc da0dc6cb2a Cosmetic and monster aggressiveness changes to Mostrai random.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 19:42:59 +00:00
eracc aeaeaf7532 Added a message about the draven "mines" to one of the temple NPCs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5755 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-13 01:11:57 +00:00
eracc 17a02c5e85 Changes to the Mostrai random dungeon in Scorn. Attempt to fix the increase
in difficulty.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5754 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-13 01:06:50 +00:00
eracc 5ff80183b5 Add a new random dungeon to the Mostrai temple in Scorn.
A place to harvest mithril crystals. :-)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5752 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 23:02:54 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
eracc 2a802538a0 Update the Gorokh temple in Scorn to add the new final map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5161 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-10 21:35:43 +00:00
eracc 7721cc1de0 Add a final map to the random Valriel dungeon to give a reward and make it more interesting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5099 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-11 03:31:49 +00:00
kbulgrien eeb1f2ec78 - Minor grammatical tweak; add another message; remove redundant match strings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5030 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-16 04:38:43 +00:00
ryo_saeba e03abf6942 Add random map's name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4625 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-03 22:01:18 +00:00
akirschbaum f75ad02b94 Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4061 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-28 21:17:19 +00:00
akirschbaum e6839878a8 Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
eracc 371b925e86 Missed updating these altars in the previous fit of editing. Perhaps the ones in scorn/misc should be moved to scorn/temples ... but another day.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3307 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 18:21:54 +00:00
eracc ca4e463db5 Updated Scorn temples to level 120 so high level players cannot reconsecrate them and cause DM headaches.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3295 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-25 23:15:01 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell 4e1201dac8 - add ixalovh temple to scorn port, add curse detector to generalstore
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2896 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-29 18:22:07 +00:00
mwedel 575cf6d5a8 Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
   cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps.  Used for random maps.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1694 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-04 06:49:14 +00:00
mwedel ab8848e914 Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps.  Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00