rjtanner
|
b09efe736b
|
Give West and South Gatehouse maps in Navar a default difficulty level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15171 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-09 20:04:44 +00:00 |
rjtanner
|
c668292f54
|
Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15169 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-09 19:56:01 +00:00 |
rjtanner
|
defc7a7999
|
Significant update to Temple of Ruggilli in Navar. Added outer perimeter to the original map to match the column and layout of the building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources already in place. Updated world map for new map entrance destination. Ruggilli Testing Grounds updated because staircase location changed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15133 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-09-23 04:43:59 +00:00 |
rjtanner
|
b5a8c16663
|
Changes to the Mostrai Cathedral in Navar. Placed the invis exits beneath the floor tile and also added no spells tiles beneath them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15128 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-09-22 05:58:11 +00:00 |
rjtanner
|
686b57a545
|
Major cosmetic update to the Mostrai Cathedral in Navar. Added outer perimeter to the original map to match the column and archways of the building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources already in place. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15127 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-09-22 05:17:13 +00:00 |
rjtanner
|
669c29ff3a
|
New map - Port of Navar, South Gate House. More of a visual change - but can be modified for gates with relative ease. World map changes to access the new map and visual changes to add the Gate House as well.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15121 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-09-21 04:19:38 +00:00 |
rjtanner
|
880dd07837
|
Cosmetic changes with the Navar Gatehouse. Make the fence (swall) merge nicer with nearby walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15118 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-09-20 03:50:09 +00:00 |
rjtanner
|
9da7a61465
|
New map - Port of Navar, West Gate House. More of a visual change - but can be modified for gates with relative ease. World map changes to access the new map and visual changes to add the Gate House as well.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15117 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-09-20 03:38:51 +00:00 |
ryo_saeba
|
76e7068cb6
|
Use the quest system for the Rhyzian amulet quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14980 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-08-13 17:11:36 +00:00 |
ryo_saeba
|
6028a1564f
|
Merge split lines. Make Pip correctly reply to 'rhyz'. Add hints to TCI conversation.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14978 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-08-12 21:08:36 +00:00 |
rjtanner
|
31db2e7ce5
|
Remove line breaks in NPC dialog to Eddie's Store by the Wall in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14474 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-20 03:59:21 +00:00 |
ryo_saeba
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5dd107b769
|
Fix walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14457 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-07 14:34:28 +00:00 |
rjtanner
|
c4f87c4d1d
|
Major cosmetic update to Wizzo's Magic Shop in Navar. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14452 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-06 05:25:03 +00:00 |
rjtanner
|
c2735c1907
|
Cosmetic overhall to Ye Ol' Home Depote in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14450 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-04 04:35:31 +00:00 |
rjtanner
|
23eb8805e8
|
Major cosmetic overhall to Olaf's Armour Emporium in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14448 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-03 05:20:06 +00:00 |
rjtanner
|
548e4e3452
|
Spelling correction, Red's Weapons Bazaar (not Bazzar) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14438 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-04-29 05:42:23 +00:00 |
rjtanner
|
f8338ca39b
|
Major cosmetic overhall to Red's Weapon Bazzar in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14437 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-04-29 05:40:55 +00:00 |
rjtanner
|
71e99a9dfe
|
Major cosmetic overhaul to Eddie's Store by the Wall (general store) in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14434 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-04-26 04:50:37 +00:00 |
rjtanner
|
db599537e0
|
Small redesign of Pimol's Fine Bow Shop in Navar. Added another row of tiles around the map border outside the shop walls. Minor floor plan changes to match the building shape. Door or entrance now opens when a player approaches. Shop item layout changes. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14431 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-04-25 00:46:37 +00:00 |
ryo_saeba
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610eb97763
|
Fix guild toolshed. Patch courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14121 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-22 22:41:14 +00:00 |
ryo_saeba
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47fee99400
|
Fix rune of healing. Givee traps unlimited uses.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14111 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-20 15:12:05 +00:00 |
ryo_saeba
|
323bd0475b
|
Fix invalid food value for jeweler access (required 200 instead of 100).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14108 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-20 11:18:22 +00:00 |
ryo_saeba
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49fe321395
|
Add missing unique flag in alchemy lab.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14105 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-20 09:59:50 +00:00 |
ryo_saeba
|
000b4e387d
|
Fix guild BBQ disappearing because the spot is not unique.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14104 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-20 09:08:40 +00:00 |
ryo_saeba
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0a108f488c
|
Fix card names. Disable suspicious wall without spell.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14090 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-14 14:22:52 +00:00 |
akirschbaum
|
4dc286db4b
|
Fix maps that allow stealing unpaid items from shops.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-05 21:22:21 +00:00 |
ryo_saeba
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cac455b987
|
Fix walls and floors for correct building. Remove superfluous floors and walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13877 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-25 07:57:24 +00:00 |
ryo_saeba
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ca580f557a
|
Fix potions names for guild altar basements.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13800 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-11 13:18:39 +00:00 |
Alestan
|
18ba9f4c19
|
fixed details in guild_hq
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13762 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2010-09-07 18:16:19 +00:00 |
Alestan
|
e5b753478e
|
fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13761 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-07 16:37:39 +00:00 |
alestan
|
e362ff749b
|
fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13760 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-07 16:28:57 +00:00 |
Alestan
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ae753bff28
|
added a common clearance checker for the guilds and rewrote parts of the guild scripts. Also updated the guild maps to use the new scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13751 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-07 00:38:39 +00:00 |
ryo_saeba
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c84809dba9
|
Fix guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13737 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-04 10:56:25 +00:00 |
ryo_saeba
|
9eacbcd057
|
Remove invalid attribute.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13726 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-04 09:58:07 +00:00 |
ryo_saeba
|
281c0bf044
|
Fix Navar destination coordinates in guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13697 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-02 16:47:20 +00:00 |
Alestan
|
deab9490aa
|
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13664 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-08-24 07:10:01 +00:00 |
ryo_saeba
|
e3b1ea739c
|
Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13566 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-08-08 15:43:55 +00:00 |
ryo_saeba
|
da104f9b6b
|
Pimol's Fine Bow Shop, in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13553 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-08-04 17:43:40 +00:00 |
ryo_saeba
|
da81893517
|
Move a fighting map outside Navar's shop zone.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13551 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-08-04 17:13:52 +00:00 |
cavesomething
|
b796238d0e
|
Change the custom name of the red dragon mail to Red Dragon Mail
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13005 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-04-27 14:59:53 +00:00 |
akirschbaum
|
b5487f6465
|
Remove redundant attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12238 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-11-07 15:07:19 +00:00 |
akirschbaum
|
20f5408c4d
|
Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-10-22 23:06:07 +00:00 |
kbulgrien
|
912cd43fe6
|
- Spelling fixes.
- Remove line breaks from NPC messages.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12074 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-07-19 04:21:52 +00:00 |
akirschbaum
|
3e616eb104
|
Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-07-12 14:47:05 +00:00 |
akirschbaum
|
6fe030872a
|
Remove 'rod' shopitems specifications; these have been merged into 'horn'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11922 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-06-17 09:05:54 +00:00 |
akirschbaum
|
16898b2df9
|
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-06-08 22:26:59 +00:00 |
rjtanner
|
04b224a6ea
|
Add a shop inventory sign to Ye ol' Home Depote (/navar_city/misc/buildshop)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11439 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-02-11 05:56:20 +00:00 |
rjtanner
|
c3782abf12
|
Set quest items in Museum of Arms (/navar_city/magara/houses/museum) to no_pick to prevent pet theft abuse
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11438 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2009-02-11 05:54:00 +00:00 |
rjtanner
|
c0adcceee6
|
Place no_spells (dungeon magic) tiles at the bottom most level in the stack
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11437 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-02-11 05:48:26 +00:00 |
rjtanner
|
42abb901c2
|
Typo correction on girdle of damage (was dammage) in Museum of Arms (/navar_city/magara/houses/museum)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11290 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-01-31 06:32:15 +00:00 |