delimited string for consistency and to reduce the need to specially parse the
string. There seems no particular reason to stay with the "|" delimiter (and
@match use of it does not seem compelling enough to override the benefit of
removing the oddball parameter from both CFDialog.py and npc_dialog.py scripts.
This commit also updates every known dialog that is affected. Also updated
are the comments in both dialog scripts to reflect the change. In CFDialog.py
also pluralize some identifers to better reflect that they are used for lists.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10469 282e977c-c81d-0410-88c4-b93c2d0d6712
content. Add some detail, like the default "s" and "d" keybindings.
* start/Nexus: Remove mid-sentence line breaks and rework some sign content.
* start/sigmund.msg: Add mention of the "s" and "d" default keybindings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8072 282e977c-c81d-0410-88c4-b93c2d0d6712
information.
start/sigmund.msg: General spelling corrections, fr->en (pomme), along with
some grammatical and content rework. One dialog flow modification to get to
apply description without having to guess a word in the dialog.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8071 282e977c-c81d-0410-88c4-b93c2d0d6712
easily in maps, update newbie house so the wise sigmund
can provide more interactive support to players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7968 282e977c-c81d-0410-88c4-b93c2d0d6712