97af5a7175 
								
							
								 
							
						 
						
							
							
								
								Adapt to renamed archetype names.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15452 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-05 22:37:30 +00:00  
				
					
						
							
							
								 
						
							
							
								6bf544ec3f 
								
							
								 
							
						 
						
							
							
								
								- Move a pirate from the center of the deck to the side, and put a ships wheel  
							
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							on the map in his old spot (because one was just added as a new arch).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13214 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-13 22:17:46 +00:00  
				
					
						
							
							
								 
						
							
							
								2cbb49235d 
								
							
								 
							
						 
						
							
							
								
								Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-13 09:24:51 +00:00  
				
					
						
							
							
								 
						
							
							
								90e3203c8f 
								
							
								 
							
						 
						
							
							
								
								Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-13 08:57:45 +00:00  
				
					
						
							
							
								 
						
							
							
								2098e1c510 
								
							
								 
							
						 
						
							
							
								
								Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10826 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-04 02:49:21 +00:00  
				
					
						
							
							
								 
						
							
							
								2101d31237 
								
							
								 
							
						 
						
							
							
								
								Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10822 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-03 02:58:20 +00:00  
				
					
						
							
							
								 
						
							
							
								ad9153124e 
								
							
								 
							
						 
						
							
							
								
								Replace and phase out the (old) oakdoor graphic with something different  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10795 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-01 06:38:57 +00:00  
				
					
						
							
							
								 
						
							
							
								3ee4f83800 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-28 19:58:18 +00:00  
				
					
						
							
							
								 
						
							
							
								3073b0db4c 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10205 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-27 05:14:45 +00:00  
				
					
						
							
							
								 
						
							
							
								4e9e331509 
								
							
								 
							
						 
						
							
							
								
								Add missing floor tiles  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9981 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-03 01:31:36 +00:00  
				
					
						
							
							
								 
						
							
							
								ad1a171f46 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, map title update  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9980 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-03 01:30:59 +00:00  
				
					
						
							
							
								 
						
							
							
								d4c467f8fc 
								
							
								 
							
						 
						
							
							
								
								In /wolfsburg: Change all "name woodfloor" to "name wood floor" (and remove them when that is the default in the arch). Also fix broken "hidden" teleporter in /wolfsburg/dungeons/hut.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9349 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-20 11:05:38 +00:00  
				
					
						
							
							
								 
						
							
							
								f4effab867 
								
							
								 
							
						 
						
							
							
								
								Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 22:30:19 +00:00  
				
					
						
							
							
								 
						
							
							
								01bbd348d3 
								
							
								 
							
						 
						
							
							
								
								The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 08:11:20 +00:00  
				
					
						
							
							
								 
						
							
							
								fb3428468e 
								
							
								 
							
						 
						
							
							
								
								Restore line indentation to in-game text info  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8525 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-03-19 01:28:57 +00:00  
				
					
						
							
							
								 
						
							
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								beb731ab34 
								
							
								 
							
						 
						
							
							
								
								Synchronize with branch - map names and map difficulty settings  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7408 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-27 23:47:09 +00:00  
				
					
						
							
							
								 
						
							
							
								159bf8a609 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 21:36:34 +00:00  
				
					
						
							
							
								 
						
							
							
								45d36cb162 
								
							
								 
							
						 
						
							
							
								
								Spelling corrections.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 22:46:19 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								8de8411641 
								
							
								 
							
						 
						
							
							
								
								Remove trailing whitespace.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 13:15:00 +00:00  
				
					
						
							
							
								 
						
							
							
								af5fe2c2ab 
								
							
								 
							
						 
						
							
							
								
								Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5591 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-24 08:00:33 +00:00  
				
					
						
							
							
								 
						
							
							
								7dc3f0542a 
								
							
								 
							
						 
						
							
							
								
								Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-11 06:53:43 +00:00  
				
					
						
							
							
								 
						
							
							
								63f03c291d 
								
							
								 
							
						 
						
							
							
								
								Hide magic mouths and invisible exits below floor to prevent detection by show invisible.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3639 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-15 20:13:05 +00:00  
				
					
						
							
							
								 
						
							
							
								b18abed017 
								
							
								 
							
						 
						
							
							
								
								Remove tailing spaces from @match lines.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3193 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-04-09 13:29:22 +00:00  
				
					
						
							
							
								 
						
							
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
				
					
						
							
							
								 
						
							
							
								ca36990223 
								
							
								 
							
						 
						
							
							
								
								Move Pirate Den to Wolfsburg  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3123 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-12 09:50:42 +00:00  
				
					
						
							
							
								 
						
							
							
								4497c992e4 
								
							
								 
							
						 
						
							
							
								
								- multipart image notation fix  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2853 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-07-04 21:59:26 +00:00  
				
					
						
							
							
								 
						
							
							
								740c2755dc 
								
							
								 
							
						 
						
							
							
								
								Fix exit path for this map - was dumping players out to wrong map,  
							
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							leaving them in the middle of the ocean.
MSW 2002-11-30
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1859 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-12-01 06:40:19 +00:00  
				
					
						
							
							
								 
						
							
							
								3260fae07e 
								
							
								 
							
						 
						
							
							
								
								Add wolfsburg to maps-bigworld.  Other updated maps most likely because  
							
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							they had exits pointing to wolfsburg which now point to the new locaton.
MSW 2002-09-18
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1732 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-09-19 07:09:07 +00:00