20f5408c4d 
								
							
								 
							
						 
						
							
							
								
								Adapt exit coordinates to server r12199.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-10-22 23:06:07 +00:00  
				
					
						
							
							
								 
						
							
							
								bf43bfac1d 
								
							
								 
							
						 
						
							
							
								
								More kandora fixes, change the nonexisting  altar_jehovah to altar_valriel (as done in some maps reused from kandora in bigworld). Clean up walls and floors in /unlinked/kandora/circus/petshop.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9252 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:00:01 +00:00  
				
					
						
							
							
								 
						
							
							
								5185f70e89 
								
							
								 
							
						 
						
							
							
								
								Clean up walls and floors in /unlinked/kandora, also possibly other cleanup in there that I forgot to mention. But it was sad to see these broken maps.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9239 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-05 22:12:27 +00:00  
				
					
						
							
							
								 
						
							
							
								772638b98d 
								
							
								 
							
						 
						
							
							
								
								Run MapNormalizer script on all maps.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-30 07:32:24 +00:00  
				
					
						
							
							
								 
						
							
							
								53f2b30307 
								
							
								 
							
						 
						
							
							
								
								Rename dwall3_3 to dwall_3_3 after removing incorrect Object in  
							
							... 
							
							
							
							arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-19 00:56:11 +00:00  
				
					
						
							
							
								 
						
							
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								1f1c4e6ac3 
								
							
								 
							
						 
						
							
							
								
								Normalize map files; no functional changes.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-28 20:12:06 +00:00  
				
					
						
							
							
								 
						
							
							
								0c12e4b464 
								
							
								 
							
						 
						
							
							
								
								Update maps to use the new potion name (invulnerability is now shielding)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-27 04:47:51 +00:00  
				
					
						
							
							
								 
						
							
							
								8aca8b9b66 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting. Hopefully this will make future updates and patches easier to read and understand.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7150 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-16 02:04:22 +00:00  
				
					
						
							
							
								 
						
							
							
								45d36cb162 
								
							
								 
							
						 
						
							
							
								
								Spelling corrections.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 22:46:19 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								f8c923aa70 
								
							
								 
							
						 
						
							
							
								
								Add explicit 'move_type walk' to all monsters.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 14:31:35 +00:00  
				
					
						
							
							
								 
						
							
							
								8de8411641 
								
							
								 
							
						 
						
							
							
								
								Remove trailing whitespace.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 13:15:00 +00:00  
				
					
						
							
							
								 
						
							
							
								a255a05ccb 
								
							
								 
							
						 
						
							
							
								
								Remove empty msg..endmsg values from 'blocked' objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5832 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-21 10:08:37 +00:00  
				
					
						
							
							
								 
						
							
							
								86af8595c2 
								
							
								 
							
						 
						
							
							
								
								Fixed bugs in mapdesign  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4742 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-08-02 16:07:16 +00:00  
				
					
						
							
							
								 
						
							
							
								849cba5a48 
								
							
								 
							
						 
						
							
							
								
								Fix spelling errors.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-04-09 12:00:30 +00:00  
				
					
						
							
							
								 
						
							
							
								a06b0d54aa 
								
							
								 
							
						 
						
							
							
								
								Fix spelling error.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3191 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-04-09 08:26:06 +00:00  
				
					
						
							
							
								 
						
							
							
								b08e35af22 
								
							
								 
							
						 
						
							
							
								
								- apply multipart notation cleanup to these maps  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2819 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-06-07 03:01:30 +00:00  
				
					
						
							
							
								 
						
							
							
								9f9865cfd9 
								
							
								 
							
						 
						
							
							
								
								Add floors to kandora.. (why did I bother?)  
							
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							Add the new maps for the alchemy shops to the bigworld.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1922 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-01-07 06:33:05 +00:00  
				
					
						
							
							
								 
						
							
							
								cdf3aec622 
								
							
								 
							
						 
						
							
							
								
								Fix goblin head quest (final map was wrong).  
							
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							Add new image (Info/world.gif) - this is a representation of what the
    world looks like.  Add script (Info/combine.pl) that I used to make
    this image.
Add a bunch of unlinked maps.  As of this commit, everything in the 'small'
    world  directory is now here.
MSW 2002-10-29
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1784 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-10-30 05:52:35 +00:00