alestan
462d32da8c
Changed puddle arch in map to rain1 so that it isn't a rain cloud.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15078 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-10 16:38:53 +00:00
ryo_saeba
e16c9c6728
Add dialog hints.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15066 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-10 10:21:42 +00:00
rjtanner
12a2920f70
Added creator information to the map header, removed the Created by sign from within the map (which also had out of date contact and bug report information)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15057 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-08 04:46:13 +00:00
rjtanner
178b09d5ab
New entrance map for Beginners map in Scorn. Modifications to Beginners map to tie in to the entrance map such as exit changes and special quest key. World map changes to use the Beginners Entrance map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15056 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-08 04:43:42 +00:00
ryo_saeba
12161b3e08
Replace stairs up with stairs down, since it's a higher level.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15039 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-04 08:27:28 +00:00
rjtanner
a8cf94e870
Updates to the Abandoned Temple, Entrance in Scorn. Map is now surrounded by grass and cobblestone so it matches it's placement in Scorn. Added invis exits on the other side of the weak walls as a result of this. Updated world map destination coordinates due to layout changes of the temple map. Updated Dungeon Level 1 stairway due to changes on the first level.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15025 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-31 05:23:22 +00:00
rjtanner
1cccd8e493
Cosmetic updates to the Bank of Skud in Scorn. Walls are now all stone and no longer using the blocked archetype. Exapnded the footprint to make it symetrical. Added book shelves in the office area. Surrounded the map with grass and cobblestone so it matches it's placement in Scorn. Updated world map for new map entrance coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15016 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 19:44:20 +00:00
rjtanner
916de1abfd
Cosmetic updates to the Dragon Guild of Scorn. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Door now opens when a player tries to leave the map. Added ground outside the map so. Updated world map for the new entrance to the guild map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15005 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 08:02:55 +00:00
rjtanner
b29c4d4992
Additional cages and monsters to the Scorn Zoo, Lower Level. Monsters include sheep, geese, horses, awful rats, ice warrior, shadow monsters, bear and polar bears, sorcerer, wolves and dire wolves, elemental witches, para-elemetnals.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15003 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-26 04:21:31 +00:00
rjtanner
2fc7ccafaf
Cosmetic update to Scorn Zoo, Lower Level. Walls and flooring similar to the first level. Added decor and non working gates to the cages, similar again to the upper level. Adjust stairs destination of the Scorn Zoo due to changes made onthe Lower Level.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15001 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-25 06:05:48 +00:00
rjtanner
4a24723e9a
Redesigned the entrance level to Friendly Giant's Tower in Scorn. Map now reflects a tower (aka round.) Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated level 2 since the stairs on level 1 have moved.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14998 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 04:36:13 +00:00
rjtanner
8b1f3e75cf
Cosmetic and some layout updates to the Scorn Imperial Post Office. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Removed forced line breaks in the Manual and Prospectus along with formatting changes to hopefully make reading easier. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14997 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 04:03:45 +00:00
rjtanner
d5e7bbe5c8
Cosmetic updates to the Training Center in Scorn. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14996 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-23 06:00:34 +00:00
rjtanner
a9bb2fc505
Removed line breaks in NPC dialogue, sign and crumpled note.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14995 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-23 05:45:10 +00:00
rjtanner
57c29d1d04
Removed line breaks in NPC dialogue.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14994 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-23 05:35:26 +00:00
rjtanner
514deff534
Cosmetic change with how spiked wall merges with the nearby prison wall near the Shifty Bandit - no functional change.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14992 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:53:05 +00:00
rjtanner
9d5cdb2caa
Removed line breaks in the NPC dialogue
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14991 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:49:52 +00:00
rjtanner
6768633c79
Correct more name references in Scorn Prison, should be Goth's Tavern instead of Gork's Tavern
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14990 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:46:51 +00:00
rjtanner
87994b97f1
Removed line breaks in the NPC dialogue
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14989 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:44:57 +00:00
rjtanner
28737300de
Correct name reference in Scorn Prison, should be Goth's Tavern instead of Gork's Tavern
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14988 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:40:25 +00:00
ryo_saeba
76e7068cb6
Use the quest system for the Rhyzian amulet quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14980 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-13 17:11:36 +00:00
ryo_saeba
a51df430f5
Don't give free potions. Patch courtesy Khaleh.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14977 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-12 18:54:43 +00:00
rjtanner
b72034f0f0
Removed random_movement setting for priest of Devourers so that it no longer wanders all over the map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14930 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-01 05:11:12 +00:00
rjtanner
7e3acc62ea
Cosmetic changes in regards to how fence (swall) graphics merge with nearby hedge and stone wall (stwall) graphics.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14929 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-01 05:07:38 +00:00
ryo_saeba
a21d3b372c
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14911 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 18:37:19 +00:00
ryo_saeba
274c850200
Add face to quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14904 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 14:03:00 +00:00
ryo_saeba
7fd2a5c081
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14890 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-22 20:17:37 +00:00
ryo_saeba
a772df9084
Merge split lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14765 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-02 14:26:59 +00:00
ryo_saeba
2d94c77c4a
Merge split lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14764 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-02 14:24:26 +00:00
akirschbaum
a9da1ee77a
Remove stray files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14726 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-28 19:24:29 +00:00
akirschbaum
0ee9c8e617
Adapt to renamed face names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14718 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-26 18:33:01 +00:00
ryo_saeba
0955cfad77
Add shop inventory sign.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14699 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-25 13:30:45 +00:00
ryo_saeba
91cb5ea408
Add some replies.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14637 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-16 20:39:06 +00:00
ryo_saeba
29b25fd904
Fix quest which can't be finished. Prevent giving multiple keys.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14633 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-16 18:53:13 +00:00
ryo_saeba
4b791bfcf8
Fix for bug #3316426 : Scorn nobilityArchdukequest (second part). Fix quest step mistake.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14622 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 18:02:30 +00:00
ryo_saeba
98782c5c42
CRE reformatting, no change.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14621 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 18:01:25 +00:00
ryo_saeba
4dc1e2b9d3
Fix for bug #3316426 : Scorn nobilityArchdukequest (first part). Fix quest name typo.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14620 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 17:59:42 +00:00
ryo_saeba
41ff2c5649
Fix for bug #3316354 : Farmhouse, can't get the key. Fix wrong letter case.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14619 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 17:54:33 +00:00
ryo_saeba
ba23389243
File reformatted by CRE, no change.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14618 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-15 17:53:36 +00:00
ryo_saeba
f64dbdfab1
Fix for bug #3315687 : Quest( #1 ): Gramp's earhorn , can't get rid of it. Syntax incoherence between item and message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14562 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-13 16:58:02 +00:00
ryo_saeba
2dd1c2aa5c
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14505 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-29 22:07:29 +00:00
rjtanner
ce11c75d70
Cosmetic changes to Mosley's Magic Books in Scorn. Door or entrance now opens when a player approaches. Shop item layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14406 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-16 21:45:07 +00:00
rjtanner
019dd8307c
Redesign and minor cosmetic changes to the Port Inn in Scorn. Expanded the map to include more ground outside the inn walls. Many of the room doors now open when a player approaches. Map is considered an outdoor map so darkness or time of day is visible when inside; added light sources.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14404 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-15 04:08:58 +00:00
rjtanner
e385958e62
Cosmetic overhaul to the Scorn General Store. Expanded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14403 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-14 04:17:20 +00:00
rjtanner
e8566ba000
Major cosmetic overhaul to the Scorn's Best Bows in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination. Shop uses new face and archetype, requires archetype revision 14401.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14402 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-13 04:13:58 +00:00
rjtanner
bf6c1802d1
Major cosmetic overhaul to the Alchemy Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination, added cobblestone tile to give a walkway to the shop entrance. Modified shop lower level stair coordinates to line up with changes with the upper/main level.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14400 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-12 03:43:29 +00:00
rjtanner
6eabced1e7
Remove double stacked ground tiles, remove magic mouth message that were copied over by mistake (original tower layout was from Tower of Stars map), remove misplaced no_magic tile. All technical corrections, no cosmetic or functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14392 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-08 04:23:59 +00:00
rjtanner
9674c7914e
Major cosmetic overhaul to the House of Power in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14391 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-07 04:26:41 +00:00
rjtanner
595e4c45e5
Major cosmetic overhaul to the Scorn Gem Shop. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Added another row of gem purchase tables. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14388 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-06 03:41:44 +00:00
rjtanner
70b94c0ae0
Major cosmetic overhaul to the Food Shop Warehouse in Scorn. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14382 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 23:43:32 +00:00
ryo_saeba
f1aa6adbee
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14381 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:40:24 +00:00
ryo_saeba
c5301e7499
Merge lines for port pass.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14380 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:38:18 +00:00
ryo_saeba
424938a112
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14379 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:34:46 +00:00
ryo_saeba
4f437a6363
Add chat hints.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14378 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 14:29:36 +00:00
ryo_saeba
47e8eceafc
Fix quest logic.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14376 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:35:39 +00:00
ryo_saeba
9981298611
Fix wrong event type.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14375 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:35:16 +00:00
ryo_saeba
510cc2d93b
Reformat using CRE.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14374 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:32:08 +00:00
ryo_saeba
46b42ed528
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14373 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:18:19 +00:00
ryo_saeba
745a60b9ff
Add dialog tips, change a few things.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14372 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 09:15:57 +00:00
rjtanner
0155d8347b
Major cosmetic overhaul to the Armour Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated sign information. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14367 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 05:12:52 +00:00
rjtanner
6654ab227b
Major cosmetic overhaul to the Weapon Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14366 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 00:27:22 +00:00
rjtanner
1cb3afa72d
Major cosmetic overhaul to the Magic Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14361 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-02 04:17:47 +00:00
rjtanner
227d8c5359
Major cosmetic overhaul to the Wanderer inn in Scorn. Expanded the map to include ground outside the walls. Replaced grates with windows. Added more windows so that interior resembles the outside appearance of the inn. Doors now open when a player approaches them. Room doors are open by default. Removed line breaks to the introductory sign. Map now considered an outdoor map so darkness or time of day is visible when inside; added light sources to the inn. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14357 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-26 16:35:51 +00:00
ryo_saeba
15380baffd
Remove invalid attribute.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14351 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-20 09:28:02 +00:00
ryo_saeba
ebaebbf5a0
Merge split lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14350 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-20 09:25:21 +00:00
ryo_saeba
7391781534
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14349 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 22:33:26 +00:00
ryo_saeba
6eb1a5811d
Set as a question instead of a 'say'.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14348 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 22:13:35 +00:00
ryo_saeba
8568026bea
Merge lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14347 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 22:12:34 +00:00
ryo_saeba
456db0e1ff
Readd missing 'pre' blocks. Fix typos.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14346 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 22:04:44 +00:00
ryo_saeba
ac34055229
Reformat using CRE, no change.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14344 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-17 21:55:10 +00:00
mwedel
b218ffba78
Change accented a from unicode format to utf8
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MSW 2010-11-23
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14124 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-24 07:17:30 +00:00
ryo_saeba
610eb97763
Fix guild toolshed. Patch courtesy Khaleh.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14121 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-22 22:41:14 +00:00
ryo_saeba
47fee99400
Fix rune of healing. Givee traps unlimited uses.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14111 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 15:12:05 +00:00
ryo_saeba
323bd0475b
Fix invalid food value for jeweler access (required 200 instead of 100).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14108 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 11:18:22 +00:00
ryo_saeba
49fe321395
Add missing unique flag in alchemy lab.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14105 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:59:50 +00:00
ryo_saeba
000b4e387d
Fix guild BBQ disappearing because the spot is not unique.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14104 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:08:40 +00:00
ryo_saeba
0a108f488c
Fix card names. Disable suspicious wall without spell.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14090 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-14 14:22:52 +00:00
akirschbaum
4279b270a4
Mark items on shop tiles as either unpaid or no_pick.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14052 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:48:57 +00:00
akirschbaum
4dc286db4b
Fix maps that allow stealing unpaid items from shops.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:22:21 +00:00
ryo_saeba
a26e3c6399
Fix walls and floors for correct building. Remove superfluous floors and walls.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13879 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-25 07:58:39 +00:00
ryo_saeba
ca580f557a
Fix potions names for guild altar basements.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13800 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-11 13:18:39 +00:00
Alestan
18ba9f4c19
fixed details in guild_hq
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13762 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 18:16:19 +00:00
Alestan
e5b753478e
fixed a bug where a square was unique that shouldn't have been
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13761 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:37:39 +00:00
alestan
e362ff749b
fixed a bug where a square was unique that shouldn't have been
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13760 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:28:57 +00:00
Alestan
ae753bff28
added a common clearance checker for the guilds and rewrote parts of the guild scripts. Also updated the guild maps to use the new scripts
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13751 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 00:38:39 +00:00
ryo_saeba
c84809dba9
Fix guilds.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13737 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:56:25 +00:00
ryo_saeba
11809e6608
Remove invalid attribute.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13728 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:59:20 +00:00
ryo_saeba
533fd732ab
Doors galore, by Khaleh.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13725 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:23:54 +00:00
ryo_saeba
9d22f05370
Fix Navar destination coordinates in guilds.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13696 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 16:46:18 +00:00
Alestan
deab9490aa
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13664 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-24 07:10:01 +00:00
alestan
d18a47601b
fixed bug in private shops
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13617 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 18:54:33 +00:00
alestan
7203d5060c
added 4 private shops to scorn, replacing the level 0 random map houses
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13609 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 07:23:37 +00:00
alestan
b382395362
added 4 private shops to scorn, replacing the level 0 random map houses
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13608 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 07:17:31 +00:00
alestan
8c564b2451
added 4 private shops to scorn, replacing the level 0 random map houses
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13607 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 07:10:48 +00:00
alestan
cea0ec49fa
added private shop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13599 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-14 20:07:13 +00:00
alestan
085afc688e
updated bank script to handle checks and added a startup script to build a list of face number to face name
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13582 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-13 03:53:28 +00:00
kbulgrien
0b4ca79037
- Grammar police on patrol ;-) Capitalize proper names. Replace use of
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passive voice from the Getting out of Scorn description to better match the
style of other descriptions (but leave other occurances alone). Replace
contractions (won't). past --> pass. Change use of "you" to "me" to
improve consistency with the rest of the file.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13456 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-13 02:17:35 +00:00
ryo_saeba
5a7a2147ab
Move map to misc folder, remove empty folder.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13453 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:35:35 +00:00
ryo_saeba
d238d08f29
Move training center to misc folder.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13451 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:31:09 +00:00
ryo_saeba
27660b7b01
Fix missing lower Devourers level.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13450 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:27:18 +00:00