Commit Graph

90 Commits (d50f86c96af3f915733b9f11bd77f431abe4e10c)

Author SHA1 Message Date
rjtanner 0cbb772d5c Technical update to map header for Zorn Castle in Brest. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16867 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-28 05:19:40 +00:00
rjtanner 121f4c71ef Spelling correction (yout -> your) in message text to Zorn Castle Upper Floor Two (brest/zorn/castle.upper.floor.two) in Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16866 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-28 05:17:53 +00:00
rjtanner 02f0f497d2 Removed forced line breaks and punctuation corrections in message text to Zorn Castle Upper Floor Two (brest/zorn/castle.upper.floor.two) in Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16865 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-28 05:16:53 +00:00
rjtanner 5e62103a53 Removed forced line breaks in message text to Zorn Castle Upper Floor Three (brest/zorn/castle.upper.floor.three) in Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16864 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-28 05:03:47 +00:00
rjtanner 9ffda39e73 Removed forced line breaks and punctuation corrections in message text to Zorn Castle Upper Floor One (brest/zorn/castle.upper.floor.one) in Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16863 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-28 05:01:55 +00:00
rjtanner 0a030b4d5e Technical update to map header for Zorn Castle Upper Floor Four (brest/zorn/castle.upper.floor.four) in Brest. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16862 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-28 04:54:35 +00:00
rjtanner 28acc15ee1 Punctuation update to Zorn Castle Upper Floor Four (brest/zorn/castle.upper.floor.four) in Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16861 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-28 04:52:23 +00:00
rjtanner dc46bf02aa Removed forced line breaks in message text to Zorn Castle Mainfloor (brest/zorn/castle.mainfloor) in Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16860 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-28 04:50:50 +00:00
rjtanner 1c4d177ad2 Removed forced line breaks in message text to Zorn Castle Basement (brest/zorn/castle.basement0) in Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16859 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-28 04:47:57 +00:00
meflin2 929075e00f meele balance ac changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16504 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-07 18:18:54 +00:00
akirschbaum d5c1daf301 Fix objects setting 'type 15' (weapon) but missing skill and body part information.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11923 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 19:44:32 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner a60ccffe04 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10129 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-20 19:26:54 +00:00
anmaster f4effab867 Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
kbulgrien 53f2b30307 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
eracc f227cc4fd8 Add Zorn castle floor four.
Update all "shadow" creatures in Zorn castle to be disease immune even though
they are not undead.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7566 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-24 20:28:56 +00:00
eracc da810f1b29 Fixing the Zorn girls. They all had too low max hp.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7507 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-14 17:54:03 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 346e648837 Additional corrections, replaced move_allow with move_block
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7249 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 20:22:27 +00:00
rjtanner 518ed0c8d6 Fix for bug# 1802171, Obsolete attributes in 2 maps in trunk. Replaced no_pass attributes with move_allow.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7247 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 19:32:52 +00:00
rjtanner a73d6acb97 Cosmetic updates in regards to swall and cwall sections. Floor tile stacking re-arrangement. Added missing floor tiles in spots where floor tiles were missing. Update map names. Other changes are due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7118 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-06 05:10:05 +00:00
akirschbaum 5620b5ca59 Replace obsolete fields fly_on/walk_on with move_on.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7115 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-05 18:31:48 +00:00
rjtanner 45152cff27 Map editor reformatting
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7068 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-30 02:01:28 +00:00
rjtanner c1e0617ebd Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7036 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-29 05:30:10 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
eracc 400c3dd017 Try a new tactic with the "alarm system" on brest/zorn/castle.upper.floor.two
and made cosmetic changes to the map.

Put in a fixed reset (30 minutes) for the Scorn Battle Arena maps (exception
is the underground map which is not changed).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5953 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 22:54:19 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
eracc 0990917c4f Add yet another warning on castle.upper.floor.one about the danger on
castle.upper.floor.two of the Zorn Castle. If this is not enough warning I do
not know what would be enough.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5850 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-23 18:16:28 +00:00
eracc cea02eb850 Forgot to add a magic mouth under the Plaque. Cosmetic cleanup.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5848 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-23 17:49:22 +00:00
eracc 97abc49723 Move the "alarm system" inside the castle. Pseudo-randomize when the alarm will
go off.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5847 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-23 17:37:04 +00:00
akirschbaum 0597888502 Remove empty msg..endmsg values.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:43:51 +00:00
eracc d73b20d84f Trying to fix my "earth to dust" bullet wall that triggers when the alarm goes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5823 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-18 21:58:42 +00:00
eracc 68d56853f7 Reduced the level of banish to not instantly kill devourers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5822 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-18 19:17:17 +00:00
eracc 4d7029814d Devourer players have it too easy with no monsters attacking them with banish.
This update should make the devourer life more ... interesting on these maps.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5821 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-18 18:51:20 +00:00
eracc e59fb5cc48 More tweaks to Zorn Castle. If the generator abuse on floor two does not stop
with this fix I will (reluctantly) remove the generators.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5767 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 17:44:49 +00:00
eracc 8302b9c8df Fixing my errors, as usual.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5765 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 02:06:50 +00:00
eracc 668ac2729b More changes to the alarm system. More things disappear now, more things appear
now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5764 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 01:57:37 +00:00
eracc 47a2650343 Fix the magic mouths that warn the players on certain events to only activate
on push and not on release.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5762 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 14:22:19 +00:00
eracc 829dfd7c71 Repairing more mistakes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5761 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 01:52:17 +00:00
eracc f41e2335e6 Fixing a design error with the security gates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5760 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 01:41:16 +00:00
eracc 3a6fe4f128 A suggestion was made to protect unwary players that may wander onto the map
after the alarm was triggered. This was done. Also cosmetic changes.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5759 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 01:35:08 +00:00
eracc b4f4265e4e Fixing an error that doubled the number of guards wanted. Also the gates did
not wark as intended. Fixed.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5758 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 00:27:15 +00:00
eracc 88b822ba23 Some people just don't take hints about hanging around in Zorn Castle. So, the
Zorn family has installed an alarm system and security guards for those that
overstay their welcome.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5757 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 00:14:02 +00:00
eracc a049fd55fa More fixes to Zorn Castle.
Add a new shop to Brest that has a "cancellation booth" and "mana crystal"
booths (to recharge mana crystals.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5745 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 23:01:01 +00:00
eracc 74dcee123c Still a bit too much experience gain. Removed some of the generators. Added a
desk and chair for each sergeant.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5737 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 06:36:32 +00:00
eracc c84bc18254 It was discovered that the beds generating Fearless personal guards so fast
could (and would) be abused by devourer players and red death. The generation
was slowed down considerably with this commit.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5736 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 05:35:27 +00:00
eracc f98c87c8e2 Forgot to make the treasure doors block the view. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5712 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 02:30:00 +00:00
eracc 04ee746d6b Minor tweaks to fix some things.
New treasure on brest/zorn/castle.upper.floor.three added.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5711 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 01:55:11 +00:00