Commit Graph

356 Commits (d50f86c96af3f915733b9f11bd77f431abe4e10c)

Author SHA1 Message Date
ryo_saeba b35633ac9b Add missing tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14006 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 11:31:55 +00:00
ryo_saeba 8e59f89c8b Darcap's Manor, brown zone, with hopefully a nice challenge.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14005 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 11:23:37 +00:00
ryo_saeba cd3a0d8589 Add an emergency exit to the first Raffle floor, to let people escape after a map reset.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14004 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 08:28:52 +00:00
ryo_saeba e4e023979c Darcap Manor, bases. More to come later.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13990 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-10 19:06:30 +00:00
ryo_saeba 80c693491e Fix walls and floors for correct building. Remove superfluous floors and walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13878 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-25 07:57:44 +00:00
ryo_saeba ca580f557a Fix potions names for guild altar basements.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13800 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-11 13:18:39 +00:00
Alestan 18ba9f4c19 fixed details in guild_hq
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13762 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 18:16:19 +00:00
Alestan e5b753478e fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13761 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:37:39 +00:00
alestan e362ff749b fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13760 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:28:57 +00:00
Alestan ae753bff28 added a common clearance checker for the guilds and rewrote parts of the guild scripts. Also updated the guild maps to use the new scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13751 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 00:38:39 +00:00
ryo_saeba c84809dba9 Fix guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13737 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:56:25 +00:00
ryo_saeba 66e849d4bb Fix card message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13727 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:58:47 +00:00
ryo_saeba 9eacbcd057 Remove invalid attribute.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13726 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:58:07 +00:00
ryo_saeba 06c7a3dac8 Fix wrong guild name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13701 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 18:19:22 +00:00
ryo_saeba c13f76af85 Fix wrong guild reference.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13699 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 17:43:39 +00:00
ryo_saeba 9d22f05370 Fix Navar destination coordinates in guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13696 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 16:46:18 +00:00
Alestan deab9490aa added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13664 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-24 07:10:01 +00:00
ryo_saeba aba6649444 Fix default coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13597 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-14 13:14:10 +00:00
ryo_saeba 53afb1cbf2 Fix Caterham which used to be Darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13430 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 08:00:12 +00:00
ryo_saeba 50e2fd101e Quest for Cameron, the tavern owner: search why he doesn't get some special wine.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13412 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-19 15:08:55 +00:00
ryo_saeba ebe261f533 Remove some NPCs without dialog from tavern, move some around to not have multiple conversations. Have the barman give wine when asked.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13407 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-19 10:04:59 +00:00
ryo_saeba 1aafe02f9e Questify Darcap's elemental quest (basic for now).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13364 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-06 11:02:47 +00:00
ryo_saeba 5eb9ed4fb5 Change text if player already did the quest. Also don't let do it again and again, force to wait for map reset.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13340 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 10:43:50 +00:00
ryo_saeba 8a1647f4e0 Make player required to talk before saying she got the roots.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13338 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 10:12:57 +00:00
ryo_saeba 33401e83d1 Use Python-based scripts instead of specific plugin.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13334 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 09:47:02 +00:00
ryo_saeba ec706b815f Replace plugin-based handling with event-based one (using Python script).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13321 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-29 19:55:54 +00:00
ryo_saeba c72773c55f Replace specific plugin handler with Python script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13316 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-29 18:26:32 +00:00
ryo_saeba f07a21859a Typo.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13255 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 09:19:46 +00:00
ryo_saeba 9d3e2fcd46 Remove dummy and weird event.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13254 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 09:19:01 +00:00
ryo_saeba 65125e1da8 Add missing selling hook to chalice.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13253 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 09:18:06 +00:00
cavesomething ea55424150 Quest definition files using the new quest definition syntax
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12983 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 20:08:02 +00:00
ryo_saeba bd67e52ee6 Add region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12869 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:14:21 +00:00
ryo_saeba 2608ede68c Entrance to the random map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12630 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 13:10:10 +00:00
ryo_saeba 2a064bef31 Add lights, tweak initial speed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12628 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:38:53 +00:00
ryo_saeba b0cbe2f011 Implement the water house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12627 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:37:36 +00:00
ryo_saeba a53b7eecdb Implement the earth house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12626 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:32:58 +00:00
ryo_saeba 9b4f3a6129 Implement the air house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12625 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:26:14 +00:00
ryo_saeba 0d51ad3158 Totally revamp the elemental houses, so they are now exhibits (work in progress).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12623 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:09:30 +00:00
ryo_saeba 240ff7bafa Darcap public library, with some parts of Darcap's history.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12588 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-07 10:36:10 +00:00
ryo_saeba 01180c2e6e Give a decent name, set region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12470 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-14 11:10:58 +00:00
ryo_saeba 261ff8cf4c Small house, not much story yet.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12469 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-14 10:52:25 +00:00
ryo_saeba 749ccf2eda Tweak dialogs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12362 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 15:11:05 +00:00
ryo_saeba daa7e593b8 First really basic quest, to test the mechanisms.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12347 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-17 15:26:44 +00:00
ryo_saeba 3be1c4b366 Fishing shop, with fishing poles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12333 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-14 17:56:15 +00:00
ryo_saeba 472a8a8646 Trap the relics so player has a bad surprise when selling it in a Darcap shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12331 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 22:19:58 +00:00
ryo_saeba d25f220a80 Revamp Saint Andreas's church.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12325 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 18:09:42 +00:00
ryo_saeba cbdf35d1f7 Give a name to the barman. Autoapply exits. Prevent barman from getting outside.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12320 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-28 18:50:51 +00:00
ryo_saeba 621cfdcc57 Fix rollers, add sky/cloud to map, prevent players moving outside path.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12307 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-12 14:02:04 +00:00
akirschbaum 20f5408c4d Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
kbulgrien 6aaad1e9e5 - Remove duplicate and triplicate "stones" floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12076 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 22:43:24 +00:00
kbulgrien 12bb87add3 - Remove duplicate "stones" flooring from areas players can walk on.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12075 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 18:56:31 +00:00
kbulgrien 0eaf3a898b - Get rid of duplicate stones tiles over the whole map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12073 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 04:20:40 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
kbulgrien 5d3bc0d46e - Fix spelling on statue; fix wall piece in entry area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11666 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-29 04:05:08 +00:00
rjtanner c3abe6b55f Final checkin of patch 'fun zone updates - ID: 2650371'; limit the number of players that can enter to eight (8)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11625 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:18:17 +00:00
rjtanner 78551dd1ca Partial checkin of patch 'fun zone updates - ID: 2650371'; enlarged the 'death area' to prevent trapping players in the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11624 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:14:55 +00:00
rjtanner bdffb0f98e Partial checkin of patch 'fun zone updates - ID: 2650371'; enlarged the 'death area' to prevent trapping players in the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11623 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:10:06 +00:00
rjtanner e96784370e Partial checkin of patch 'fun zone updates - ID: 2650371'; made it impossible for more than 1 to enter the obstacle course, enlarged the 'death area' to prevent trapping players in the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11622 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:07:40 +00:00
rjtanner c8cc74ad8c Partial checkin of patch 'fun zone updates - ID: 2650371'; made it impossible for more than 2 to enter sumo wrestling, removed the clouds that conflicted with the teleporters, enlarged the 'death area' to prevent trapping players in the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11621 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:04:00 +00:00
rjtanner b681d14af5 Removed the cloud floor tile in the Fun Zone Obstacle Course 1 (/darcap/darcap/circus/fz_o1) in Darcap Circus, it was causing problems with the teleporter back to the Fun Zone Lobby
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11289 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-30 05:07:50 +00:00
anmaster aa0729ab16 Fix exit coords in /darcap/darcap/earthhouse
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11252 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 03:54:24 +00:00
rjtanner ce6856c934 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11051 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 07:21:53 +00:00
rjtanner 4b43c946b3 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11050 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 07:19:09 +00:00
rjtanner 3d2e52b421 Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11027 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-20 06:49:39 +00:00
rjtanner 9b1ff4137f Cosmetic change with cave wall merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10945 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:03:14 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner 1b26e06391 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10802 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:13:37 +00:00
rjtanner 3d3291463d Cosmetic change with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10801 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:07:29 +00:00
rjtanner 586359cec8 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10800 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:06:17 +00:00
rjtanner bc45612709 Update map entrance coordinates due to doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10755 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:04:01 +00:00
rjtanner d8d95ca956 Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accomodate doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10753 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 04:59:40 +00:00
rjtanner 42f7f89e96 Update maps with x & y entrance coordinates and difficulty level
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10696 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 07:02:18 +00:00
rjtanner 317a03e333 Redesign Bob's Bakery in darcap/town2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10695 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 06:52:05 +00:00
rjtanner 2980deaf81 Redesign of sages tower in darcap/town2 to make them individual maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10694 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 06:27:46 +00:00
rjtanner 2aa08b82a5 Reformat map header syntax - no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10663 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-22 01:27:08 +00:00
rjtanner 319b4d2a2d More descriptive names to the Darcap Circus maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10632 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-21 02:58:32 +00:00
rjtanner f9f4972aa6 Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10631 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-21 02:37:29 +00:00
rjtanner 3ad234cbb9 Added map entrance x & y coordinates, updated map exits/entrance coordinates so they lined up properly
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10273 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-07 02:08:20 +00:00
rjtanner daffc86c79 Convert platinum payment altars to accept payment of any coin type
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10238 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-02 06:36:36 +00:00
rjtanner 3ee4f83800 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 19:58:18 +00:00
rjtanner 0b7f325310 Fix broken stairs - they lead to no map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10200 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 07:12:05 +00:00
rjtanner 3b20798a3e (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10199 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 07:09:18 +00:00
rjtanner c36c5b3b33 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner 15edcb83cc (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10196 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 01:22:39 +00:00
rjtanner 05cd0be130 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner 6ae7ed2977 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner 69e181b9be Map header updates: Update maps with entrance x & y coordinates, set map difficulty to level 1, added region darcapcircus to fz_boatracing map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10027 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-06 21:53:35 +00:00
rjtanner b586c24a8b Final checkin of Patch [ 2137250 ] fun zone map update; New map, Fun Zone Boatracing, and related link/map updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10026 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-06 21:36:43 +00:00
rjtanner 26d9ca47d0 Partial implementation of Patch [ 2137250 ] fun zone map update; Removed glue and other speed related hinderances per player feedback and testing
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10025 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-06 21:28:49 +00:00
rjtanner 728517a5d1 Partial implementation of Patch [ 2137250 ] fun zone map update; Update map name from 'Sphere Racing' to 'Racing'
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10024 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-06 21:17:10 +00:00
rjtanner ae7974d006 Partial implementation of Patch [ 2137250 ] fun zone map update; Undo removal of 'material 0' from r9752
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10023 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-06 21:15:18 +00:00
rjtanner f73ae0a86f Cosmetic touchup on the cave walls so they merge and blend together nicer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9870 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:39:36 +00:00
rjtanner a3c35338cc Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9869 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:27:22 +00:00
rjtanner 9e91a3de02 Map header updates: Recovered creation date from SVN archives, updated map with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9868 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:22:02 +00:00
rjtanner 7a727d8e72 Cosmetic wall changes so they merge nicer with nearby doors
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9867 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:12:12 +00:00
rjtanner 98084cdabc Added missing floor tiles underneath walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9866 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:09:59 +00:00
rjtanner 331def84f0 Added 'blocked' walls to the unused spaces outside of dungeon walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9865 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:07:08 +00:00
rjtanner 746eca6a66 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9864 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:04:23 +00:00
rjtanner 9ad6bdaad3 Added 'blocked' walls to the unused spaces outside of the tower walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9863 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 21:49:19 +00:00
rjtanner 00fb36dfcc Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added darcap as the region, added info for original map author with time stamp
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9862 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 21:44:48 +00:00
rjtanner 0b1bca4db3 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9861 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 21:15:12 +00:00
rjtanner 52dfee30c7 Cosmetic wall changes and monster location rearrangement
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9860 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 21:03:28 +00:00
rjtanner 41e3409487 Adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9859 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 20:55:05 +00:00
rjtanner 6ca5d61ee2 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9857 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:43:01 +00:00
rjtanner 10ae8b0aa5 Updated map with corrected x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9856 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:26:34 +00:00
rjtanner 9974018129 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9855 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:22:17 +00:00
rjtanner 88f3531411 Cosmetic fence update
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9854 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:17:58 +00:00
rjtanner 2abd3feb53 Updated map with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9853 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:16:37 +00:00
rjtanner 0547f824fd Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9851 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:55:54 +00:00
rjtanner 96fb71a070 Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9850 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:54:11 +00:00
rjtanner 969f7eaaa4 Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9849 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:52:35 +00:00
rjtanner 8490afccb4 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9848 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:50:30 +00:00
rjtanner 51fd95f8f0 Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9847 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 05:47:24 +00:00
rjtanner 77f401cefc houses map replaced by airhouse, earthhouse, firehouse and waterhouse maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9846 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 01:57:11 +00:00
rjtanner d32a9ad7fe Re-designed (elemental) houses map; now each elemental house is a standalone map vs all of them being in the same map divided by walls. Also updated the world map for Darcap to use the new house maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9845 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 01:54:58 +00:00
rjtanner e841ba35c8 Adjust map level difficulty to something hopefully more realistic, cosmetic fence changes for better merging with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9844 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:21:55 +00:00
rjtanner ff174aa6c1 Cosmetic wall changes for better merging with adjacent doors and fences
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9843 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:17:10 +00:00
rjtanner fde23ed609 Adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9842 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:13:44 +00:00
rjtanner c169d7a279 Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9841 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:05:20 +00:00
rjtanner fa02aa0b8e Added missing floor tiles underneath walls - missed a section in the previous commit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9840 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:04:20 +00:00
rjtanner 11e9410b7b Added missing floor tiles underneath walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9839 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 00:01:21 +00:00
rjtanner 07af390ee2 Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9838 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 23:42:00 +00:00
rjtanner c603110887 Added missing floor tiles underneath walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9837 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 23:39:09 +00:00
rjtanner e9ec62f2bb Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9835 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:58:49 +00:00
rjtanner 3fefc53ab8 Added missing floor tiles - missed two rows in previous commit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9834 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:57:24 +00:00
rjtanner 740c14372e Added missing floor tiles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9833 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:55:07 +00:00
rjtanner be1a5ad37c Added missing floor tiles, adjusted map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9832 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:16:32 +00:00
rjtanner e76b51c1c2 Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9831 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-13 00:05:45 +00:00
rjtanner 869f0ebc9e Remove no longer used (supported?) 'animation none'
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9769 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 19:16:14 +00:00
rjtanner 5e612da628 Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9763 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-20 23:59:06 +00:00
ryo_saeba 23eebb5e67 Remove invalid and unused other_arch (inv is set)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9761 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 22:25:11 +00:00
rjtanner bb66de9f39 Missed change applied, [ 2058734 ] Pygmy Forest Update; Make traps work on levitating/flying players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9760 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 22:10:19 +00:00
rjtanner b494cbf634 Final change applied, [ 2058734 ] Pygmy Forest Update; Shield modification
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9759 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:33:17 +00:00
rjtanner bf31320b60 Partially applied patch, [ 2058734 ] Pygmy Forest Update; NPC dialog changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9758 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:28:39 +00:00
rjtanner 439e8bf6da Partially applied patch, [ 2058734 ] Pygmy Forest Update; Shield modification
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9757 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:27:14 +00:00
rjtanner af48ddb7b5 Partially applied patch, [ 2058734 ] Pygmy Forest Update; Renamed the Pygmy Saws
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9756 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:08:18 +00:00
rjtanner 0d7bb1338e Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues the changes with lighting
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9755 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:59:35 +00:00
rjtanner a2843a171f Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues the bullet wall changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9754 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:21:01 +00:00
rjtanner ca14f97a99 Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues all the stat and ability updates for the Pygmy monsters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9753 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:12:13 +00:00
rjtanner a33db251b0 Correct or fix warnings in regards to objects having the wrong type and material, also posted to the mailing list on 2008-Aug-08
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9752 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 01:25:10 +00:00
rjtanner 8ec5266d50 Removed /city/city reference in unused teleporters since that was causing a false positive (broken link alert) in mapper and added map level difficulty (level 1) to the lobby maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9751 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 00:44:28 +00:00
quinet cef0075795 Protect the furniture against accidental destruction by spells.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9710 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:11:43 +00:00
quinet 181b79a468 Merged Darcap Circus into the world map world_116_102.
Updated all exits of the affected maps.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9694 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 13:51:06 +00:00
quinet 1588d6f5e4 Added dust on top of the unused teleporters in the game lobbies so that players can see easily which ones are active.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9693 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 09:53:57 +00:00
quinet be26971beb Patch #2028361: Added the Fun Zone maps, courtesy of Chad Opperman.
Created a new lobby for integration into the Darcap Circus, updated
all map exits for that new lobby and set the region of all maps to
darcapcircus,


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9692 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 09:19:35 +00:00
anmaster 1d8dc942f6 Make the Santo Dominion and Darcap apartments use goldfloors instead of altars, looks nicer. Also fix bad name for woodfloor2 (name was set to woodfloor but nowdays the arch got the name wood floor...).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9344 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 10:32:45 +00:00
akirschbaum 772638b98d Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
ryo_saeba b9c5515d45 Remove unlinked and empty maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9172 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:11:07 +00:00
ryo_saeba 30a488a8df Make windows coherent with wall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9171 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:02:58 +00:00