Kevin Zheng
1cda22c9d8
Improve error messages
2022-05-31 14:42:04 -07:00
Kevin Zheng
251c2d7313
Fix second chance kobold
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Submitted by: Egorov Sergey (patches/453)
2022-05-08 00:08:04 -07:00
Kevin Zheng
8e4f8a6a7d
Fix gem positions
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Fix position of piles behind grates. Automatically compute union of
positions.
Reported by: Egorov Sergey (patches/452)
2022-05-07 10:33:39 -07:00
Jason Zheng
0edce80939
Add tower defense game in the Darcap Fun Zone
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Submitted by: Jason Zheng
2022-01-23 20:22:32 -08:00
ryo_saeba
0eebb87d62
Fix invalid conversion.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21951 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-12 13:15:55 +00:00
ryo_saeba
ce70165a3d
Improve Darcap's Manor, add more rewards, tune monsters down.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21950 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-12 12:18:06 +00:00
partmedia
8bab615b69
Check object is player before calling QuestGetState()
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21064 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-27 04:57:31 +00:00
partmedia
53265e910b
Replace non-ASCII characters
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20934 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-10 04:39:13 +00:00
akirschbaum
c018d89c01
Remove redundant semicolons.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20286 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-06-19 15:19:52 +00:00
ryo_saeba
99ffa0637f
Sort rankings with case unsensitivity.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20209 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-01-02 13:57:27 +00:00
akirschbaum
5e430c833f
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18703 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 11:08:11 +00:00
ryo_saeba
5b1aa47402
Remove 'print' used to debug.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18317 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-01 14:30:53 +00:00
ryo_saeba
53daa8b836
Quest: Witherspoon's ghost.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18202 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-10 15:47:38 +00:00
ryo_saeba
e69c74750e
Make explicit that the player must give a number.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14022 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-23 09:19:54 +00:00
ryo_saeba
6c61bc2244
White zone of Darcap's Manor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14007 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 16:07:49 +00:00
ryo_saeba
8e59f89c8b
Darcap's Manor, brown zone, with hopefully a nice challenge.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14005 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 11:23:37 +00:00
ryo_saeba
e4e023979c
Darcap Manor, bases. More to come later.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13990 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-10 19:06:30 +00:00
ryo_saeba
533fd732ab
Doors galore, by Khaleh.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13725 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:23:54 +00:00
cavesomething
934430945f
Hall of Heroes in Scorn castle, and script to support them.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13378 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-08 15:01:00 +00:00
cavesomething
6a23f2e22e
Improve the check for recording nobles
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13377 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-08 14:57:42 +00:00
cavesomething
83c7fcac20
Add a sage to scorn castle who will record the rank and title of the players who pass by.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13373 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-07 23:47:26 +00:00
ryo_saeba
65daabb52a
Adjust quest to new dialog system.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13164 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-10 17:51:31 +00:00
cavesomething
b7ff8f7936
Update existing dialog files to use the new dialog syntax
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12993 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 09:04:21 +00:00
ryo_saeba
054058c980
Have the priest give (almost) free restorations, if the player knows the answers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12527 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-28 11:53:13 +00:00
anmaster
a1b802da6d
Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11284 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-30 01:32:19 +00:00
anmaster
fdbcb1b6ff
Run whitespace cleanup script in maps/python.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11283 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-30 01:22:22 +00:00
kbulgrien
ba2f19f2dc
Modify CFDialog.py to use a list of strings for the keywords instead of the "|"
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delimited string for consistency and to reduce the need to specially parse the
string. There seems no particular reason to stay with the "|" delimiter (and
@match use of it does not seem compelling enough to override the benefit of
removing the oddball parameter from both CFDialog.py and npc_dialog.py scripts.
This commit also updates every known dialog that is affected. Also updated
are the comments in both dialog scripts to reflect the change. In CFDialog.py
also pluralize some identifers to better reflect that they are used for lists.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10469 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-15 07:55:59 +00:00
ryo_saeba
d35ac5a295
Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9127 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-20 22:02:01 +00:00
gros
071028da15
Introduced Part I of the Brewery Quest, replacing Newbie Tower.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8638 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-26 18:15:15 +00:00
ryo_saeba
e8e7424399
End of the Witherspoon ghost quest, some more fun.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 22:56:28 +00:00
gros
6573ac0db9
Add support for the "give" command, that allows a player to show an item to an NPC.
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Useful when coupled with scripts to write "bring me back something" quests.
Add support for the "give" command to the Mad Mage, with a generic "show me and
I'll talk" kind of system.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8018 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-23 01:19:42 +00:00
ryo_saeba
f160ec0d3a
Small quest, that may be expanded later. New manor outside Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:10:28 +00:00
ryo_saeba
93ee7c5d4b
Scripted house (in Navar), first version.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6063 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-18 20:46:51 +00:00