Commit Graph

33 Commits (d886f30c98d7579ef95f273795077a3a428b1121)

Author SHA1 Message Date
Kevin Zheng 1cda22c9d8 Improve error messages 2022-05-31 14:42:04 -07:00
Kevin Zheng 251c2d7313 Fix second chance kobold
Submitted by:   Egorov Sergey (patches/453)
2022-05-08 00:08:04 -07:00
Kevin Zheng 8e4f8a6a7d Fix gem positions
Fix position of piles behind grates. Automatically compute union of
positions.

Reported by:    Egorov Sergey (patches/452)
2022-05-07 10:33:39 -07:00
Jason Zheng 0edce80939 Add tower defense game in the Darcap Fun Zone
Submitted by:   Jason Zheng
2022-01-23 20:22:32 -08:00
ryo_saeba 0eebb87d62 Fix invalid conversion.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21951 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-12 13:15:55 +00:00
ryo_saeba ce70165a3d Improve Darcap's Manor, add more rewards, tune monsters down.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21950 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-12 12:18:06 +00:00
partmedia 8bab615b69 Check object is player before calling QuestGetState()
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21064 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-27 04:57:31 +00:00
partmedia 53265e910b Replace non-ASCII characters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20934 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-10 04:39:13 +00:00
akirschbaum c018d89c01 Remove redundant semicolons.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20286 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-06-19 15:19:52 +00:00
ryo_saeba 99ffa0637f Sort rankings with case unsensitivity.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20209 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-01-02 13:57:27 +00:00
akirschbaum 5e430c833f Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18703 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 11:08:11 +00:00
ryo_saeba 5b1aa47402 Remove 'print' used to debug.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18317 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-01 14:30:53 +00:00
ryo_saeba 53daa8b836 Quest: Witherspoon's ghost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18202 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-10 15:47:38 +00:00
ryo_saeba e69c74750e Make explicit that the player must give a number.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14022 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-23 09:19:54 +00:00
ryo_saeba 6c61bc2244 White zone of Darcap's Manor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14007 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 16:07:49 +00:00
ryo_saeba 8e59f89c8b Darcap's Manor, brown zone, with hopefully a nice challenge.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14005 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 11:23:37 +00:00
ryo_saeba e4e023979c Darcap Manor, bases. More to come later.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13990 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-10 19:06:30 +00:00
ryo_saeba 533fd732ab Doors galore, by Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13725 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:23:54 +00:00
cavesomething 934430945f Hall of Heroes in Scorn castle, and script to support them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13378 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-08 15:01:00 +00:00
cavesomething 6a23f2e22e Improve the check for recording nobles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13377 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-08 14:57:42 +00:00
cavesomething 83c7fcac20 Add a sage to scorn castle who will record the rank and title of the players who pass by.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13373 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-07 23:47:26 +00:00
ryo_saeba 65daabb52a Adjust quest to new dialog system.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13164 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-10 17:51:31 +00:00
cavesomething b7ff8f7936 Update existing dialog files to use the new dialog syntax
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12993 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 09:04:21 +00:00
ryo_saeba 054058c980 Have the priest give (almost) free restorations, if the player knows the answers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12527 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-28 11:53:13 +00:00
anmaster a1b802da6d Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11284 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-30 01:32:19 +00:00
anmaster fdbcb1b6ff Run whitespace cleanup script in maps/python.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11283 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-30 01:22:22 +00:00
kbulgrien ba2f19f2dc Modify CFDialog.py to use a list of strings for the keywords instead of the "|"
delimited string for consistency and to reduce the need to specially parse the
string.  There seems no particular reason to stay with the "|" delimiter (and
@match use of it does not seem compelling enough to override the benefit of
removing the oddball parameter from both CFDialog.py and npc_dialog.py scripts.
This commit also updates every known dialog that is affected.  Also updated
are the comments in both dialog scripts to reflect the change.  In CFDialog.py
also pluralize some identifers to better reflect that they are used for lists.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10469 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-15 07:55:59 +00:00
ryo_saeba d35ac5a295 Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9127 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-20 22:02:01 +00:00
gros 071028da15 Introduced Part I of the Brewery Quest, replacing Newbie Tower.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8638 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-26 18:15:15 +00:00
ryo_saeba e8e7424399 End of the Witherspoon ghost quest, some more fun.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 22:56:28 +00:00
gros 6573ac0db9 Add support for the "give" command, that allows a player to show an item to an NPC.
Useful when coupled with scripts to write "bring me back something" quests.
Add support for the "give" command to the Mad Mage, with a generic "show me and
I'll talk" kind of system.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8018 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-23 01:19:42 +00:00
ryo_saeba f160ec0d3a Small quest, that may be expanded later. New manor outside Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:10:28 +00:00
ryo_saeba 93ee7c5d4b Scripted house (in Navar), first version.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6063 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-18 20:46:51 +00:00