d9170f3320 
								
							
								 
							
						 
						
							
							
								
								Removed line break in message text to Temple in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15907 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:49:29 +00:00  
				
					
						
							
							
								 
						
							
							
								2d21ea3607 
								
							
								 
							
						 
						
							
							
								
								Added another fence (swall) section for nicer merging with nearby walls to Shipwrack, Main Deck in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15906 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:46:05 +00:00  
				
					
						
							
							
								 
						
							
							
								55fb5bc978 
								
							
								 
							
						 
						
							
							
								
								Added a different fence (swall) section for nicer merging with nearby wall to Hole in the Sand in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15905 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:44:45 +00:00  
				
					
						
							
							
								 
						
							
							
								070a6c94c2 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Shipwreck, Main Deck in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15904 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:43:21 +00:00  
				
					
						
							
							
								 
						
							
							
								e046ce0b03 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Treasure Cave in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15903 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:41:26 +00:00  
				
					
						
							
							
								 
						
							
							
								3a45097cdc 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Moogly Bill's Treasure Room! in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15902 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:39:10 +00:00  
				
					
						
							
							
								 
						
							
							
								8c56a592a4 
								
							
								 
							
						 
						
							
							
								
								Cosmetic change for nicer cave wall merging to Moogly Bill's Tomb in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15901 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:37:59 +00:00  
				
					
						
							
							
								 
						
							
							
								1ade9bdb7c 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks and corrected a spelling error (caver -> cavern) in message text to Moogly Bill's Tomb in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15900 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:34:56 +00:00  
				
					
						
							
							
								 
						
							
							
								e262f0291a 
								
							
								 
							
						 
						
							
							
								
								Cosmetic change, added a blocked archetype to an empty area in Moogly Bill's Grave in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15899 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:32:16 +00:00  
				
					
						
							
							
								 
						
							
							
								c19797624e 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks and structure changes in message text to Moogly Bill's Grave in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15898 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:30:39 +00:00  
				
					
						
							
							
								 
						
							
							
								46f1a25936 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in NPC dialogue text to Ship Wreck Village in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15897 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:23:44 +00:00  
				
					
						
							
							
								 
						
							
							
								b8e4a4adc8 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in NPC dialogue text to Pirate Beach in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15894 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:35:01 +00:00  
				
					
						
							
							
								 
						
							
							
								97af5a7175 
								
							
								 
							
						 
						
							
							
								
								Adapt to renamed archetype names.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15452 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-05 22:37:30 +00:00  
				
					
						
							
							
								 
						
							
							
								5dde66e656 
								
							
								 
							
						 
						
							
							
								
								Cosmetic wall changes with merging sections to the (pirates) Temple map in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15187 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-15 03:32:18 +00:00  
				
					
						
							
							
								 
						
							
							
								b974dee9ec 
								
							
								 
							
						 
						
							
							
								
								- Remove a line break from an NPC message.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12069 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-07-16 22:26:52 +00:00  
				
					
						
							
							
								 
						
							
							
								3e616eb104 
								
							
								 
							
						 
						
							
							
								
								Run MapNormalizer editor script on all map files.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-07-12 14:47:05 +00:00  
				
					
						
							
							
								 
						
							
							
								2cbb49235d 
								
							
								 
							
						 
						
							
							
								
								Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-13 09:24:51 +00:00  
				
					
						
							
							
								 
						
							
							
								90e3203c8f 
								
							
								 
							
						 
						
							
							
								
								Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-13 08:57:45 +00:00  
				
					
						
							
							
								 
						
							
							
								daffc86c79 
								
							
								 
							
						 
						
							
							
								
								Convert platinum payment altars to accept payment of any coin type  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10238 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-02 06:36:36 +00:00  
				
					
						
							
							
								 
						
							
							
								3ee4f83800 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-28 19:58:18 +00:00  
				
					
						
							
							
								 
						
							
							
								830e77bf1f 
								
							
								 
							
						 
						
							
							
								
								Replace invisible exit with a ladder  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10189 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-25 06:46:30 +00:00  
				
					
						
							
							
								 
						
							
							
								15eb4bfa2f 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10185 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-25 06:24:13 +00:00  
				
					
						
							
							
								 
						
							
							
								4ba3cc1562 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10140 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-21 21:48:39 +00:00  
				
					
						
							
							
								 
						
							
							
								1aa50b407c 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add portjoseph as the region where necessary  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9911 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-21 21:22:07 +00:00  
				
					
						
							
							
								 
						
							
							
								c1cf066248 
								
							
								 
							
						 
						
							
							
								
								port_joseph/pirates/tortship3:  
							
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							* fix bug #2045976 , wrong stair face (thanks goes to elliotbay)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9731 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-11 06:32:09 +00:00  
				
					
						
							
							
								 
						
							
							
								0ecde3e844 
								
							
								 
							
						 
						
							
							
								
								Add missing floors under walls in /port_joseph/pirates/tortcave and /port_joseph/goblin/caves  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9266 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 12:34:56 +00:00  
				
					
						
							
							
								 
						
							
							
								f4effab867 
								
							
								 
							
						 
						
							
							
								
								Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 22:30:19 +00:00  
				
					
						
							
							
								 
						
							
							
								64ca2da67d 
								
							
								 
							
						 
						
							
							
								
								Fix spacing issue for the text based compass on the map  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8514 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-03-15 06:15:24 +00:00  
				
					
						
							
							
								 
						
							
							
								53f2b30307 
								
							
								 
							
						 
						
							
							
								
								Rename dwall3_3 to dwall_3_3 after removing incorrect Object in  
							
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							arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-19 00:56:11 +00:00  
				
					
						
							
							
								 
						
							
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								54f9d102f6 
								
							
								 
							
						 
						
							
							
								
								Synchronize with updates made to branch - map renames  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7384 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-22 23:25:19 +00:00  
				
					
						
							
							
								 
						
							
							
								3f7dc98689 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 02:09:54 +00:00  
				
					
						
							
							
								 
						
							
							
								45d36cb162 
								
							
								 
							
						 
						
							
							
								
								Spelling corrections.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 22:46:19 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								09fcf1c1ef 
								
							
								 
							
						 
						
							
							
								
								Fix typo in region "portjoseph"; bug  #1518392  by Kevin R. Bulgrien.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4671 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-07-06 22:03:35 +00:00  
				
					
						
							
							
								 
						
							
							
								bd001afc6d 
								
							
								 
							
						 
						
							
							
								
								Fix layout of ascii image in nautical map.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3608 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-07 21:18:32 +00:00  
				
					
						
							
							
								 
						
							
							
								1e5b39db2b 
								
							
								 
							
						 
						
							
							
								
								Hide magic mouths and invisible exits below floor to prevent detection by show invisible.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3607 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-07 20:28:25 +00:00  
				
					
						
							
							
								 
						
							
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
				
					
						
							
							
								 
						
							
							
								c0e2343e45 
								
							
								 
							
						 
						
							
							
								
								Corrections for teleporter problem due to  
							
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							missing "activate_on_push/release" flags. Same changes
as to the standard map set, including a fix for
reception tower map-bug.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1758 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-10-27 16:59:00 +00:00  
				
					
						
							
							
								 
						
							
							
								3bb0905829 
								
							
								 
							
						 
						
							
							
								
								Add langley (port_joseph) maps.  Other locations updated as they  
							
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							have links going to these set of maps.
MSW 2002-09-21
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1734 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-09-22 06:24:47 +00:00