Commit Graph

356 Commits (eaf18174469b6ca544240d0fc39141d80c254a90)

Author SHA1 Message Date
rjtanner 22dfa28bc4 Removed redundant floor tiles to all guild maps as found in the template (r15445), plus removal of newly found redundant floor tiles under some of the gates to all guild maps and template.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15449 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 22:34:01 +00:00
rjtanner 69ada16797 Removed duplicate ground and no_spell tiles and fence sections outside the entrance for all Guild Main Floor maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15315 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 21:18:23 +00:00
rjtanner 334623589b Removed duplicate floor tiles and wall sections to all Guild Tool Shed maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15314 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 20:56:56 +00:00
rjtanner 91c0350456 Removed duplicate floor tiles and also corrected wall sections around some of the gates to all Guild HeadQuarters maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15313 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 20:42:47 +00:00
ryo_saeba d20d75ddee Replace handler with specific one. Requires arch revision 15308.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15309 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 11:36:56 +00:00
ryo_saeba 275e96000c Replace handler with specific one. Requires arch revision 15303.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15304 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:56:21 +00:00
ryo_saeba 94432d691b Replace handler with specific one. Requires arch revision 15300.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15301 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:25:59 +00:00
ryo_saeba 3d655cb64e Replace handler with specific one. Requires arch revision 15294.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15296 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 09:52:36 +00:00
rjtanner f1835b4123 Give unique and descriptive names to the Smoking Cauldron Guild maps in darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15270 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-27 04:06:05 +00:00
rjtanner 02c5348f91 Give unique and descriptive names to the Poisoned Dagger Guild maps in darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15269 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-26 05:51:38 +00:00
rjtanner f25e6fa9bb Update walls surrounding Tannery entrance gate to Guild Hall and template second floor maps. Additional stone wall section on nearby fence. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15238 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 04:03:07 +00:00
rjtanner 8aad19711a Update walls surrounding door entrances to Guild Storage Maps. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15226 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 02:44:13 +00:00
rjtanner e57ed35ad4 Upate to Sargas's fine fishing supplies in Darcap. Replaced two existing fishing poles with recently added poles. Requires archetype update r15213 or later.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15214 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-21 04:14:32 +00:00
rjtanner 4c8ec2e928 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15173 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 01:16:06 +00:00
rjtanner c668292f54 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15169 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-09 19:56:01 +00:00
rjtanner c2c4896230 Give Sargas's fine fishing supplies and Santo Dominion Gatehouse maps a default difficulty level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15168 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-09 07:44:46 +00:00
rjtanner baa7177f31 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15167 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-09 07:36:34 +00:00
rjtanner c1cbe1c030 Made the Darcap fishing store have the the same name it is referenced by in the world map, Sargas's fine fishing supplies.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15150 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-29 04:54:55 +00:00
rjtanner 7bd9cd4120 Minor cosmetic change to Thilgar's house, top in Navar. Changed how the fence (swall) merges with nearby walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15149 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-29 04:48:35 +00:00
rjtanner df65b525d3 Small cosmetic change to Thilgar's house in Navar. Changed a wall section next to the doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15148 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-29 04:46:39 +00:00
rjtanner 3dcef231c8 Made the Darcap petshop map have the same name it is referenced by in the world map which is, Fernicious Fenx Family Pet Emporium.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15140 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-26 02:36:14 +00:00
rjtanner 6eda211748 Added region 'darcap' to Darcap Petshop and Darcap's Manor - brown zone.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15139 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-26 02:33:45 +00:00
alestan 19f3154ccc Changed puddle arch in map to rain1 so that it isn't a rain cloud.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15079 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-10 16:39:08 +00:00
ryo_saeba be8e39deb1 Fix invalid quest step.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14894 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 10:05:56 +00:00
ryo_saeba 745af6afe6 Save with CRE, no functional change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14806 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-08 20:24:29 +00:00
rjtanner 9732d22e53 Major cosmetic update to Guild of Sages in Darcap mountain village. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14470 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-19 05:05:55 +00:00
rjtanner c68d4cdeb0 Removed line breaks from NPC dialog.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14468 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-18 04:54:03 +00:00
rjtanner f5d07e786e Major cosmetic update to Bob's Bakery in Darcap mountain village. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14467 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-17 05:12:24 +00:00
rjtanner e9ff19aa53 Removed line breaks in the instructional sign text to the Darcap Armour Shop (Smith's Armour).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14466 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-16 05:30:53 +00:00
rjtanner ba401c7802 Removed line break in NPC dialog and corrected a typo (armour vs. armo) in Smith's Armour in Darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14464 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-14 06:49:20 +00:00
rjtanner 4be1b39b95 Major cosmetic update to Darcap General Store. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14463 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-13 06:10:35 +00:00
rjtanner 933d280ca9 Major cosmetic update to Molthir's Potionshop in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Made it so accidents with the cauldron are less dangerous to other players entering the shop. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14462 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-12 05:14:30 +00:00
rjtanner 3cf582956a Major cosmetic update to Mirkland's Magic in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14461 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-11 04:32:14 +00:00
rjtanner 33bd79e008 Cosmetic update to Spike's Weapons in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Some, but very little, shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14460 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-10 04:44:30 +00:00
rjtanner 7d8fb1e4c4 Cosmetic update to Smith's Armour in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Some, but very little, shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14459 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-09 04:03:52 +00:00
rjtanner d600b4a703 Cosmetic overhall to Bob's Fish & Chips in Darcap. Expa^Ced the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14451 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-05 04:27:46 +00:00
ryo_saeba 610eb97763 Fix guild toolshed. Patch courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14121 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-22 22:41:14 +00:00
ryo_saeba 47fee99400 Fix rune of healing. Givee traps unlimited uses.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14111 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 15:12:05 +00:00
ryo_saeba 323bd0475b Fix invalid food value for jeweler access (required 200 instead of 100).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14108 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 11:18:22 +00:00
ryo_saeba 49fe321395 Add missing unique flag in alchemy lab.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14105 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:59:50 +00:00
ryo_saeba 000b4e387d Fix guild BBQ disappearing because the spot is not unique.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14104 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:08:40 +00:00
Alestan c29d002699 Added pet shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14101 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-19 00:21:15 +00:00
ryo_saeba 0a108f488c Fix card names. Disable suspicious wall without spell.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14090 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-14 14:22:52 +00:00
akirschbaum 4dc286db4b Fix maps that allow stealing unpaid items from shops.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:22:21 +00:00
ryo_saeba 70c9a1e0c8 Prevent dimension door through windows, reminder courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14021 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-23 08:58:48 +00:00
ryo_saeba f42545d857 Kaptel can't be charmed. Prevent dimension door to bypass doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14020 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-23 08:45:22 +00:00
ryo_saeba cbf061b09f Prevent dimension door use to bypass doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14019 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-23 08:44:22 +00:00
ryo_saeba 19ea05a446 Prevent dimension door use to bypass doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14018 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-23 08:41:52 +00:00
ryo_saeba 79caef045f Prevent dimension door use to reach the key.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14017 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-23 08:41:23 +00:00
ryo_saeba 6c61bc2244 White zone of Darcap's Manor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14007 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 16:07:49 +00:00
ryo_saeba b35633ac9b Add missing tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14006 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 11:31:55 +00:00
ryo_saeba 8e59f89c8b Darcap's Manor, brown zone, with hopefully a nice challenge.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14005 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 11:23:37 +00:00
ryo_saeba cd3a0d8589 Add an emergency exit to the first Raffle floor, to let people escape after a map reset.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14004 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-17 08:28:52 +00:00
ryo_saeba e4e023979c Darcap Manor, bases. More to come later.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13990 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-10 19:06:30 +00:00
ryo_saeba 80c693491e Fix walls and floors for correct building. Remove superfluous floors and walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13878 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-25 07:57:44 +00:00
ryo_saeba ca580f557a Fix potions names for guild altar basements.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13800 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-11 13:18:39 +00:00
Alestan 18ba9f4c19 fixed details in guild_hq
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13762 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 18:16:19 +00:00
Alestan e5b753478e fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13761 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:37:39 +00:00
alestan e362ff749b fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13760 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:28:57 +00:00
Alestan ae753bff28 added a common clearance checker for the guilds and rewrote parts of the guild scripts. Also updated the guild maps to use the new scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13751 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 00:38:39 +00:00
ryo_saeba c84809dba9 Fix guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13737 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:56:25 +00:00
ryo_saeba 66e849d4bb Fix card message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13727 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:58:47 +00:00
ryo_saeba 9eacbcd057 Remove invalid attribute.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13726 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:58:07 +00:00
ryo_saeba 06c7a3dac8 Fix wrong guild name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13701 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 18:19:22 +00:00
ryo_saeba c13f76af85 Fix wrong guild reference.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13699 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 17:43:39 +00:00
ryo_saeba 9d22f05370 Fix Navar destination coordinates in guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13696 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 16:46:18 +00:00
Alestan deab9490aa added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13664 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-24 07:10:01 +00:00
ryo_saeba aba6649444 Fix default coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13597 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-14 13:14:10 +00:00
ryo_saeba 53afb1cbf2 Fix Caterham which used to be Darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13430 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 08:00:12 +00:00
ryo_saeba 50e2fd101e Quest for Cameron, the tavern owner: search why he doesn't get some special wine.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13412 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-19 15:08:55 +00:00
ryo_saeba ebe261f533 Remove some NPCs without dialog from tavern, move some around to not have multiple conversations. Have the barman give wine when asked.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13407 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-19 10:04:59 +00:00
ryo_saeba 1aafe02f9e Questify Darcap's elemental quest (basic for now).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13364 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-06 11:02:47 +00:00
ryo_saeba 5eb9ed4fb5 Change text if player already did the quest. Also don't let do it again and again, force to wait for map reset.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13340 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 10:43:50 +00:00
ryo_saeba 8a1647f4e0 Make player required to talk before saying she got the roots.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13338 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 10:12:57 +00:00
ryo_saeba 33401e83d1 Use Python-based scripts instead of specific plugin.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13334 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 09:47:02 +00:00
ryo_saeba ec706b815f Replace plugin-based handling with event-based one (using Python script).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13321 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-29 19:55:54 +00:00
ryo_saeba c72773c55f Replace specific plugin handler with Python script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13316 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-29 18:26:32 +00:00
ryo_saeba f07a21859a Typo.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13255 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 09:19:46 +00:00
ryo_saeba 9d3e2fcd46 Remove dummy and weird event.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13254 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 09:19:01 +00:00
ryo_saeba 65125e1da8 Add missing selling hook to chalice.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13253 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 09:18:06 +00:00
cavesomething ea55424150 Quest definition files using the new quest definition syntax
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12983 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 20:08:02 +00:00
ryo_saeba bd67e52ee6 Add region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12869 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:14:21 +00:00
ryo_saeba 2608ede68c Entrance to the random map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12630 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 13:10:10 +00:00
ryo_saeba 2a064bef31 Add lights, tweak initial speed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12628 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:38:53 +00:00
ryo_saeba b0cbe2f011 Implement the water house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12627 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:37:36 +00:00
ryo_saeba a53b7eecdb Implement the earth house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12626 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:32:58 +00:00
ryo_saeba 9b4f3a6129 Implement the air house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12625 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:26:14 +00:00
ryo_saeba 0d51ad3158 Totally revamp the elemental houses, so they are now exhibits (work in progress).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12623 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:09:30 +00:00
ryo_saeba 240ff7bafa Darcap public library, with some parts of Darcap's history.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12588 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-07 10:36:10 +00:00
ryo_saeba 01180c2e6e Give a decent name, set region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12470 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-14 11:10:58 +00:00
ryo_saeba 261ff8cf4c Small house, not much story yet.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12469 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-14 10:52:25 +00:00
ryo_saeba 749ccf2eda Tweak dialogs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12362 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 15:11:05 +00:00
ryo_saeba daa7e593b8 First really basic quest, to test the mechanisms.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12347 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-17 15:26:44 +00:00
ryo_saeba 3be1c4b366 Fishing shop, with fishing poles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12333 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-14 17:56:15 +00:00
ryo_saeba 472a8a8646 Trap the relics so player has a bad surprise when selling it in a Darcap shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12331 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 22:19:58 +00:00
ryo_saeba d25f220a80 Revamp Saint Andreas's church.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12325 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 18:09:42 +00:00
ryo_saeba cbdf35d1f7 Give a name to the barman. Autoapply exits. Prevent barman from getting outside.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12320 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-28 18:50:51 +00:00
ryo_saeba 621cfdcc57 Fix rollers, add sky/cloud to map, prevent players moving outside path.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12307 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-12 14:02:04 +00:00
akirschbaum 20f5408c4d Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
kbulgrien 6aaad1e9e5 - Remove duplicate and triplicate "stones" floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12076 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 22:43:24 +00:00