anmaster
|
23e0a6124f
|
In /quests/greyshield/{Cave,Cavern}, remove floor tiles under blocked.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9245 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:48:15 +00:00 |
anmaster
|
6710350622
|
In /quests/greyshield/Castle, hide magic_ear under floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9244 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:46:55 +00:00 |
anmaster
|
c95a6ce5fe
|
Add floor tiles under walls and remove floor tiles under blocked in /quests/greyshield/Cavern2.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9243 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:42:35 +00:00 |
anmaster
|
1f9de9cdc5
|
Hide magic_mouth under the floor in /quests/greyshield/GreyMaster.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9242 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:39:34 +00:00 |
anmaster
|
291eb6d909
|
Hide magic_ear under the floor in /quests/greyshield/Fortress.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9241 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:37:13 +00:00 |
anmaster
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c264c5e329
|
Add missing floor tiles to /pup_land/jk/heads, note map is unlinked, but I think it is good to clean it up anyway.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9240 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:33:16 +00:00 |
anmaster
|
5185f70e89
|
Clean up walls and floors in /unlinked/kandora, also possibly other cleanup in there that I forgot to mention. But it was sad to see these broken maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9239 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:12:27 +00:00 |
anmaster
|
ca80392cdd
|
Correct the monsters in the pick map /quests/mak/chaos/monsters.pick. They were broken (bad spell defintions it seems), copies broken monsters from the maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9238 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:08:12 +00:00 |
anmaster
|
e5a7169137
|
Make /scorn/houses/ house3.1st look nicer, add doorway arches to it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9237 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:05:54 +00:00 |
anmaster
|
559c82bbd5
|
Fix a wrong wall tile in /pup_land/ancient/castle/castle.4 to make it line up properly with walls around it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9236 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 22:00:04 +00:00 |
anmaster
|
1e5dce1077
|
Add some no_pick in order to fix sorting order for arches, clean up slaying for exits to use realtive paths in some places, fix some smoothing levels to make a bridge look better. All in city de clouds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9235 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 21:57:08 +00:00 |
anmaster
|
72d96d5779
|
Clean up unneeded tiles that couldn't be seen or reached in /mlab/citydeclouds/cdcnwgateuprlv1 to be able to shrink map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9234 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 21:53:30 +00:00 |
anmaster
|
a3ca425b1e
|
Move a lot of the tiles up in cdcwgrotto1 to be able to shrink map a lot. Update exits to map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9233 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 21:49:23 +00:00 |
anmaster
|
7708fa6e16
|
Move some boulders/buttons connection stuff around in /mlab/citydeclouds/cdcapart1 to be able to shrink the map a lot.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9232 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 21:47:25 +00:00 |
anmaster
|
f04b4ccd3f
|
Removed unreachable, unused monsters at unreachable edge of map in city de clouds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9229 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-05 21:41:02 +00:00 |
anmaster
|
047292a607
|
Removed /quests/todd/aljwaf/ruins, the map has been integrated into big world since long ago.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9227 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-03 19:54:58 +00:00 |
anmaster
|
a8b09a528a
|
Add missing floor tiles under walls to /lake_country/Butakis/prison_s and make the books appear on top of the tables in /lake_country/Butakis/Rlib2.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9226 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-03 19:34:21 +00:00 |
anmaster
|
e59d06c632
|
Remove duplicate no magic tiles from jail map in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9225 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-03 19:32:34 +00:00 |
anmaster
|
943723045a
|
Add missing no magic tiles to jail maps in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9224 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-03 19:31:58 +00:00 |
anmaster
|
65fc8b837e
|
Get rid of unlinked /scorn/oldcity/oldcity[45]. Those maps had been converted to be parts of the single (tiled) oldcity54.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9223 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-03 19:30:10 +00:00 |
anmaster
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8d4920f33b
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Remove two more unlinked duplicates. romm88 was a duplicate of room88, and lone_town/nf_bar an unfinished duplicate of the map of the same name in nurnberg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9222 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-03 19:27:40 +00:00 |
anmaster
|
1b41c3a4e7
|
Removed two unlinked and duplicate maps from pupland, these were duplicates of the same maps without 1 suffix.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9221 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-03 19:07:53 +00:00 |
rjtanner
|
0421721f99
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Removed unused regions
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9220 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-03 16:51:39 +00:00 |
anmaster
|
b1de0d192c
|
Fix look of the semi-broken exits in /navar_city/city1court (they animated even though "is_animated 0" was set, which broke them).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9219 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-06-03 14:44:50 +00:00 |
rjtanner
|
88d341dfb7
|
Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9180 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-31 22:44:03 +00:00 |
akirschbaum
|
772638b98d
|
Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-30 07:32:24 +00:00 |
akirschbaum
|
7af382aba0
|
Run 'Shrink Map Size' function from MapNormalizer editor script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9175 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-30 06:23:54 +00:00 |
ryo_saeba
|
981fa64822
|
Remove unused map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9174 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-29 22:20:11 +00:00 |
ryo_saeba
|
3edfec6c2e
|
Remove unlinked map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9173 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-29 22:13:51 +00:00 |
ryo_saeba
|
b9c5515d45
|
Remove unlinked and empty maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9172 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-29 22:11:07 +00:00 |
ryo_saeba
|
30a488a8df
|
Make windows coherent with wall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9171 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-29 22:02:58 +00:00 |
ryo_saeba
|
4107525495
|
First pass to add lore to the town.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9170 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-29 22:02:22 +00:00 |
anmaster
|
6bd68f5e92
|
Resize some more maps with wasted empty space in the lower right part of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9166 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-29 11:27:09 +00:00 |
anmaster
|
1fde117860
|
Resize some Azumauindo maps that were mostly a lot of empty space.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9165 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-29 09:36:39 +00:00 |
anmaster
|
8f62e91044
|
Resize some more mlab maps that were mostly a lot of empty space.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9164 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-29 09:06:39 +00:00 |
anmaster
|
009d3cedc6
|
Resize some mlab maps that were mostly a lot of empty space, in some a few things outside map (like buttons/boulders) had to be moved a bit. In a few these things outside the map were actually not used.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9162 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-29 06:59:09 +00:00 |
anmaster
|
5999771d7e
|
Resize some maps in whalingoutpost to use smaller size, they were really wasteful, update to worldmap in order to fix exits for the new sizes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9161 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-29 06:56:30 +00:00 |
anmaster
|
3260d8c063
|
Change exits in /scorn/misc/castle to be under ground and thus look nicer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9160 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-29 06:54:43 +00:00 |
akirschbaum
|
68e0d4b266
|
Make editor scripts work with latest Gridarta build.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9158 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-28 21:30:33 +00:00 |
anmaster
|
1511921f17
|
Fix some double ground in Darcap harbour.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9157 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-28 09:43:06 +00:00 |
anmaster
|
beb38c76cd
|
Change /azumauindo/misc/entrance1 to use a creator instead of a conveyor belt for the passes. Also means the map doesn't have to be so wide so had to update entrances/exits on worldmap too.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9156 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-28 08:22:13 +00:00 |
anmaster
|
4028f408e4
|
Add some more @question/@reply to some maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9153 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-25 13:38:15 +00:00 |
anmaster
|
935a0ae38d
|
Make Castle of Eureca show up on the south pupland world map part. Had to shift all tiles one step south to make the change work so a lot of exits updated too, none of them seems broken, but if they are that is a mistake. In the future tiling should probably be used for the south and north part of the pupland map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9148 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-23 23:08:11 +00:00 |
anmaster
|
f4effab867
|
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-23 22:30:19 +00:00 |
anmaster
|
d96ee67454
|
Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-05-23 10:52:18 +00:00 |
anmaster
|
e5c9604b0a
|
More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-05-23 09:49:20 +00:00 |
anmaster
|
01bbd348d3
|
The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-05-23 08:11:20 +00:00 |
anmaster
|
3fd604b002
|
Add buttons under the actual doors as well to prevent player getting crushed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9143 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-05-23 07:20:21 +00:00 |
anmaster
|
55df20309e
|
Add @question/@reply stuff to some maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9142 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-05-23 07:17:58 +00:00 |
anmaster
|
c2b50229c9
|
Cosmetic change of /lake_country/Butakis/inn to hide the blue exits under the floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9141 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-05-23 07:16:09 +00:00 |