Commit Graph

1946 Commits (eb61af08b524c4da2ec31f44d53a2737109a2f9f)

Author SHA1 Message Date
rjtanner b494cbf634 Final change applied, [ 2058734 ] Pygmy Forest Update; Shield modification
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9759 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:33:17 +00:00
rjtanner bf31320b60 Partially applied patch, [ 2058734 ] Pygmy Forest Update; NPC dialog changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9758 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:28:39 +00:00
rjtanner 439e8bf6da Partially applied patch, [ 2058734 ] Pygmy Forest Update; Shield modification
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9757 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:27:14 +00:00
rjtanner af48ddb7b5 Partially applied patch, [ 2058734 ] Pygmy Forest Update; Renamed the Pygmy Saws
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9756 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:08:18 +00:00
rjtanner 0d7bb1338e Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues the changes with lighting
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9755 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:59:35 +00:00
rjtanner a2843a171f Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues the bullet wall changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9754 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:21:01 +00:00
rjtanner ca14f97a99 Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues all the stat and ability updates for the Pygmy monsters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9753 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:12:13 +00:00
rjtanner a33db251b0 Correct or fix warnings in regards to objects having the wrong type and material, also posted to the mailing list on 2008-Aug-08
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9752 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 01:25:10 +00:00
rjtanner 8ec5266d50 Removed /city/city reference in unused teleporters since that was causing a false positive (broken link alert) in mapper and added map level difficulty (level 1) to the lobby maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9751 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 00:44:28 +00:00
akirschbaum c049e3eaea Make editor scripts work with current Gridarta.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9750 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-17 19:08:31 +00:00
ryo_saeba 622309a923 Fix entry coordinates, use @question in dialog.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9746 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-16 07:49:25 +00:00
ryo_saeba 87d21f5ce4 Pipe test for regexp.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9745 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-16 07:49:00 +00:00
ryo_saeba 50a2ed2c89 Fix name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9744 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-16 07:48:27 +00:00
bbotbuilder a6706efa75 set the 'difficulty' value on some maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9738 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-12 03:26:11 +00:00
bbotbuilder c1cf066248 port_joseph/pirates/tortship3:
* fix bug #2045976, wrong stair face (thanks goes to elliotbay)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9731 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-11 06:32:09 +00:00
bbotbuilder 5fba0abedb python/items/ring_occidental_mages.py:
* fixed typo (thanks goes to buzzsaw)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9729 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-11 05:56:51 +00:00
bbotbuilder dac36864a1 scorn/shops/potionshop:
* replace a reference to the alchemy spell with one to the skill (thanks goes to elliotbay)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9726 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-10 23:32:31 +00:00
quinet 59fe978019 Mention how to add or remove windows in the building instructions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 14:03:04 +00:00
quinet cef0075795 Protect the furniture against accidental destruction by spells.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9710 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:11:43 +00:00
quinet 7b7f20dd1e Use the shop tiles shop_building_pupland instead of the generic shop_building
tiles.  These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9709 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:11:07 +00:00
quinet 3830fa27a4 Use the shop tiles shop_building_pupland instead of the generic shop_building
tiles.  These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9708 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:07:56 +00:00
ryo_saeba c00f69587e Change regions file name to regions.reg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9703 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-02 10:01:58 +00:00
ryo_saeba 11745ab860 Add missing other_arch.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9701 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-02 09:27:03 +00:00
rjtanner f9612f52a1 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9699 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-02 07:35:28 +00:00
quinet 65348c5cc6 Changed the route of the ships between Navar, Darcap and Wolfsburg in a way
that makes more sense according to the world map.  This should be less
confusing for new players.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9696 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 15:37:44 +00:00
quinet c2dd185d6d Changed the route of the ships between Scorn, Stoneville and Santo Dominion
in a way that makes more sense according to the world map.  This should be
less confusing for new players.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9695 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 15:21:45 +00:00
quinet 181b79a468 Merged Darcap Circus into the world map world_116_102.
Updated all exits of the affected maps.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9694 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 13:51:06 +00:00
quinet 1588d6f5e4 Added dust on top of the unused teleporters in the game lobbies so that players can see easily which ones are active.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9693 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 09:53:57 +00:00
quinet be26971beb Patch #2028361: Added the Fun Zone maps, courtesy of Chad Opperman.
Created a new lobby for integration into the Darcap Circus, updated
all map exits for that new lobby and set the region of all maps to
darcapcircus,


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9692 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 09:19:35 +00:00
quinet bc1bfa0779 Restored some important magic ears that were deleted in revision 9259.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9689 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-29 11:48:22 +00:00
quinet 264e2f230a Removed optional swamp, replaced it with sticky floor (glue and spider webs).
Added a new handle to control the archways separately from other obstacles.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9683 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-24 21:55:51 +00:00
quinet 574266cc6c Added customizable obstacles to the arena: the players can add statues, walls
or swamps in some parts of the arena before entering it.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9677 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-24 14:57:53 +00:00
akirschbaum d6838ee7b2 Adapt MapValidator script to Gridarta changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9676 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-23 21:09:00 +00:00
rjtanner 1889aab0d8 Add missing shop header code to the Marksel Shoppe (general store)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9675 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-23 00:48:44 +00:00
rjtanner 9eb0f7c78c Add missing shop header code to the Ebony Tiger Thief Guild
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9674 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-23 00:32:40 +00:00
rjtanner 27b0298947 Add missing shop header code to the Adventurers Guild map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9673 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-23 00:15:39 +00:00
rjtanner dc1e494a9c Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9656 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-22 06:01:06 +00:00
quinet 394a019d32 Replaced my old e-mail address in map headers by a working one.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9577 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 23:46:03 +00:00
quinet dba48e8b07 Updated map header.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9573 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 23:02:35 +00:00
quinet 8c71c4a876 More fixes for bug #2018391, set carrying limit for human skeletons to 80kg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9570 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 22:12:35 +00:00
quinet 2aed09ae59 Fix for bug #2022422.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9567 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 21:24:02 +00:00
anmaster 610cd5f790 Add missing floor tiles under some walls in lake_country/snake_pit/snakepit_{1,2}
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9487 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-18 20:15:33 +00:00
ryo_saeba 6a23eff7bf Fix invalid regexp.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9445 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-18 17:51:21 +00:00
akirschbaum 655db8cd06 Ignore *.msg files in editor scripts.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9442 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-17 18:42:02 +00:00
anmaster 3c70fe1a05 Fix bug 2002170 "Conversion Profit Bug".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9441 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-17 16:21:40 +00:00
anmaster 3f8fc82486 Add missing "difficulty 1" to some maps in Navar and Pupland containing no monsters (just NPC or empty).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9440 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-17 15:45:11 +00:00
anmaster 5f9396b879 Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9439 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-17 15:28:26 +00:00
quinet 058738bc5e Partial fix for bug #2018391: set a weight limit to all containers and set their nrof to 0 so that they cannot be stacked.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9436 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-16 21:07:09 +00:00
kbulgrien 35a160510e - Change the title of this hint scroll since "the Servant" is a special
character in Scorn.  "the Good Citizen" fits the hints better anyway.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9380 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-29 05:38:14 +00:00
rjtanner 747136191f Context correction in magic mouth messages, replaced parish (church community) with perish (to destroy)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9365 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-24 17:33:23 +00:00