partmedia
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8bab615b69
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Check object is player before calling QuestGetState()
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21064 282e977c-c81d-0410-88c4-b93c2d0d6712
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2019-12-27 04:57:31 +00:00 |
akirschbaum
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5e430c833f
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Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18703 282e977c-c81d-0410-88c4-b93c2d0d6712
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2013-05-09 11:08:11 +00:00 |
cavesomething
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caf5e12e1c
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Two scripts which can be used to handle quest interaction with maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12971 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-04-26 15:35:12 +00:00 |