Commit Graph

175 Commits (f5b3122d2c397fc59b0f847b47d8fe9885e24d45)

Author SHA1 Message Date
ryo_saeba 3f1168b5e1 Remove obsolete armour field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:54:55 +00:00
ryo_saeba 5db76b1586 Remove obsolete fields. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6250 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:34:45 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
ryo_saeba 68ffa27d8a Use nicer table.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6227 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-09 20:57:30 +00:00
ryo_saeba 93ee7c5d4b Scripted house (in Navar), first version.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6063 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-18 20:46:51 +00:00
eracc 239d5748df Fix the dragon generator to generate drakes since the area is too small to fit
the wyverns that would normally be generated.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5988 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-09 21:58:05 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
akirschbaum 0597888502 Remove empty msg..endmsg values.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:43:51 +00:00
eracc e3a2ecca3c Goofed in the placement of the generators. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5715 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 21:50:01 +00:00
eracc 7a14ffe9c8 Create and add another low level house for beginners starting in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5714 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 21:34:28 +00:00
rjtanner ad9612abeb Merged in missing maps, updated exits and map paths.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5710 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-07 03:06:41 +00:00
rjtanner 6f2dbb096c Map had to exits or entrances stacked on top of each other, removed the invisible exit/entrance and gave the magical portal the destinatin coordinates and map path instead.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5683 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-05 06:30:16 +00:00
rjtanner 9df68164b8 Merge in missing maps, Zealot House and Adbobe Building, to the Navar Western Tavern.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5640 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 03:36:00 +00:00
rjtanner d42b7fd8fb Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Reset darkness levels that were greater then 5. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5634 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 05:52:32 +00:00
rjtanner b2a130d68c Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5629 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 02:50:17 +00:00
rjtanner 5c3dc5f16a Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 07:48:52 +00:00
rjtanner 3bf71df9fc Corrected a file path error with the Navar and Nurnberg Dragon Hangars. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 07:48:36 +00:00
rjtanner 9811965ae0 Implemented feature request #1580069 'Bank in Navar missing exchange for jade' by adding the same currency conversion tables that the Scorn bank has (plat to jade, jade to plat, jade to amber, amber to jade.) RJT, Feb-04-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5374 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-05 01:47:28 +00:00
rjtanner f805efa2d4 New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00
akirschbaum 664c46aca9 Remove level 0 rods.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5044 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-22 19:59:53 +00:00
qal21 4505f8df6e Add Rhyzian amulet quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5000 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 18:40:46 +00:00
kbulgrien 5a3a3c06d4 - Fixes to Scorn IPO distributed throughout the Empire.
- Correct the mailbox instructions in various towns to
  tell the reader to ask the correct person for help
  instead of Colette in Scorn.
- A few minor tweaks also made in some other IPOs.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4968 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-22 02:54:35 +00:00
bbotbuilder 1ae95649cc Fix for bug #1475095 (Private area where player can get stuck). Set "can_roll" to 0 on the concrete blocks, so they
can't be pushed onto the stairs.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4804 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 20:43:34 +00:00
qal21 fbd4438411 Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
k_ahlers 7480efb4bd Added patch #1531289 from the sf.net-Patchtracker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 10:13:20 +00:00
mikeeusa 380a5b64fe Jail for navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4273 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-04 03:10:49 +00:00
eracc 5a3d2d49b5 Found more problems relating to locations in /pup_land/... Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4205 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 08:52:57 +00:00
eracc 72ab794ae9 Problem with transport to Lone Town. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4204 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 07:35:19 +00:00
mikeeusa dbe0a44518 Working on quest, starts in azumauindo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4194 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 06:08:29 +00:00
mikeeusa a828f40b4d working on the quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4187 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 07:38:40 +00:00
mikeeusa bed56340d5 some work on the navar theater quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4175 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 06:37:57 +00:00
mikeeusa eb9a1f1e97 Trying to fix a bug in this map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4153 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 21:04:44 +00:00
mikeeusa 31a05010fa Trying to fix a bug in this map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4152 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 20:35:42 +00:00
mikeeusa 8d4db40a53 Trying to fix a bug in this map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4151 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 20:19:28 +00:00
mikeeusa 62db71ebe7 Applying new navarish bank arch to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4145 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 05:38:18 +00:00
mikeeusa beb62459e7 Maps: making tower of illusion exit consistent with the world again
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4141 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 04:59:00 +00:00
mikeeusa 03156d0bf3 Maps: more theather in navar stuff
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4130 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 17:28:16 +00:00
mikeeusa c33901c16c navar theater stuff
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4125 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 05:33:16 +00:00
mikeeusa c7ef3f8669 theater stuff
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4124 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 05:23:59 +00:00
ryo_saeba 845f00dd7a Fix Navar and Brest teleporters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4087 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 14:03:45 +00:00
mikeeusa 126830d2a9 More theater stuff for navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4078 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-03 21:11:43 +00:00
mikeeusa 478be4602f More theater stuff for navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4054 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 23:58:08 +00:00
mikeeusa d7f0d12340 More theater stuff for navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4051 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 18:31:25 +00:00
mikeeusa 888d4794f5 Maps-BIGWORLD\(1\!OMG\!1\): added civic the-ar-ter\!1one to Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4047 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-25 22:07:25 +00:00
mikeeusa a38dfa7567 Maps-BIGWORLD\(1\!OMG\!1\): added civic the-ar-ter\!1one to Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4046 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-25 21:55:45 +00:00
mikeeusa 282df8a9e4 CVS: maps-bigworld: made navar thamshop, jeweler, and IPO walls adobe(yellowearthwall) as outer arch suggests
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4035 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-13 22:44:00 +00:00
mikeeusa 9c2dcd4628 CVS: maps-bigworld: made buildshop's walls brown as the outside arch suggests
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4034 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-13 22:38:23 +00:00
mikeeusa d6f4c714b6 CVS: maps: regexed shop_building to shop_building_west for navar's build shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4008 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 15:26:14 +00:00
cavesomething 9b0315f2a2 add item builders to shop headers for building shops
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3989 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 20:16:14 +00:00
eracc 8d65b51636 Fix an error with Navar dragon hangar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3915 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-20 01:18:31 +00:00
eracc 832184b389 Fix region in navar hangar to be navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3904 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 21:03:27 +00:00
gros 3b77421609 Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts.
Gros - 18/10/2005


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3899 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 18:13:28 +00:00
eracc 527b73d504 Added ticket booth for Stoneville in place of the Navar ticket booth in the
Navar dragon hangar.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3890 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 00:47:14 +00:00
eracc 7a49a292b4 Adding those dragon hangars I keep threatening to add. This one is hear
Navar.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3888 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-17 22:33:23 +00:00
akirschbaum 598a17bdd9 Fix incorrect exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
cavesomething eb8c50dbd9 shop headers for navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3766 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 16:33:15 +00:00
akirschbaum 02459080e0 Make library key work.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3611 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:29:35 +00:00
akirschbaum df67baa15b Fix messages.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3610 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:26:05 +00:00
akirschbaum f1d5b26a46 Fix magic mouth for right altar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3609 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:25:08 +00:00
akirschbaum 52c5ef198f Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3605 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-06 20:10:17 +00:00
qal21 1cde2de4df Update in-game documentation of building to include recent changes/additions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3559 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-19 19:29:11 +00:00
eracc b03a2c97e1 Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3367 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 07:32:31 +00:00
eracc 4e2d7ecfb8 Added NPC with information on TC move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3363 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-06 21:10:31 +00:00
akirschbaum d9e8658eec Fix money exploit for converters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3319 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 22:22:58 +00:00
eracc 0eda2b4c44 Fix name field on tables in thamshop. Still trying to get fixed valriel temple in.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3301 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 01:20:41 +00:00
eracc 26d6609a7a Recommit of these maps with fixed altars due to receiving an error with the last commit attempt. eracc
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3298 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 01:02:56 +00:00
eracc 07a694dfdf Fixes to permanent temple altars in Navar to prevent reconsecration.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3297 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 00:55:27 +00:00
eracc 6a93507a92 Fixed thaumaturgy shop to remove money exploit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3296 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-25 23:24:03 +00:00
temitchell e8112a4ad6 - add citydecloud maps (now split into 50x50 maps)
- fix exit from ttower
- note still have some things to fix up in cloud city (shops I suspect
need to be redone)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3289 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 23:01:57 +00:00
cavesomething d453a464af some region definition updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3235 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-28 14:53:19 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
temitchell 64484d72c4 - update illusion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3186 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-04 00:26:32 +00:00
temitchell 452f59c1e5 Add mlab tavern and tower to Navar.
- added some walls to tavernb3 and some floors to tavern3


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3185 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-04 00:24:54 +00:00
cavesomething d50508cba7 region updates for some maps in navar and brest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3172 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-23 21:02:46 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell 5e37383a7f - add perm apartment for Navar (thanks to techolous)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3135 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 01:15:10 +00:00
temitchell 2d975a70f7 add private apartment exit to Navar maps (but not apartment maps yet)
move exits for two dungeons
add buildshop
Change requires updated arches as of 2005/03/13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3134 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 22:32:48 +00:00
temitchell 9990343a36 -modify Navar maps to use new style walls and buildings (thanks to
Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar

-remember to update your arches...


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-28 05:55:37 +00:00
majorwoo b3100f2e76 Fixed guild storage rooms no_pass 1 so only guild members can enter
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2979 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-24 21:42:55 +00:00
temitchell e179f1d076 - Rockgardens is a new tenement building in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2941 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-09 17:08:25 +00:00
temitchell 987d225b41 - add little adventure for Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2937 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-07 03:46:58 +00:00
temitchell 90b22d178e - minor fixes to maps including adjusting a swearing dwarf, some
flooring in marksel and some portals into sylvan realms


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2872 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 04:00:27 +00:00
temitchell acb605536e - add no_magic walls to protect our fine postal workers from miscreants
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2857 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-10 00:41:18 +00:00
temitchell a8381785b4 -map updates for greenway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2850 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:21:17 +00:00
temitchell 3705d06d2d - expand ixalovh temple
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2846 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-01 19:54:16 +00:00
temitchell 47dab89e00 - apply same type of fix to Navar as was applied to gatehouse in Scorn
to prevent spells propagating into the city (add a wall basically)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2837 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:57:04 +00:00
ryo_saeba 3cef023b98 Fixed exploit letting get much money
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2830 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-11 20:37:02 +00:00
temitchell 43d2496df2 - experimental temple for Ixalovh
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2806 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-28 05:51:47 +00:00
temitchell a9bcd43d34 - map updates - casino has free access to silver slots now and a lower
cover charge


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2805 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-28 05:48:44 +00:00
temitchell c4eb4471c2 - link gaea temple map to the Greenway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2801 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 03:49:12 +00:00
temitchell 45bffc0014 - remove horn generator to address potential economic abuse
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2797 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-24 23:34:38 +00:00
temitchell 1d6ed5eebb - fix DM boards to - apparently the java editor does not copy script
paramaters when copying objects


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2793 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-24 18:52:12 +00:00
temitchell 9d6900d3d9 - adding DM petition boards to Scorn cityhall and Navar courthouse
these are linked to the message board in the HallOfDMs for easy access


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2792 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-24 18:14:32 +00:00
ryo_saeba 274ed1622b Guild for Dreaming Sage
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2705 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:39:59 +00:00
temitchell 670c416a31 - add three more workshops fix workshops to stop people sneaking in so
easily


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2632 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:32:18 +00:00
temitchell b1231d25d5 - add smith facilities to Gunthers, add kitchen and jewler workshops for
Navar


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2629 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-21 15:39:03 +00:00
temitchell d3ff6b1ad3 - adding a misc folder for building in Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2501 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 20:17:05 +00:00
temitchell 25d456bd12 - moving these to a subfolder
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2500 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 20:16:01 +00:00