Rick Tanner
4f3c2c9dc2
Punctuation updates to NPC dialogue in Underground Tavern
2023-12-04 01:10:39 -06:00
Rick Tanner
ecf66daf56
Minor grammar updates to NPC dialogue in The Drunken Shark
2023-12-01 18:21:38 -06:00
Rick Tanner
25993f17aa
Minor spelling, wording, and grammar updates to NPC dialogue in Ship Wreck Village
2023-11-28 00:21:48 -06:00
Rick Tanner
2506a7fb6e
Minor grammar update to NPC dialogue in Portia's House, Second Floor
2023-11-25 00:31:15 -06:00
Rick Tanner
f65f7da39c
Minor update to the slang or accent used in Buggle's dialogue in Goblin Fortress Dungeon, Level 2
2023-11-14 09:22:41 -06:00
Rick Tanner
9f7d9e6184
Minor grammar update to NPC dialogue in Caves on Goblin Island
2023-11-07 01:31:03 -06:00
Rick Tanner
7604e8c995
Minor grammar update to NPC dialogue in Portia's House, Second Floor
2023-11-02 00:31:10 -05:00
Rick Tanner
36636a747b
More minor grammar updates to NPC dialogue in The Drunken Shark
2023-11-01 01:24:03 -05:00
Rick Tanner
63d1fd7417
Minor grammar updates to NPC dialogue in The Drunken Shark
2023-11-01 01:17:15 -05:00
Rick Tanner
7086e6494c
Minor grammar update to NPC dialogue in Goblin Fortress Dungeon, Level 2
2023-10-31 00:19:50 -05:00
Rick Tanner
3296242ff7
Correct spacing after punctuation in msg text
2023-06-08 00:37:46 -05:00
rjtanner
72e17a4434
Make Port Joseph Bank maps part of the same reset group, portjoseph_bank
2022-08-11 01:09:58 -05:00
rjtanner
fb6c75b974
Make Gren's House maps part of the same reset_group, portjoseph_grens-house
2022-07-26 01:34:28 -05:00
rjtanner
b305228b75
Make Portia's House map part of the same reset_group, portjoseph_portias-house
2022-07-26 01:32:39 -05:00
rjtanner
ea8b8eafd1
Make Church of Gabriel, Tower map part of the same reset_group, portjoseph_church-of-gabriel
2022-07-26 01:30:37 -05:00
rjtanner
4511685c30
Make Church of Gabriel maps part of the same reset_group, portjoseph_church-of-gabriel
2022-07-26 01:28:59 -05:00
rjtanner
daab6cbd3c
Make Pirates maps part of the same reset_group, portjoseph_moogly-bill
2022-07-26 01:26:58 -05:00
rjtanner
a2e084a69c
Make Goblin Island maps part of the same reset_group, portjoseph_goblin-island
2022-07-26 01:21:05 -05:00
DraugTheWhopper
288b6287d5
Adjust more dialogue affected by the recent grammatical changes.
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Some reversions, some additional adjustments. Overall, I've tried to make things more natural, at least for American English.
2021-11-01 18:22:23 -04:00
Rick Tanner
467f437e84
Grammar and spelling corrections to NPC dialog
2021-10-17 01:57:36 -05:00
Rick Tanner
6788da9ab6
Grammar and spelling corrections to NPC dialog
2021-10-10 00:20:18 -05:00
Nicolas Weeger
3608a7fc84
Rename 'Lursendis' to 'wolfsburg/Lursendis' to match system quest name,
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add developer comment
2021-09-21 20:42:06 +02:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum
80beb6e1e4
Remove attributes which have the same value as the archetype
2021-08-01 14:08:39 +02:00
Andreas Kirschbaum
f6ada1f307
Reformat and fix spelling of messages
2021-07-25 23:44:39 +02:00
Andreas Kirschbaum
9815651c16
Use lower case letters in @match lines
2021-07-25 17:15:11 +02:00
Andreas Kirschbaum
4eb4a80910
Move @reply and @question lines to the end in dialogs using @match
2021-07-25 12:48:59 +02:00
partmedia
53f6c3dc64
Normalize quest title capitalization
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21703 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-02 00:02:43 +00:00
ryo_saeba
5971f28e04
Use archetypes for converters instead of custom ones.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia
5edab52b8a
Use absolute paths for exits to the Astral Vault
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner
8de0ab9bd9
Fix stairs in the Bank vault maps - they should go up instead of down
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21237 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 05:26:24 +00:00
rjtanner
cbdd69cc1f
Update entrance coordinates to vault maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21236 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 04:45:37 +00:00
rjtanner
edc0378480
Correct creation date in map headers, no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner
bf595f1df9
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner
9e08fcf4b4
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
rjtanner
88cd9d3fb6
Deploy bank tellers to Port Joseph, Wolfsburg, Marksel, and Lake Country banks
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21224 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 22:44:44 +00:00
rjtanner
89b7aacac0
Deploy deposit boxes to Port Joseph, Wolfsburg, Marksel, Lake Country and Chokinbank (Suno Yamatoshi) banks
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21222 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 20:41:10 +00:00
rjtanner
808096c8a6
New map, Port Joseph Bank (port_joseph/town/bank) in Port Joseph. World map (world/world_101_114) update for the bank map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21091 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-02-09 07:59:59 +00:00
rjtanner
750a34df55
Update to Port Joseph General Store (port_joseph/town/shops/generalstore) in Port Joseph to use updated random item shop item tile. Requires archetype update r19604 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19615 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-28 05:18:47 +00:00
akirschbaum
dd472884c9
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18817 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 13:26:30 +00:00
akirschbaum
5e430c833f
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18703 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 11:08:11 +00:00
rjtanner
e0848cfa9b
New Map, Port Joseph Imperial Post Office (port_joseph/town/shops/IPO_portjoseph) that includes message sending and receiving. Updated world map (world/world_101_114) to include the IPO.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18411 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-08-21 06:06:57 +00:00
ryo_saeba
0b9672d742
Quest: Moogly Bill's treasure.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18227 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-15 21:41:25 +00:00
rjtanner
dc4615bbc5
Moved Port Joseph General Store map in to /port_joseph/town/shops/ directory. Updated world map (world/world_101_114) due to file path changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18154 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-23 07:09:57 +00:00
rjtanner
fc365b54cc
Update entrance x,y coordinates to Gren's House (port_joseph/town/house) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18044 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-03 04:18:05 +00:00
rjtanner
944ccb8537
Update entrance x,y coordinates to Tomasso's House (port_joseph/town/tomassos_house) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18043 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-03 04:14:27 +00:00
rjtanner
8f65cd68f7
Update entrance x,y coordinates to Portia's House (port_joseph/town/portia) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18042 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-02 05:35:04 +00:00
rjtanner
91d3f0ca83
Spelling correction (plantlife -> plant life) to message text in Moogly Bill's Tomb (port_joseph/pirates/mbgrave2) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17576 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-18 05:22:31 +00:00
rjtanner
84adb61537
Spelling correction (briney -> briny) to message text in Moogly Bill's Tomb (port_joseph/pirates/mbgrave2) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17575 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-18 05:21:21 +00:00
rjtanner
0f16452053
Remvoed forced line breaks and word spacing corrections in message text to Underground Tavern (port_joseph/town/underground_tavern) in Port Joseph.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17200 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:46:27 +00:00