Commit Graph

172 Commits (f948b82db97629abd4385d1f17afd91e3891e427)

Author SHA1 Message Date
Rick Tanner 4f3c2c9dc2 Punctuation updates to NPC dialogue in Underground Tavern 2023-12-04 01:10:39 -06:00
Rick Tanner ecf66daf56 Minor grammar updates to NPC dialogue in The Drunken Shark 2023-12-01 18:21:38 -06:00
Rick Tanner 25993f17aa Minor spelling, wording, and grammar updates to NPC dialogue in Ship Wreck Village 2023-11-28 00:21:48 -06:00
Rick Tanner 2506a7fb6e Minor grammar update to NPC dialogue in Portia's House, Second Floor 2023-11-25 00:31:15 -06:00
Rick Tanner f65f7da39c Minor update to the slang or accent used in Buggle's dialogue in Goblin Fortress Dungeon, Level 2 2023-11-14 09:22:41 -06:00
Rick Tanner 9f7d9e6184 Minor grammar update to NPC dialogue in Caves on Goblin Island 2023-11-07 01:31:03 -06:00
Rick Tanner 7604e8c995 Minor grammar update to NPC dialogue in Portia's House, Second Floor 2023-11-02 00:31:10 -05:00
Rick Tanner 36636a747b More minor grammar updates to NPC dialogue in The Drunken Shark 2023-11-01 01:24:03 -05:00
Rick Tanner 63d1fd7417 Minor grammar updates to NPC dialogue in The Drunken Shark 2023-11-01 01:17:15 -05:00
Rick Tanner 7086e6494c Minor grammar update to NPC dialogue in Goblin Fortress Dungeon, Level 2 2023-10-31 00:19:50 -05:00
Rick Tanner 3296242ff7 Correct spacing after punctuation in msg text 2023-06-08 00:37:46 -05:00
rjtanner 72e17a4434 Make Port Joseph Bank maps part of the same reset group, portjoseph_bank 2022-08-11 01:09:58 -05:00
rjtanner fb6c75b974 Make Gren's House maps part of the same reset_group, portjoseph_grens-house 2022-07-26 01:34:28 -05:00
rjtanner b305228b75 Make Portia's House map part of the same reset_group, portjoseph_portias-house 2022-07-26 01:32:39 -05:00
rjtanner ea8b8eafd1 Make Church of Gabriel, Tower map part of the same reset_group, portjoseph_church-of-gabriel 2022-07-26 01:30:37 -05:00
rjtanner 4511685c30 Make Church of Gabriel maps part of the same reset_group, portjoseph_church-of-gabriel 2022-07-26 01:28:59 -05:00
rjtanner daab6cbd3c Make Pirates maps part of the same reset_group, portjoseph_moogly-bill 2022-07-26 01:26:58 -05:00
rjtanner a2e084a69c Make Goblin Island maps part of the same reset_group, portjoseph_goblin-island 2022-07-26 01:21:05 -05:00
DraugTheWhopper 288b6287d5 Adjust more dialogue affected by the recent grammatical changes.
Some reversions, some additional adjustments. Overall, I've tried to make things more natural, at least for American English.
2021-11-01 18:22:23 -04:00
Rick Tanner 467f437e84 Grammar and spelling corrections to NPC dialog 2021-10-17 01:57:36 -05:00
Rick Tanner 6788da9ab6 Grammar and spelling corrections to NPC dialog 2021-10-10 00:20:18 -05:00
Nicolas Weeger 3608a7fc84 Rename 'Lursendis' to 'wolfsburg/Lursendis' to match system quest name,
add developer comment
2021-09-21 20:42:06 +02:00
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum 80beb6e1e4 Remove attributes which have the same value as the archetype 2021-08-01 14:08:39 +02:00
Andreas Kirschbaum f6ada1f307 Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
Andreas Kirschbaum 9815651c16 Use lower case letters in @match lines 2021-07-25 17:15:11 +02:00
Andreas Kirschbaum 4eb4a80910 Move @reply and @question lines to the end in dialogs using @match 2021-07-25 12:48:59 +02:00
partmedia 53f6c3dc64 Normalize quest title capitalization
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21703 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-02 00:02:43 +00:00
ryo_saeba 5971f28e04 Use archetypes for converters instead of custom ones.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia 5edab52b8a Use absolute paths for exits to the Astral Vault
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner 8de0ab9bd9 Fix stairs in the Bank vault maps - they should go up instead of down
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21237 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 05:26:24 +00:00
rjtanner cbdd69cc1f Update entrance coordinates to vault maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21236 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 04:45:37 +00:00
rjtanner edc0378480 Correct creation date in map headers, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner bf595f1df9 Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner 9e08fcf4b4 New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
rjtanner 88cd9d3fb6 Deploy bank tellers to Port Joseph, Wolfsburg, Marksel, and Lake Country banks
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21224 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 22:44:44 +00:00
rjtanner 89b7aacac0 Deploy deposit boxes to Port Joseph, Wolfsburg, Marksel, Lake Country and Chokinbank (Suno Yamatoshi) banks
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21222 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 20:41:10 +00:00
rjtanner 808096c8a6 New map, Port Joseph Bank (port_joseph/town/bank) in Port Joseph. World map (world/world_101_114) update for the bank map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21091 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-02-09 07:59:59 +00:00
rjtanner 750a34df55 Update to Port Joseph General Store (port_joseph/town/shops/generalstore) in Port Joseph to use updated random item shop item tile. Requires archetype update r19604 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19615 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-28 05:18:47 +00:00
akirschbaum dd472884c9 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18817 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 13:26:30 +00:00
akirschbaum 5e430c833f Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18703 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 11:08:11 +00:00
rjtanner e0848cfa9b New Map, Port Joseph Imperial Post Office (port_joseph/town/shops/IPO_portjoseph) that includes message sending and receiving. Updated world map (world/world_101_114) to include the IPO.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18411 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-08-21 06:06:57 +00:00
ryo_saeba 0b9672d742 Quest: Moogly Bill's treasure.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18227 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-15 21:41:25 +00:00
rjtanner dc4615bbc5 Moved Port Joseph General Store map in to /port_joseph/town/shops/ directory. Updated world map (world/world_101_114) due to file path changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18154 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-23 07:09:57 +00:00
rjtanner fc365b54cc Update entrance x,y coordinates to Gren's House (port_joseph/town/house) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18044 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-03 04:18:05 +00:00
rjtanner 944ccb8537 Update entrance x,y coordinates to Tomasso's House (port_joseph/town/tomassos_house) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18043 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-03 04:14:27 +00:00
rjtanner 8f65cd68f7 Update entrance x,y coordinates to Portia's House (port_joseph/town/portia) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18042 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-02 05:35:04 +00:00
rjtanner 91d3f0ca83 Spelling correction (plantlife -> plant life) to message text in Moogly Bill's Tomb (port_joseph/pirates/mbgrave2) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17576 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-18 05:22:31 +00:00
rjtanner 84adb61537 Spelling correction (briney -> briny) to message text in Moogly Bill's Tomb (port_joseph/pirates/mbgrave2) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17575 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-18 05:21:21 +00:00
rjtanner 0f16452053 Remvoed forced line breaks and word spacing corrections in message text to Underground Tavern (port_joseph/town/underground_tavern) in Port Joseph.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17200 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-22 05:46:27 +00:00