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eracc 01a6bfd699 Remove extra space in some monster names. Fix all walls to look consistent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5830 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-20 20:59:26 +00:00
Info some minor fixes to land.c that I needed to run it for pupland 2006-08-13 18:47:56 +00:00
azumauindo Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting. 2007-03-02 01:01:43 +00:00
brest Remove extra space in some monster names. Fix all walls to look consistent. 2007-03-20 20:59:26 +00:00
darcap Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting. 2007-02-28 02:57:36 +00:00
dragonisland Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
dungeons Reduced the level of banish to not instantly kill devourers. 2007-03-18 19:17:17 +00:00
editor Fix typo. (#1566639) 2006-09-28 07:27:37 +00:00
euthville Cosmetic update in how the fence (swall) merges with nearby walls - essentially the small gap is removed 2007-03-17 07:22:14 +00:00
inn_and_outpost Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
lake_country Cosmetic updates to Sam's House - updated wall sections so the appear nicer next to doorways. Replaced Sam's ability_coldspell with icestorm. Other changes are due to map editor reformatting. 2007-03-02 04:27:45 +00:00
marksel Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
mlab Merge in, hopefully the last, of the missing maps for this region. Correct map paths for other maps. 2007-03-13 00:46:07 +00:00
navar_city Goofed in the placement of the generators. Fixed. 2007-03-08 21:50:01 +00:00
planes Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
port_joseph Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
pup_land Update the Lone Town bank with a slightly more bank-like look and new jade and 2007-03-19 23:39:55 +00:00
python Windows requires binary mode to work correctly (newline issues). 2007-02-24 11:08:57 +00:00
quests Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting. 2007-02-28 02:57:36 +00:00
santo_dominion Removed no longer used features on the torches. 2007-03-03 01:37:51 +00:00
scorn Cosmetic and monster aggressiveness changes to Mostrai random. 2007-03-15 19:42:59 +00:00
sisters Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
start Update the Nexus to block access to Navar without knowing some information. To 2007-03-08 23:13:04 +00:00
styles Cosmetic and monster aggressiveness changes to Mostrai random. 2007-03-15 19:42:59 +00:00
teamarena Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
templates Made the Jeweler and Thaumaturgy areas a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed workbenches or desks if they should appear during normal player use. Also made the decoration items sitting on tables for each map no_pickup. 2007-03-20 05:01:33 +00:00
test More Python tests. 2007-03-18 00:08:45 +00:00
under_world Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
unlinked Moving new unlinked map to appropriate location 2007-03-06 23:44:20 +00:00
whalingoutpost Cosmetic change as to how 'swall' sections merged with adjacent wall sections 2007-03-02 02:59:15 +00:00
wolfsburg Map update to remove 0 destination coordinates warnings from server log files 2007-03-02 02:56:06 +00:00
world Fix the spot where guild portals send one near brest. Now contains a 2007-03-15 23:30:42 +00:00
.emergency scorn/scorn: Removed, city is world map - keeping that one around will 2002-06-15 07:51:10 +00:00
COPYING add license to maps directory. 2006-06-29 06:24:07 +00:00
ChangeLog ChangeLog updates 2007-03-16 06:07:12 +00:00
HallOfDMs Minor change to a couple of the tiles. 2007-01-02 06:58:46 +00:00
HallOfSelection Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead. This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-02-2007 2007-02-03 05:38:04 +00:00
regions Regions file moved to map tree. 2006-08-10 02:35:32 +00:00