maps/navar_city/misc
rjtanner 31db2e7ce5 Remove line breaks in NPC dialog to Eddie's Store by the Wall in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14474 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-20 03:59:21 +00:00
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IPO_navar Run MapNormalizer editor script on all map files. 2009-07-12 14:47:05 +00:00
aliscave Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer 2008-12-13 08:57:45 +00:00
aliswell Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer 2008-12-13 08:57:45 +00:00
bowyer Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
buildshop Cosmetic overhall to Ye Ol' Home Depote in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. 2011-05-04 04:35:31 +00:00
city1armour Major cosmetic overhall to Olaf's Armour Emporium in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. 2011-05-03 05:20:06 +00:00
city1bank Merge lines. 2010-08-08 15:43:55 +00:00
city1gen Remove line breaks in NPC dialog to Eddie's Store by the Wall in Navar. 2011-05-20 03:59:21 +00:00
city1magic Major cosmetic update to Wizzo's Magic Shop in Navar. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. 2011-05-06 05:25:03 +00:00
city1mermaid Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
city1smith Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
city1weapon Spelling correction, Red's Weapons Bazaar (not Bazzar) in Navar. 2011-04-29 05:42:23 +00:00
dragon_guild Remove 'rod' shopitems specifications; these have been merged into 'horn'. 2009-06-17 09:05:54 +00:00
jeweler Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
kitchen Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
library Fix walls. 2011-05-07 14:34:28 +00:00
market1 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
market2 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
midane Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add navar as the region where necessary 2008-09-21 04:12:05 +00:00
navarwiz Remove redundant attributes. 2009-11-07 15:07:19 +00:00
tannery Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
thamshop Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
theater (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-22 00:56:46 +00:00
theater2 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-22 00:56:46 +00:00
theater3 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-22 00:56:46 +00:00
theater4 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-22 00:56:46 +00:00
theaterb1 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-22 00:56:46 +00:00
theaterb2 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-22 00:56:46 +00:00
theaterb3 Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer 2008-12-13 08:57:45 +00:00
theaterb4 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-22 00:56:46 +00:00