.. |
world_100_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_100_101
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_100_102
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_100_103
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_100_104
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_100_105
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_100_106
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_100_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_108
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_100_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_113
|
- More terra-forming around Port Joseph to smooth out the water depth
|
2010-06-03 02:16:06 +00:00 |
world_100_114
|
- Open up a bit more sea to the port of Scorn ships.
|
2010-05-30 06:36:08 +00:00 |
world_100_115
|
- Open up a bit more sea to the port of Scorn ships.
|
2010-05-30 06:36:08 +00:00 |
world_100_116
|
- More terra-forming around Port Joseph to smooth out the water depth
|
2010-06-03 02:16:06 +00:00 |
world_100_117
|
Fix syntax error.
|
2010-06-13 06:09:10 +00:00 |
world_100_118
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_100_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_120
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_100_121
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_100_122
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_100_123
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_100_124
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_100_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_100_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_100_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_101_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_101_101
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_101_102
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_101_103
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_101_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_105
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_101_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_114
|
Remove extra ground (grass) tile
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2011-04-19 04:33:16 +00:00 |
world_101_115
|
- More terra-forming around Port Joseph to smooth out the water depth
|
2010-06-03 02:16:06 +00:00 |
world_101_116
|
- Open up a bit more sea to the port of Scorn ships.
|
2010-05-30 06:36:08 +00:00 |
world_101_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_121
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_101_122
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_101_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_124
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_101_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_126
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_101_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_101_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_101_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_102_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_102_101
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_102_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_102_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_108
|
Changes to Lord of Rings store in Santo Dominion. Floor plan somewhat resembles building layout. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-04-18 00:16:01 +00:00 |
world_102_109
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_102_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_114
|
- More terra-forming around Port Joseph to smooth out the water depth
|
2010-06-03 02:16:06 +00:00 |
world_102_115
|
Fix syntax error.
|
2010-06-13 06:19:10 +00:00 |
world_102_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_121
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_102_122
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_102_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_127
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Changed the route of the ships between Scorn, Stoneville and Santo Dominion
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2008-08-01 15:21:45 +00:00 |
world_102_128
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_102_129
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_103_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_103_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_103_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_109
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_103_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_103_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_114
|
- Open up a bit more sea to the port of Scorn ships.
|
2010-05-30 06:36:08 +00:00 |
world_103_115
|
Apply scorncounty region to some of the maps surrounding Scorn
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2008-10-31 01:16:59 +00:00 |
world_103_116
|
Apply scorncounty region to some of the maps surrounding Scorn
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2008-10-31 01:16:59 +00:00 |
world_103_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_126
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undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_127
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- Remove duplicate grass tiles from trees and tower.
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2009-08-03 03:41:19 +00:00 |
world_103_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_129
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_104_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_104_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_104_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_106
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_104_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_109
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_104_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_111
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_104_112
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_104_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_114
|
- Adjust Scorn harbor shipping lanes. This is an incremental expansion of
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2010-05-29 22:44:24 +00:00 |
world_104_115
|
Cosmetic changes to Mosley's Magic Books in Scorn. Door or entrance now opens when a player approaches. Shop item layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-04-16 21:45:07 +00:00 |
world_104_116
|
Make exits coherent.
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2010-05-13 21:43:29 +00:00 |
world_104_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_129
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_100
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Add more shallow_sea around the shoreline
|
2008-12-18 07:03:37 +00:00 |
world_105_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_105_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_105_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_109
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_105_110
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_105_111
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_105_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_113
|
Major cosmetic overhaul to the Magic Shop in Euthville. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-04-16 04:20:11 +00:00 |
world_105_114
|
Apply scorncounty region to some of the maps surrounding Scorn
|
2008-10-31 01:16:59 +00:00 |
world_105_115
|
Major cosmetic overhaul to the House of Power in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-04-07 04:26:41 +00:00 |
world_105_116
|
Cosmetic overhaul to the Scorn General Store. Expanded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-04-14 04:17:20 +00:00 |
world_105_117
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Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_105_118
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Add Events to trigger updates to the royalty quests on entering the appropriate caves
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2010-05-13 16:59:56 +00:00 |
world_105_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_120
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_105_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_127
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_105_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_129
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_106_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:03:37 +00:00 |
world_106_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_106_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_106_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_109
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_106_110
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_106_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_115
|
Add Events to trigger updates to the royalty quests on entering the appropriate caves
|
2010-05-13 16:59:56 +00:00 |
world_106_116
|
Apply scorncounty region to some of the maps surrounding Scorn
|
2008-10-31 01:16:59 +00:00 |
world_106_117
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_106_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_121
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_106_122
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_106_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_128
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_106_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_107_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_107_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_107_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_107_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_105
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_107_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_122
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_107_123
|
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
|
2010-08-24 07:10:01 +00:00 |
world_107_124
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-22 01:47:55 +00:00 |
world_107_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_128
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(Inprogress checkin) Update map names to make them unique and more descriptive
|
2008-10-21 22:39:30 +00:00 |
world_107_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_108_100
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Make very small island all sand (beach)
|
2008-12-18 07:10:51 +00:00 |
world_108_101
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_108_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_108_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_104
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_108_105
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_108_106
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_108_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_108_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_108_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_123
|
Added walls to the dungeon map, updated exit & entrance coordinates due to the map size changing
|
2008-11-28 01:45:33 +00:00 |
world_108_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_108_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_109_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_109_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_109_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_109_103
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_109_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_109_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_109_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_115
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_109_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_126
|
Major cosmetic overhaul to Oldie Moldie's Jewelry in Lake Country. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-04-23 23:31:56 +00:00 |
world_109_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_129
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_110_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_110_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_110_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_110_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_109
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_110_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_110_112
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_110_113
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_110_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_117
|
Run MapNormalizer editor script on all map files.
|
2009-07-12 14:47:05 +00:00 |
world_110_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_129
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_111_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_111_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_111_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_111_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_113
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_111_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_116
|
Rename Hermes' Inn to make it easier to refer to in directions
|
2010-05-13 16:58:18 +00:00 |
world_111_117
|
Add Events to trigger updates to the royalty quests on entering the appropriate caves
|
2010-05-13 16:59:56 +00:00 |
world_111_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_122
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_111_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_129
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_100
|
Remove some stray land tiles from the top (middle) of the sea
|
2008-12-19 07:24:28 +00:00 |
world_112_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_112_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_112_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_111
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_112_112
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_112_113
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_112_114
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_112_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_129
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:11:08 +00:00 |
world_113_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_113_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_113_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_113_112
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_113_113
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_113_114
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_113_115
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_113_116
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_113_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_122
|
Fix region.
|
2010-07-18 07:14:53 +00:00 |
world_113_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_114_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:11:08 +00:00 |
world_114_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_114_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_114_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_114_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_114_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_129
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_115_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_115_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_115_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_108
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_115_109
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_115_110
|
Apply regions to relevant world maps
|
2008-10-31 01:01:59 +00:00 |
world_115_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_115
|
Apply regions to relevant world maps
|
2008-10-31 01:01:59 +00:00 |
world_115_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_118
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_115_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_122
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_115_123
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_115_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_115_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_129
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_116_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_116_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_116_102
|
Major cosmetic update to Darcap General Store. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-05-13 06:10:35 +00:00 |
world_116_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_104
|
Major cosmetic update to Guild of Sages in Darcap mountain village. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-05-19 05:05:55 +00:00 |
world_116_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_106
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_116_107
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_116_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_127
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_116_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_116_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_117_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:11:08 +00:00 |
world_117_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_117_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_117_103
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_107
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_108
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_109
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_112
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_125
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_127
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_117_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_118_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_118_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_118_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_118_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_108
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_118_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_111
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_118_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_114
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_118_115
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_118_116
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_118_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_129
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_119_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_119_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_119_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_119_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_119_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_116
|
Apply regions to relevant world maps
|
2008-10-31 01:01:59 +00:00 |
world_119_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_119_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_120_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_120_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_120_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_120_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_109
|
Major cosmetic overhaul to Sages Tower in Marksel. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-04-24 04:17:41 +00:00 |
world_120_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_112
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_120_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_118
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_120_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_127
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_120_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_120_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_121_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_121_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_121_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_121_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_116
|
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
|
2008-11-21 01:40:13 +00:00 |
world_121_117
|
Uppercase first letter.
|
2010-08-01 09:02:17 +00:00 |
world_121_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_120
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_121_121
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_121_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_126
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_121_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_121_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_122_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_122_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_122_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_122_103
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_122_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_122_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_115
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_122_116
|
Run MapNormalizer editor script on all map files.
|
2009-07-12 14:47:05 +00:00 |
world_122_117
|
Major cosmetic update to Wizzo's Magic Shop in Navar. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-05-06 05:25:03 +00:00 |
world_122_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_123_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_123_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_123_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_123_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_115
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_123_116
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_123_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_119
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_123_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_123
|
Redesign of fisherhouses to make them individual maps
|
2008-11-24 05:39:32 +00:00 |
world_123_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_123_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_123_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_124_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_124_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_124_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_124_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_116
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_124_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_119
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_124_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_124
|
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
|
2008-11-21 01:40:13 +00:00 |
world_124_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_124_128
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_124_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_125_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_125_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_125_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_125_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_108
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_125_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_117
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_125_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_121
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_125_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_124
|
Add Events to trigger updates to the royalty quests on entering the appropriate caves
|
2010-05-13 16:59:56 +00:00 |
world_125_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_125_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_125_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_125_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_126_100
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_126_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_126_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_126_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_114
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_126_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_117
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_126_118
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_126_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_124
|
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
|
2008-11-21 01:40:13 +00:00 |
world_126_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_126_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_126_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_126_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_127_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_127_101
|
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
|
2010-08-24 07:10:01 +00:00 |
world_127_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_127_103
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_127_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_108
|
Add Events to trigger updates to the royalty quests on entering the appropriate caves
|
2010-05-13 16:59:56 +00:00 |
world_127_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_127_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_118
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_127_119
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_127_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_122
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_127_123
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_127_124
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_127_125
|
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
|
2008-11-21 01:40:13 +00:00 |
world_127_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_127_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_127_128
|
Convert absolute map tiling paths to relative paths.
|
2005-12-11 10:01:28 +00:00 |
world_127_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_128_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_128_101
|
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
|
2010-08-24 07:10:01 +00:00 |
world_128_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_128_103
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_104
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_105
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_106
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_108
|
Match building names to the map name they link to
|
2008-10-03 01:32:22 +00:00 |
world_128_109
|
Update (world) map entrance name to match map name, Acme Homebuilding Inc. is now Acme Building Supply of Wolfsburg.
|
2011-05-24 05:40:05 +00:00 |
world_128_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_115
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_128_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_118
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_119
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_122
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_128_123
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_128_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_125
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_128_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_128_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_128_128
|
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
|
2008-11-21 01:40:13 +00:00 |
world_128_129
|
Apply regions to relevant world maps
|
2008-10-31 01:01:59 +00:00 |
world_129_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_129_101
|
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
|
2010-08-24 07:10:01 +00:00 |
world_129_102
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_103
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_104
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_105
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_106
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_107
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_108
|
Added the first part of the Heimser Brothers Quest.
|
2008-01-12 00:49:29 +00:00 |
world_129_109
|
Adapt exit coordinates to server r12199.
|
2009-10-22 23:06:07 +00:00 |
world_129_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_111
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_112
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_129_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_129_115
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_116
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_129_118
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_119
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_129_120
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_121
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_129_123
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_129_124
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_129_125
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_129_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_129_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_129_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |