maps/scorn
kbulgrien 8fa77454ef - Re-orient the armourshop to have the door inside the building match the
location on the world map by rotating the map 180 degrees and fixing up
  walls and fences.  To keep the door style the same, the door was moved
  over by one.  To make the player exit on the world tile that has the
  door on it, the target coordinate was also adjusted.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11980 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-23 03:50:05 +00:00
..
anthony Moved /scorn/anthony/prison.1 to /scorn/misc/prison.1, updated map paths to use prison.1 where necessary 2008-12-16 07:21:02 +00:00
apartment Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-28 06:59:26 +00:00
cannery Insert floor tiles underneath the exits 2008-12-21 06:57:25 +00:00
crow/train Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 02:42:51 +00:00
dtabb Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 02:42:51 +00:00
guilds Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 02:42:51 +00:00
houses Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range. 2009-06-08 22:26:59 +00:00
kar - Add a few more legitimate replies to the key question to avoid reset of the 2009-05-03 22:50:54 +00:00
magara Replace and phase out the (old) oakdoor graphic with something different 2008-12-01 06:00:40 +00:00
mansion Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range. 2009-06-08 22:26:59 +00:00
misc Replace the very dangerous for new players (and multiplying) centipede with a Gnoll Champion in Beginners2 (/scorn/misc/beginners2) 2009-02-11 06:02:44 +00:00
oldcity Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer 2008-12-13 08:57:45 +00:00
peterm Map header update: Adjust map level difficulty to something slightly more realistic 2008-09-29 01:24:52 +00:00
shops - Re-orient the armourshop to have the door inside the building match the 2009-06-23 03:50:05 +00:00
taverns Replace rocks with a wooden table (longtable) for the booze to sit on in the bar 2008-12-21 06:55:33 +00:00
temples Removed duplicate passes (set the qty to 1) for theservant_ found in /scorn/temples/ruggilli2 2009-02-11 20:54:20 +00:00
towers (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 02:06:25 +00:00
README Update scorn maps with changes that have been made in the main map 2002-05-20 03:46:07 +00:00

README

Scorn is located on world maps _104_115 and _105_115.  Some touchup of the
terrain immediately surrounding the city has been touched up some.