location on the world map by rotating the map 180 degrees and fixing up walls and fences. To keep the door style the same, the door was moved over by one. To make the player exit on the world tile that has the door on it, the target coordinate was also adjusted. git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11980 282e977c-c81d-0410-88c4-b93c2d0d6712 |
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.. | ||
BasicSpells | ||
IPO_scorn | ||
alclass | ||
armourshop | ||
bank | ||
bowshop | ||
buildshop | ||
coffeeshop | ||
foodshop | ||
gemshop | ||
generalshop | ||
light_shop | ||
magicshop | ||
oleds_cafe | ||
potionshop | ||
scorn.sale1 | ||
scorn.sale2 | ||
weaponshop |