maps/python
aaron_baugher 2c48a84283 New package arch and image for IPO
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5476 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:56:14 +00:00
..
IPO New package arch and image for IPO 2007-02-11 03:56:14 +00:00
casino Minor cleanup of slot code. Seperated payout values from logic. Still need to clean code up further and eliminate duplicated code. 2006-09-16 04:07:07 +00:00
events
gods changing the altar of Valkyrie to use flesh exp if available 2006-09-09 16:59:07 +00:00
guilds
items Add Rhyzian amulet quest. 2006-10-06 18:40:46 +00:00
misc
.cvsignore Needed to avoid polluting 2006-07-31 22:14:43 +00:00
CFBank.py
CFBoard.py
CFCampfire.py Talking fireplace scripts. 2006-08-21 21:48:14 +00:00
CFDataFile.py
CFGamble.py
CFGuilds.py
CFItemBroker.py
CFLog.py Patch #1550744 (Python scripts should not hardcode timezones) courtesy Mark Kidder 2006-09-02 14:26:26 +00:00
CFMail.py
CFWorld.py Spelling correction in comment in CFWorld.py 2006-10-06 18:44:09 +00:00
README

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3