..
world_100_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_100_101
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_100_102
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_100_103
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_100_104
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_100_105
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_100_106
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_100_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_100_108
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_100_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_100_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_100_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_100_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_100_113
- More terra-forming around Port Joseph to smooth out the water depth
2010-06-03 02:16:06 +00:00
world_100_114
Adapt to renamed archetype names.
2011-11-05 22:37:30 +00:00
world_100_115
- Open up a bit more sea to the port of Scorn ships.
2010-05-30 06:36:08 +00:00
world_100_116
Removed forced line breaks in message text to world maps (world_106_122, world_100_116). No functional changes.
2013-10-03 22:02:51 +00:00
world_100_117
Fix syntax error.
2010-06-13 06:09:10 +00:00
world_100_118
Changes due to map editor reformatting.
2007-09-09 04:08:40 +00:00
world_100_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_100_120
Changes due to map editor reformatting.
2007-09-09 04:08:40 +00:00
world_100_121
Changes due to map editor reformatting.
2007-09-09 04:08:40 +00:00
world_100_122
Changes due to map editor reformatting.
2007-09-09 04:08:40 +00:00
world_100_123
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_100_124
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_100_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_100_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_100_127
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_100_128
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_100_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_101_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_101_101
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_101_102
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_101_103
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_101_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_105
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_101_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_114
New Map, Port Joseph Imperial Post Office (port_joseph/town/shops/IPO_portjoseph) that includes message sending and receiving. Updated world map (world/world_101_114) to include the IPO.
2012-08-21 06:06:57 +00:00
world_101_115
- More terra-forming around Port Joseph to smooth out the water depth
2010-06-03 02:16:06 +00:00
world_101_116
- Open up a bit more sea to the port of Scorn ships.
2010-05-30 06:36:08 +00:00
world_101_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_121
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_101_122
Changes due to map editor reformatting.
2007-09-09 04:08:40 +00:00
world_101_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_124
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_101_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_101_126
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_101_127
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_101_128
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_101_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_102_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_102_101
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_102_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_102_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_108
Patch #339 : Add ship from Santo Dominion and link to world map
2013-07-07 15:03:55 +00:00
world_102_109
- This is essentially a revert/replacement of 13380. After checking the world
2010-06-09 05:25:55 +00:00
world_102_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_114
- More terra-forming around Port Joseph to smooth out the water depth
2010-06-03 02:16:06 +00:00
world_102_115
Use the correct event to advance the quest state.
2012-03-25 20:16:24 +00:00
world_102_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_121
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_102_122
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_102_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_102_127
Add Stoneville ticket office.
2013-07-14 23:33:39 +00:00
world_102_128
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_102_129
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_103_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_103_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_103_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_109
- This is essentially a revert/replacement of 13380. After checking the world
2010-06-09 05:25:55 +00:00
world_103_110
Adapt to renamed archetype names.
2011-11-05 22:37:30 +00:00
world_103_111
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_103_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_114
- Open up a bit more sea to the port of Scorn ships.
2010-05-30 06:36:08 +00:00
world_103_115
Apply scorncounty region to some of the maps surrounding Scorn
2008-10-31 01:16:59 +00:00
world_103_116
Apply scorncounty region to some of the maps surrounding Scorn
2008-10-31 01:16:59 +00:00
world_103_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_127
Updates to key sale house and related places.
2013-07-15 03:09:41 +00:00
world_103_128
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_103_129
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_104_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_104_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_104_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_106
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_104_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_109
- This is essentially a revert/replacement of 13380. After checking the world
2010-06-09 05:25:55 +00:00
world_104_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_111
- This is essentially a revert/replacement of 13380. After checking the world
2010-06-09 05:25:55 +00:00
world_104_112
- This is essentially a revert/replacement of 13380. After checking the world
2010-06-09 05:25:55 +00:00
world_104_113
Dummy quest for the fortress of Barad-Dur.
2012-03-25 18:50:10 +00:00
world_104_114
Add more hints to help find Greenway.
2014-04-20 04:08:59 +00:00
world_104_115
Shrink boundaries of Scorn's south city wall.
2014-06-06 01:33:59 +00:00
world_104_116
Shrink boundaries of Scorn's south city wall.
2014-06-06 01:33:59 +00:00
world_104_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_128
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_104_129
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_100
Add more shallow_sea around the shoreline
2008-12-18 07:03:37 +00:00
world_105_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_105_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_105_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_109
- This is essentially a revert/replacement of 13380. After checking the world
2010-06-09 05:25:55 +00:00
world_105_110
- This is essentially a revert/replacement of 13380. After checking the world
2010-06-09 05:25:55 +00:00
world_105_111
- This is essentially a revert/replacement of 13380. After checking the world
2010-06-09 05:25:55 +00:00
world_105_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_113
Put Valriel church and quest in separate folder.
2013-08-03 00:29:34 +00:00
world_105_114
Apply scorncounty region to some of the maps surrounding Scorn
2008-10-31 01:16:59 +00:00
world_105_115
Shrink boundaries of Scorn's south city wall.
2014-06-06 01:33:59 +00:00
world_105_116
Shrink boundaries of Scorn's south city wall.
2014-06-06 01:33:59 +00:00
world_105_117
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_105_118
Replace handler with specific one. Requires arch revision 15303.
2011-10-29 10:56:21 +00:00
world_105_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_120
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_105_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_127
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_105_128
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_105_129
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_106_100
Add more shallow_sea around the shoreline
2008-12-18 07:03:37 +00:00
world_106_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_106_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_106_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_109
- This is essentially a revert/replacement of 13380. After checking the world
2010-06-09 05:25:55 +00:00
world_106_110
- This is essentially a revert/replacement of 13380. After checking the world
2010-06-09 05:25:55 +00:00
world_106_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_115
Replace handler with specific one. Requires arch revision 15303.
2011-10-29 10:56:21 +00:00
world_106_116
Apply scorncounty region to some of the maps surrounding Scorn
2008-10-31 01:16:59 +00:00
world_106_117
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_106_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_121
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_106_122
Grammar correction (distant -> distance) in message text to world map, world_106_122. No functional changes.
2013-10-03 22:05:11 +00:00
world_106_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_106_128
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_106_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_107_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_107_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_107_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_107_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_105
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_107_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_122
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_107_123
Correct capitalization for street lamps.
2013-08-11 13:23:49 +00:00
world_107_124
(Inprogress checkin) Update map names to make them unique and more descriptive
2008-10-22 01:47:55 +00:00
world_107_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_107_128
(Inprogress checkin) Update map names to make them unique and more descriptive
2008-10-21 22:39:30 +00:00
world_107_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_108_100
Make very small island all sand (beach)
2008-12-18 07:10:51 +00:00
world_108_101
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_108_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_108_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_104
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_108_105
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_108_106
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_108_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_110
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_108_111
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_108_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_123
Added walls to the dungeon map, updated exit & entrance coordinates due to the map size changing
2008-11-28 01:45:33 +00:00
world_108_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_108_128
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_108_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_109_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_109_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_109_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_109_103
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_109_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_110
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_109_111
Adapt to renamed archetype names.
2011-11-05 22:37:30 +00:00
world_109_112
Adapt to renamed archetype names.
2011-11-05 22:37:30 +00:00
world_109_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_115
Adapt to renamed archetype names.
2011-11-05 22:37:30 +00:00
world_109_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_125
Removed forced line breaks in message text to world map (world/world_109_125). No functional changes.
2013-09-28 16:35:19 +00:00
world_109_126
Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Update building names (Sentrio's House, Galmorus' Hut) to match the maps they link to in Lake Country (world/world_109_126).
2013-03-29 21:34:24 +00:00
world_109_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_128
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_109_129
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_110_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_110_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_110_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_110_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_109
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_110_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_111
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_110_112
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_110_113
Adapt to renamed archetype names.
2011-11-05 22:37:30 +00:00
world_110_114
Adapt to renamed archetype names.
2011-11-05 22:37:30 +00:00
world_110_115
Adapt to renamed archetype names.
2011-11-05 22:37:30 +00:00
world_110_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_117
Run MapNormalizer editor script on all map files.
2009-07-12 14:47:05 +00:00
world_110_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_128
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_110_129
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_111_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_111_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_111_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_111_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_113
Adapt to renamed archetype names.
2011-11-05 22:37:30 +00:00
world_111_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_116
Patch# 348707, Dark Cave map set and world map changes for the new maps. Giant Leader and Giant Chief archetypes checked in with archetype r13382. Patch courtesy of Jesse F. Hughes.
2012-12-01 02:35:52 +00:00
world_111_117
Fix invalid object attributes.
2014-03-30 14:25:34 +00:00
world_111_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_122
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_111_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_128
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_111_129
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_100
Remove some stray land tiles from the top (middle) of the sea
2008-12-19 07:24:28 +00:00
world_112_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_112_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_112_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_111
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_112_112
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_112_113
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_112_114
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_112_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_116
Patch# 348707, Dark Cave map set and world map changes for the new maps. Giant Leader and Giant Chief archetypes checked in with archetype r13382. Patch courtesy of Jesse F. Hughes.
2012-12-01 02:35:52 +00:00
world_112_117
Patch# 348707, Dark Cave map set and world map changes for the new maps. Giant Leader and Giant Chief archetypes checked in with archetype r13382. Patch courtesy of Jesse F. Hughes.
2012-12-01 02:35:52 +00:00
world_112_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_128
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_112_129
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_100
Add more shallow_sea around the shoreline
2008-12-18 07:11:08 +00:00
world_113_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_113_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_113_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_111
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_113_112
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_113_113
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_113_114
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_113_115
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_113_116
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_113_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_122
Fix region.
2010-07-18 07:14:53 +00:00
world_113_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_128
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_113_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_114_100
Add more shallow_sea around the shoreline
2008-12-18 07:11:08 +00:00
world_114_101
Terrain fixes near world_115_100 (patch #292 ).
2013-07-22 02:18:52 +00:00
world_114_102
Small quest: Temple of Justice, in Darcap.
2012-01-01 13:19:55 +00:00
world_114_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_110
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_114_111
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_114_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_128
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_114_129
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_100
Terrain fixes near world_115_100 (patch #292 ).
2013-07-22 02:18:52 +00:00
world_115_101
Terrain fixes near world_115_100 (patch #292 ).
2013-07-22 02:18:52 +00:00
world_115_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_115_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_108
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_115_109
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_115_110
Apply regions to relevant world maps
2008-10-31 01:01:59 +00:00
world_115_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_115
Apply regions to relevant world maps
2008-10-31 01:01:59 +00:00
world_115_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_117
Spelling correction (philospoher -> philosopher) in world map (world/world_115_117).
2012-03-16 04:21:22 +00:00
world_115_118
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_115_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_122
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_115_123
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_115_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_126
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_115_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_128
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_115_129
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_116_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_116_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_116_102
Make the chicken outside the pet shop appear, since the message it provides acknowledges the chicken.
2013-11-21 13:44:03 +00:00
world_116_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_104
Major cosmetic update to Guild of Sages in Darcap mountain village. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
2011-05-19 05:05:55 +00:00
world_116_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_106
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_116_107
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_116_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_116_127
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_116_128
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_116_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_117_100
Add more shallow_sea around the shoreline
2008-12-18 07:11:08 +00:00
world_117_101
Start the quest if not started.
2012-05-27 15:09:16 +00:00
world_117_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_117_103
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_117_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_107
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_117_108
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_117_109
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_117_110
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_117_111
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_117_112
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_117_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_125
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_117_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_117_127
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_117_128
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_117_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_118_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_118_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_118_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_118_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_108
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_118_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_111
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_118_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_114
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_118_115
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_118_116
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_118_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_128
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_118_129
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_119_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_119_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_119_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_119_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_111
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_119_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_116
Quest: ruins of Narcopin.
2012-03-18 12:34:52 +00:00
world_119_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_119
Do not tile Troll Canyon entrance.
2013-07-26 07:50:53 +00:00
world_119_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_126
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_119_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_128
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_119_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_120_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_120_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_120_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_120_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_109
Fix stairs and other minor issues.
2013-07-28 04:53:12 +00:00
world_120_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_112
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_120_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_118
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_120_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_120_127
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_120_128
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_120_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_121_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_121_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_121_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_121_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_116
Fix broken map path in Navar City world map (world/world_121_116) to the Colosseum.
2013-11-21 07:03:05 +00:00
world_121_117
Cosmetic changes to temples in Navar.
2013-08-18 21:12:19 +00:00
world_121_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_120
Changes due to map editor reformatting.
2007-09-09 04:08:40 +00:00
world_121_121
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_121_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_126
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_121_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_121_128
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_121_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_122_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_122_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_122_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_122_103
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_122_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_110
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_122_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_115
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_122_116
Cosmetic changes to Navar City.
2013-08-18 21:12:07 +00:00
world_122_117
Cosmetic changes to temples in Navar.
2013-08-18 21:12:19 +00:00
world_122_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_127
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_128
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_122_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_123_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_123_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_123_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_123_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_115
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_123_116
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_123_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_119
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_123_120
New small quest, to inform of Grukk's tower.
2012-01-01 15:03:29 +00:00
world_123_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_123
Unwrap text to let the client do it instead.
2013-07-22 13:06:59 +00:00
world_123_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_123_127
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_123_128
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_123_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_124_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_124_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_124_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_124_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_116
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_124_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_119
Fix broken trap.
2011-06-26 19:45:28 +00:00
world_124_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_124
Unwrap text to let the client do it instead.
2013-07-22 13:06:59 +00:00
world_124_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_126
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_124_127
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_124_128
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_124_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_125_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_125_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_125_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_125_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_108
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_125_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_117
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_125_118
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_121
Changes due to map editor reformatting.
2007-09-09 04:08:40 +00:00
world_125_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_124
Replace handler with specific one. Requires arch revision 15303.
2011-10-29 10:56:21 +00:00
world_125_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_125_126
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_125_127
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_125_128
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_125_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_126_100
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_126_101
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:32:22 +00:00
world_126_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_126_103
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_108
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_111
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_114
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_126_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_117
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_126_118
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_126_119
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_123
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_124
Unwrap text to let the client do it instead.
2013-07-22 13:06:59 +00:00
world_126_125
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_126_126
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_126_127
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_126_128
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_126_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_127_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_127_101
New Map, Ranbounagisatoshi Imperial Post Office (azumauindo/ranbounagisatoshi/shops/IPO_ranbounagisatoshi) with the usual features of message sending and receiving mail. Updated world map (world/world_127_101) to include the IPO.
2012-08-28 06:15:28 +00:00
world_127_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_127_103
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_127_104
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_127_105
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_127_106
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_127_107
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_127_108
Use black archway for the final exit.
2012-11-18 15:58:46 +00:00
world_127_109
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_127_110
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_127_111
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_127_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_127_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_127_114
Quest: fortress of Ang.
2012-04-09 08:13:26 +00:00
world_127_115
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_127_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_127_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_127_118
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_127_119
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_127_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_127_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_127_122
Changes due to map editor reformatting.
2007-09-09 04:08:40 +00:00
world_127_123
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_127_124
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_127_125
Unwrap text to let the client do it instead.
2013-07-22 13:06:59 +00:00
world_127_126
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_127_127
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_127_128
Convert absolute map tiling paths to relative paths.
2005-12-11 10:01:28 +00:00
world_127_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_128_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_128_101
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
2010-08-24 07:10:01 +00:00
world_128_102
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
2008-12-17 06:57:22 +00:00
world_128_103
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_128_104
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_128_105
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_128_106
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_128_107
Quest: The Treasure Island.
2012-07-15 13:11:11 +00:00
world_128_108
Match building names to the map name they link to
2008-10-03 01:32:22 +00:00
world_128_109
Update Damned Heretics guild to use the new guild and guild storage graphics on the world map (world/world_128_109). Cosmetic change only, no functional changes. Requires archetype update r18435 or newer.
2012-09-11 05:00:00 +00:00
world_128_110
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_128_111
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_128_112
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_128_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_128_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_128_115
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_128_116
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_128_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_128_118
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_128_119
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_128_120
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_128_121
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_128_122
Changes due to map editor reformatting.
2007-09-09 04:08:40 +00:00
world_128_123
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_128_124
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_128_125
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_128_126
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_128_127
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_128_128
Unwrap text to let the client do it instead.
2013-07-22 13:06:59 +00:00
world_128_129
Apply regions to relevant world maps
2008-10-31 01:01:59 +00:00
world_129_100
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
2008-12-18 03:24:53 +00:00
world_129_101
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
2010-08-24 07:10:01 +00:00
world_129_102
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_129_103
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_129_104
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_129_105
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_129_106
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_129_107
Quest: The Treasure Island.
2012-07-15 13:11:11 +00:00
world_129_108
Cosmetic redesign to Hut (wolfsburg/volcano/huts/hut-10) in Wolfsburg. World map (world/world_129_108) updated for map entrance/exit changes.
2013-02-13 07:58:39 +00:00
world_129_109
Quest: The Treasure Island.
2012-07-15 13:11:11 +00:00
world_129_110
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_129_111
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_129_112
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_129_113
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_129_114
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_129_115
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_129_116
Changes due to map editor reformatting.
2007-09-09 01:39:21 +00:00
world_129_117
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_129_118
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_129_119
Changes due to map editor reformatting.
2007-09-09 04:08:40 +00:00
world_129_120
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_129_121
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_129_122
undo woods convertion commit of 2 hours ago
2007-12-27 22:35:43 +00:00
world_129_123
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_129_124
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_129_125
Massive change of grass based tiles to grass + another object above. Better result with smoothing
2007-12-24 19:50:43 +00:00
world_129_126
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_129_127
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_129_128
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00
world_129_129
Changes due to map editor reformatting.
2007-09-09 04:37:45 +00:00