maps/darcap
kbulgrien 53f2b30307 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
..
castle Update spellcasting objects to use inventory objects. 2007-11-04 19:05:10 +00:00
cave Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
darcap Rename dwall3_3 to dwall_3_3 after removing incorrect Object in 2008-01-19 00:56:11 +00:00
forgotten_town Update spellcasting objects to use inventory objects. 2007-11-04 19:05:10 +00:00
lynn Remove unholy_ground from beneath altars now that their (re)consecrate level was set to level 120 2007-11-03 00:16:01 +00:00
pygmy_forest Exit to world map was borked. Fixed in this update. 2008-01-04 23:29:59 +00:00
quest Replace obsolete field slow_move with move_slow/move_slow_penalty. 2007-11-18 23:16:20 +00:00
temple_justice Rename dwall3_3 to dwall_3_3 after removing incorrect Object in 2008-01-19 00:56:11 +00:00
town2 Update spellcasting objects to use inventory objects. 2007-11-04 19:05:10 +00:00
undead Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
README Spelling corrections. 2007-05-12 22:46:19 +00:00
house1 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
village1 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00

README

This directory (darcap) contains what was dtabb in the
maps-small distribution.  I called it darcap to better represent
the main city in the area.

caterham was merged into darcap - there were only a few connected
buildings, and didn't seem like too much sense to make a separate
city just for them.