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battle_arena
Try a new tactic with the "alarm system" on brest/zorn/castle.upper.floor.two
2007-04-06 22:54:19 +00:00
HallOfQuests
Replace "no_pass" with "move_block".
2007-04-05 21:37:01 +00:00
HospitalityRoom
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
HouseofHealing
Replace "no_pass" with "move_block".
2007-04-05 21:37:01 +00:00
PowerHouse
Replace "no_pass" with "move_block".
2007-04-05 21:37:01 +00:00
beginners
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
beginners2
Corrected error with the zombie generator - it was still generating skeletons. I missed updating the 'breed monster' field.
2007-02-20 00:53:16 +00:00
castle
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
castle2
Add explicit 'move_type walk' to all monsters.
2007-03-24 14:31:35 +00:00
church
Replace "no_pass" with "move_block".
2007-04-05 21:37:01 +00:00
cityhall
Replace "no_pass" with "move_block".
2007-04-05 21:37:01 +00:00
devourlower
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
dragon_guild
Replace "no_pass" with "move_block".
2007-04-05 21:37:01 +00:00
drywell
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
gatehouse
Replace "no_pass" with "move_block".
2007-04-05 21:37:01 +00:00
jail
Replace "no_pass" with "move_block".
2007-04-05 21:37:01 +00:00
jail_upper
Replace "no_pass" with "move_block".
2007-04-05 21:37:01 +00:00
kboldtemp1
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
kboldtemp1b1
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
kboldtemp1b2
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
kboldtemp1b3
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
kboldtemp1b4
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
library
Replace "no_pass" with "move_block".
2007-04-05 21:37:01 +00:00
map.esben.2
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
mercenaries
Replace "no_pass" with "move_block".
2007-04-05 21:37:01 +00:00
port_arena
Remove trailing whitespace.
2007-03-24 13:15:00 +00:00
prison
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
puddings.place
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
templedevour
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
templelyth
Yet another try to commit this map. CVS is irritating me ...
2005-05-27 18:26:01 +00:00
testing_area
Applied patch #1145089 (cavesomething) to add region support
2005-03-15 21:44:56 +00:00
wizhide
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
zoo
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2007-02-19 05:44:55 +00:00
zoo2
Convert obsolete 'flying' attribute to 'move_type' attributes.
2007-03-25 10:54:57 +00:00