maps/python
ryo_saeba 36dcd6327b Correctly advance quest when something happened with a spell.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14892 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-22 20:28:12 +00:00
..
IPO
casino
commands Add autojailing scripts for PK, activated by DMs. 2011-06-09 22:20:06 +00:00
dialog
events
gods
guilds
items
maps
misc
monsters
pshop
quests Correctly advance quest when something happened with a spell. 2011-07-22 20:28:12 +00:00
start
tod Replace deprecated string.split() amd string.lower() in /python/*/*.py 2009-02-11 21:52:51 +00:00
CFBank.py
CFBoard.py
CFCampfire.py
CFDataBase.py
CFDataFile.py
CFDialog.py
CFGamble.py
CFGuildClearance.py
CFGuilds.py
CFItemBroker.py
CFLog.py Patch #1550744 (Python scripts should not hardcode timezones) courtesy Mark Kidder 2006-09-02 14:26:26 +00:00
CFMail.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFMapTransformer.py
CFMove.py
CFTimeOfDay.py
CFWorld.py
Move_Fog.py
Moving_Fog.py
README

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3