maps/scorn/misc
rjtanner 9674c7914e Major cosmetic overhaul to the House of Power in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14391 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-07 04:26:41 +00:00
..
battle_arena Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 02:42:51 +00:00
HallOfQuests Hall of Heroes in Scorn castle, and script to support them. 2010-06-08 15:01:00 +00:00
HospitalityRoom Use quest state rather than markers to handle access to the various suites 2010-05-13 19:41:06 +00:00
HouseofHealing Have the priest give (almost) free restorations, if the player knows the answers. 2010-02-28 11:53:13 +00:00
PowerHouse Major cosmetic overhaul to the House of Power in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination. 2011-04-07 04:26:41 +00:00
alfalfa.msg - Fix syntax error. 2010-05-16 18:58:04 +00:00
animal_quarantine Move map to misc folder, remove empty folder. 2010-07-10 10:35:35 +00:00
beginners
beginners2 Replace the very dangerous for new players (and multiplying) centipede with a Gnoll Champion in Beginners2 (/scorn/misc/beginners2) 2009-02-11 06:02:44 +00:00
castle Add a sage to scorn castle who will record the rank and title of the players who pass by. 2010-06-07 23:47:26 +00:00
castle2 Hall of Heroes in Scorn castle, and script to support them. 2010-06-08 15:01:00 +00:00
castle_kitchen
church Trigger quest update on finding entrance to Animator's lair 2010-05-13 17:04:23 +00:00
cider_house
cider_house_top
cistern - Add a little "easter egg" that can be developed into a more significant 2010-05-14 04:35:09 +00:00
cityhall Add more no_spell tiles under the fence around Scorn City Hall to help prevent players from using dimension door spell to access areas they shouldn't 2008-12-16 06:54:29 +00:00
dragon_guild Make exits coherent. 2010-05-13 21:39:22 +00:00
drywell
gateguardcommon.msg Set as a question instead of a 'say'. 2011-03-17 22:13:35 +00:00
gateguardinside.msg Readd missing 'pre' blocks. Fix typos. 2011-03-17 22:04:44 +00:00
gateguardoutside.msg Fix include paths 2010-05-05 11:36:22 +00:00
gatehouse Merge lines. 2011-03-17 22:12:34 +00:00
goggleguard.msg - Fix syntax issue. 2010-05-16 18:55:30 +00:00
jail Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 02:42:51 +00:00
jail_upper
kboldtemp1
kboldtemp1b1
kboldtemp1b2
kboldtemp1b3
kboldtemp1b4 - Rework some grammar and remove linebreaks from a message. 2009-08-04 01:14:42 +00:00
king.msg Add dialog for the king of scorn, make castle2 use this dialog 2010-05-13 19:33:08 +00:00
king_archduke.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
king_count.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
king_duke.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
library Make exits coherent. 2010-05-13 21:29:51 +00:00
magistrate.msg Dialog rules for the scorn magistrate 2010-05-13 18:55:50 +00:00
magistrate_baron.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
magistrate_baronet.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
magistrate_civilian.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
magistrate_count.msg Fix JSON. 2010-05-15 21:13:59 +00:00
magistrate_duke.msg Dialog rules for the scorn magistrate 2010-05-13 18:55:50 +00:00
magistrate_earl.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
magistrate_knight.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
magistrate_marquis.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
map.esben.2
mercenaries Make exits coherent. 2010-05-13 21:39:22 +00:00
port_arena
prison Moved /scorn/anthony/prison.1 to /scorn/misc/prison.1, updated map paths to use prison.1 where necessary 2008-12-16 07:21:02 +00:00
prison.1 Add Alfalfa quest 2010-05-16 00:46:15 +00:00
puddings.place Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 02:42:51 +00:00
testing_area Fix maps that allow stealing unpaid items from shops. 2010-11-05 21:22:21 +00:00
training_center Move training center to misc folder. 2010-07-10 10:31:09 +00:00
wizhide Remove redundant attributes. 2009-11-07 15:07:19 +00:00
zoo Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 02:42:51 +00:00
zoo2