maps/world
partmedia a2f8595310 Remove Guild Houses Inc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19730 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-11-29 21:47:52 +00:00
..
world_100_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_100_101 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_100_102 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_100_103 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_100_104 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_100_105 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_100_106 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_100_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_108 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_100_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_113 - More terra-forming around Port Joseph to smooth out the water depth 2010-06-03 02:16:06 +00:00
world_100_114 Adapt to renamed archetype names. 2011-11-05 22:37:30 +00:00
world_100_115 - Open up a bit more sea to the port of Scorn ships. 2010-05-30 06:36:08 +00:00
world_100_116 Removed forced line breaks in message text to world maps (world_106_122, world_100_116). No functional changes. 2013-10-03 22:02:51 +00:00
world_100_117 Fix syntax error. 2010-06-13 06:09:10 +00:00
world_100_118 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_100_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_120 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_100_121 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_100_122 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_100_123 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_100_124 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_100_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_100_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_100_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_101_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_101_101 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_101_102 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_101_103 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_101_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_105 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_101_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_114 New Map, Port Joseph Imperial Post Office (port_joseph/town/shops/IPO_portjoseph) that includes message sending and receiving. Updated world map (world/world_101_114) to include the IPO. 2012-08-21 06:06:57 +00:00
world_101_115 - More terra-forming around Port Joseph to smooth out the water depth 2010-06-03 02:16:06 +00:00
world_101_116 - Open up a bit more sea to the port of Scorn ships. 2010-05-30 06:36:08 +00:00
world_101_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_121 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_101_122 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_101_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_124 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_101_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_126 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_101_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_101_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_101_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_102_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_102_101 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_102_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_102_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_108 Patch #339: Add ship from Santo Dominion and link to world map 2013-07-07 15:03:55 +00:00
world_102_109 - This is essentially a revert/replacement of 13380. After checking the world 2010-06-09 05:25:55 +00:00
world_102_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_114 - More terra-forming around Port Joseph to smooth out the water depth 2010-06-03 02:16:06 +00:00
world_102_115 Use the correct event to advance the quest state. 2012-03-25 20:16:24 +00:00
world_102_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_121 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_102_122 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_102_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_127 Improve tile smoothing appearance 2014-10-04 17:42:20 +00:00
world_102_128 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_102_129 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_103_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_103_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_103_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_109 - This is essentially a revert/replacement of 13380. After checking the world 2010-06-09 05:25:55 +00:00
world_103_110 Adapt to renamed archetype names. 2011-11-05 22:37:30 +00:00
world_103_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_103_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_114 - Open up a bit more sea to the port of Scorn ships. 2010-05-30 06:36:08 +00:00
world_103_115 Apply scorncounty region to some of the maps surrounding Scorn 2008-10-31 01:16:59 +00:00
world_103_116 Apply scorncounty region to some of the maps surrounding Scorn 2008-10-31 01:16:59 +00:00
world_103_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_127 Cosmetic changes to Stoneville 2014-10-04 17:42:39 +00:00
world_103_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_129 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_104_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_104_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_104_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_106 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_104_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_109 - This is essentially a revert/replacement of 13380. After checking the world 2010-06-09 05:25:55 +00:00
world_104_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_111 - This is essentially a revert/replacement of 13380. After checking the world 2010-06-09 05:25:55 +00:00
world_104_112 - This is essentially a revert/replacement of 13380. After checking the world 2010-06-09 05:25:55 +00:00
world_104_113 Dummy quest for the fortress of Barad-Dur. 2012-03-25 18:50:10 +00:00
world_104_114 Add more hints to help find Greenway. 2014-04-20 04:08:59 +00:00
world_104_115 Shrink boundaries of Scorn's south city wall. 2014-06-06 01:33:59 +00:00
world_104_116 Shrink boundaries of Scorn's south city wall. 2014-06-06 01:33:59 +00:00
world_104_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_129 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_100 Add more shallow_sea around the shoreline 2008-12-18 07:03:37 +00:00
world_105_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_105_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_105_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_109 - This is essentially a revert/replacement of 13380. After checking the world 2010-06-09 05:25:55 +00:00
world_105_110 - This is essentially a revert/replacement of 13380. After checking the world 2010-06-09 05:25:55 +00:00
world_105_111 - This is essentially a revert/replacement of 13380. After checking the world 2010-06-09 05:25:55 +00:00
world_105_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_113 Put Valriel church and quest in separate folder. 2013-08-03 00:29:34 +00:00
world_105_114 Apply scorncounty region to some of the maps surrounding Scorn 2008-10-31 01:16:59 +00:00
world_105_115 Remove Guild Houses Inc. 2014-11-29 21:47:52 +00:00
world_105_116 Layout updates to Beginners Entry (scorn/misc/beginners_entry) in Scorn to make the map less crowded. Update world map (world/world_105_116) due to entrance coordinate changes in Beginners Entry. Cosmetic changes only, no functional changes. 2014-07-31 23:41:34 +00:00
world_105_117 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_105_118 Replace handler with specific one. Requires arch revision 15303. 2011-10-29 10:56:21 +00:00
world_105_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_120 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_105_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_127 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_105_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_129 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_106_100 Add more shallow_sea around the shoreline 2008-12-18 07:03:37 +00:00
world_106_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_106_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_106_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_109 - This is essentially a revert/replacement of 13380. After checking the world 2010-06-09 05:25:55 +00:00
world_106_110 - This is essentially a revert/replacement of 13380. After checking the world 2010-06-09 05:25:55 +00:00
world_106_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_115 Replace handler with specific one. Requires arch revision 15303. 2011-10-29 10:56:21 +00:00
world_106_116 Apply scorncounty region to some of the maps surrounding Scorn 2008-10-31 01:16:59 +00:00
world_106_117 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_106_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_121 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_106_122 Grammar correction (distant -> distance) in message text to world map, world_106_122. No functional changes. 2013-10-03 22:05:11 +00:00
world_106_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_128 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_106_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_107_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_107_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_107_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_107_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_105 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_107_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_122 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_107_123 Correct capitalization for street lamps. 2013-08-11 13:23:49 +00:00
world_107_124 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-22 01:47:55 +00:00
world_107_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_128 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-21 22:39:30 +00:00
world_107_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_108_100 Make very small island all sand (beach) 2008-12-18 07:10:51 +00:00
world_108_101 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_108_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_108_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_104 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_108_105 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_108_106 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_108_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_108_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_108_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_123 Added walls to the dungeon map, updated exit & entrance coordinates due to the map size changing 2008-11-28 01:45:33 +00:00
world_108_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_108_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_109_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_109_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_109_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_109_103 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_109_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_109_111 Adapt to renamed archetype names. 2011-11-05 22:37:30 +00:00
world_109_112 Adapt to renamed archetype names. 2011-11-05 22:37:30 +00:00
world_109_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_115 Adapt to renamed archetype names. 2011-11-05 22:37:30 +00:00
world_109_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_125 Removed forced line breaks in message text to world map (world/world_109_125). No functional changes. 2013-09-28 16:35:19 +00:00
world_109_126 Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Update building names (Sentrio's House, Galmorus' Hut) to match the maps they link to in Lake Country (world/world_109_126). 2013-03-29 21:34:24 +00:00
world_109_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_129 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_110_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_110_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_110_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_110_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_109 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_110_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_110_112 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_110_113 Adapt to renamed archetype names. 2011-11-05 22:37:30 +00:00
world_110_114 Adapt to renamed archetype names. 2011-11-05 22:37:30 +00:00
world_110_115 Adapt to renamed archetype names. 2011-11-05 22:37:30 +00:00
world_110_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_117 Run MapNormalizer editor script on all map files. 2009-07-12 14:47:05 +00:00
world_110_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_129 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_111_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_111_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_111_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_111_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_113 Adapt to renamed archetype names. 2011-11-05 22:37:30 +00:00
world_111_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_116 Patch# 348707, Dark Cave map set and world map changes for the new maps. Giant Leader and Giant Chief archetypes checked in with archetype r13382. Patch courtesy of Jesse F. Hughes. 2012-12-01 02:35:52 +00:00
world_111_117 Fix invalid object attributes. 2014-03-30 14:25:34 +00:00
world_111_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_122 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_111_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_129 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_100 Remove some stray land tiles from the top (middle) of the sea 2008-12-19 07:24:28 +00:00
world_112_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_112_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_112_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_111 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_112_112 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_112_113 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_112_114 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_112_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_116 Patch# 348707, Dark Cave map set and world map changes for the new maps. Giant Leader and Giant Chief archetypes checked in with archetype r13382. Patch courtesy of Jesse F. Hughes. 2012-12-01 02:35:52 +00:00
world_112_117 Patch# 348707, Dark Cave map set and world map changes for the new maps. Giant Leader and Giant Chief archetypes checked in with archetype r13382. Patch courtesy of Jesse F. Hughes. 2012-12-01 02:35:52 +00:00
world_112_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_129 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_100 Add more shallow_sea around the shoreline 2008-12-18 07:11:08 +00:00
world_113_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_113_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_113_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_113_112 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_113_113 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_113_114 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_113_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_113_116 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_113_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_122 Fix region. 2010-07-18 07:14:53 +00:00
world_113_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_114_100 Add more shallow_sea around the shoreline 2008-12-18 07:11:08 +00:00
world_114_101 Terrain fixes near world_115_100 (patch #292). 2013-07-22 02:18:52 +00:00
world_114_102 Small quest: Temple of Justice, in Darcap. 2012-01-01 13:19:55 +00:00
world_114_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_114_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_114_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_129 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_100 Terrain fixes near world_115_100 (patch #292). 2013-07-22 02:18:52 +00:00
world_115_101 Terrain fixes near world_115_100 (patch #292). 2013-07-22 02:18:52 +00:00
world_115_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_115_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_108 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_115_109 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_115_110 Apply regions to relevant world maps 2008-10-31 01:01:59 +00:00
world_115_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_115 Apply regions to relevant world maps 2008-10-31 01:01:59 +00:00
world_115_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_117 Spelling correction (philospoher -> philosopher) in world map (world/world_115_117). 2012-03-16 04:21:22 +00:00
world_115_118 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_115_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_122 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_115_123 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_115_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_115_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_129 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_116_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_116_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_116_102 Make the chicken outside the pet shop appear, since the message it provides acknowledges the chicken. 2013-11-21 13:44:03 +00:00
world_116_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_104 Major cosmetic update to Guild of Sages in Darcap mountain village. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. 2011-05-19 05:05:55 +00:00
world_116_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_106 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_116_107 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_116_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_127 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_116_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_116_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_117_100 Add more shallow_sea around the shoreline 2008-12-18 07:11:08 +00:00
world_117_101 Start the quest if not started. 2012-05-27 15:09:16 +00:00
world_117_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_117_103 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_107 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_108 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_109 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_112 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_125 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_127 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_117_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_118_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_118_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_118_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_118_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_108 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_118_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_111 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_118_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_114 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_118_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_118_116 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_118_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_129 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_119_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_119_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_119_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_119_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_119_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_116 Quest: ruins of Narcopin. 2012-03-18 12:34:52 +00:00
world_119_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_119 Do not tile Troll Canyon entrance. 2013-07-26 07:50:53 +00:00
world_119_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_119_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_120_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_120_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_120_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_120_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_109 Fix stairs and other minor issues. 2013-07-28 04:53:12 +00:00
world_120_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_112 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_120_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_118 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_120_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_127 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_120_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_120_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_121_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_121_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_121_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_121_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_116 Fix broken map path in Navar City world map (world/world_121_116) to the Colosseum. 2013-11-21 07:03:05 +00:00
world_121_117 Cosmetic changes to temples in Navar. 2013-08-18 21:12:19 +00:00
world_121_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_120 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_121_121 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_121_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_126 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_121_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_121_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_122_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_122_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_122_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_122_103 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_122_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_122_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_122_116 Final commit of Patch #342 as provided by Tecslicer. Cosmetic updates and standardized exits from Warehouse #8 (navar_city/warehouse8) in Navar and related world map (world/world_122_116) update. 2014-06-24 06:38:26 +00:00
world_122_117 Cosmetic changes to temples in Navar. 2013-08-18 21:12:19 +00:00
world_122_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_123_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_123_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_123_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_123_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_123_116 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_123_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_119 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_123_120 New small quest, to inform of Grukk's tower. 2012-01-01 15:03:29 +00:00
world_123_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_123 Unwrap text to let the client do it instead. 2013-07-22 13:06:59 +00:00
world_123_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_123_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_123_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_124_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_124_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_124_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_124_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_116 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_124_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_119 Fix broken trap. 2011-06-26 19:45:28 +00:00
world_124_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_124 Unwrap text to let the client do it instead. 2013-07-22 13:06:59 +00:00
world_124_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_124_128 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_124_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_125_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_125_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_125_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_125_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_108 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_125_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_117 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_125_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_121 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_125_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_124 Replace handler with specific one. Requires arch revision 15303. 2011-10-29 10:56:21 +00:00
world_125_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_125_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_125_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_125_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_126_100 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_126_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_126_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_126_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_114 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_126_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_117 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_126_118 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_126_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_124 Unwrap text to let the client do it instead. 2013-07-22 13:06:59 +00:00
world_126_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_126_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_126_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_126_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_127_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_127_101 New Map, Ranbounagisatoshi Imperial Post Office (azumauindo/ranbounagisatoshi/shops/IPO_ranbounagisatoshi) with the usual features of message sending and receiving mail. Updated world map (world/world_127_101) to include the IPO. 2012-08-28 06:15:28 +00:00
world_127_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_127_103 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_127_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_108 Use black archway for the final exit. 2012-11-18 15:58:46 +00:00
world_127_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_127_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_114 Quest: fortress of Ang. 2012-04-09 08:13:26 +00:00
world_127_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_118 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_127_119 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_127_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_122 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_127_123 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_127_124 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_127_125 Unwrap text to let the client do it instead. 2013-07-22 13:06:59 +00:00
world_127_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_127_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_127_128
world_127_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_128_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_128_101 added script to auto configure guild halls and install them, made python guild halls the default for existing guilds 2010-08-24 07:10:01 +00:00
world_128_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_128_103 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_104 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_105 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_106 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_107 Quest: The Treasure Island. 2012-07-15 13:11:11 +00:00
world_128_108 Match building names to the map name they link to 2008-10-03 01:32:22 +00:00
world_128_109 Update Damned Heretics guild to use the new guild and guild storage graphics on the world map (world/world_128_109). Cosmetic change only, no functional changes. Requires archetype update r18435 or newer. 2012-09-11 05:00:00 +00:00
world_128_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_115 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_128_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_118 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_119 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_122 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_128_123 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_128_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_125 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_128_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_128_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_128_128 Unwrap text to let the client do it instead. 2013-07-22 13:06:59 +00:00
world_128_129 Apply regions to relevant world maps 2008-10-31 01:01:59 +00:00
world_129_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_129_101 added script to auto configure guild halls and install them, made python guild halls the default for existing guilds 2010-08-24 07:10:01 +00:00
world_129_102 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_129_103 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_104 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_129_105 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_129_106 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_107 Quest: The Treasure Island. 2012-07-15 13:11:11 +00:00
world_129_108 Cosmetic redesign to Hut (wolfsburg/volcano/huts/hut-10) in Wolfsburg. World map (world/world_129_108) updated for map entrance/exit changes. 2013-02-13 07:58:39 +00:00
world_129_109 Quest: The Treasure Island. 2012-07-15 13:11:11 +00:00
world_129_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_111 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_129_112 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_129_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_129_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_129_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_116 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_129_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_129_118 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_119 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_129_120 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_121 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_129_123 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_129_124 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_129_125 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_129_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_129_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_129_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00