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eracc 893a775a8a As usual forgot to make some changes I meant to make before committing. Fixed the names of some of the creatures.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5695 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 07:11:52 +00:00
Info
azumauindo Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting. 2007-03-02 01:01:43 +00:00
brest As usual forgot to make some changes I meant to make before committing. Fixed the names of some of the creatures. 2007-03-06 07:11:52 +00:00
darcap Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting. 2007-02-28 02:57:36 +00:00
dragonisland Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
dungeons Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
editor
euthville Updated the Demon Quest map name that is found in Euthville. Map editor also removed unknown archetype abilities (archetype ability_fire). Other changes are due to Map Editor reformatting. 2007-03-02 03:49:25 +00:00
inn_and_outpost Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
lake_country Cosmetic updates to Sam's House - updated wall sections so the appear nicer next to doorways. Replaced Sam's ability_coldspell with icestorm. Other changes are due to map editor reformatting. 2007-03-02 04:27:45 +00:00
marksel Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
mlab Merged in missing maps and updated links where necessary. Removed links to unused maps. Other changes are due to map editor reformatting. 2007-03-06 05:50:25 +00:00
navar_city Map had to exits or entrances stacked on top of each other, removed the invisible exit/entrance and gave the magical portal the destinatin coordinates and map path instead. 2007-03-05 06:30:16 +00:00
planes Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
port_joseph Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
pup_land Fix the Lone Town town map where inconsiderate players cannot cast town portal on top of buildings. Add a new floor to Zorn Castle along with new custom monsters and treasure. 2007-03-06 03:45:18 +00:00
python Windows requires binary mode to work correctly (newline issues). 2007-02-24 11:08:57 +00:00
quests Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting. 2007-02-28 02:57:36 +00:00
santo_dominion Removed no longer used features on the torches. 2007-03-03 01:37:51 +00:00
scorn Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting. 2007-02-23 03:21:14 +00:00
sisters Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
start Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
styles
teamarena Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
templates Shouldn't have committed that test guild :) 2007-02-25 23:12:25 +00:00
test Pickup event test. 2007-03-04 10:49:01 +00:00
under_world Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
unlinked
whalingoutpost Cosmetic change as to how 'swall' sections merged with adjacent wall sections 2007-03-02 02:59:15 +00:00
wolfsburg Map update to remove 0 destination coordinates warnings from server log files 2007-03-02 02:56:06 +00:00
world Removed link to non-existant map, Morok Dun mines. 2007-03-03 01:55:33 +00:00
.emergency
COPYING
ChangeLog ChangeLog updates 2007-03-06 06:02:26 +00:00
HallOfDMs
HallOfSelection Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead. This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-02-2007 2007-02-03 05:38:04 +00:00
regions