maps/darcap
rjtanner 793b0beed0 Map changes to address bug # [1829831] Mechanism bug - limit range and effectiveness of dimension door
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7505 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-13 05:57:38 +00:00
..
castle Update spellcasting objects to use inventory objects. 2007-11-04 19:05:10 +00:00
cave Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
darcap Map changes to address bug # [1829831] Mechanism bug - limit range and effectiveness of dimension door 2007-11-13 05:57:38 +00:00
forgotten_town Update spellcasting objects to use inventory objects. 2007-11-04 19:05:10 +00:00
lynn Remove unholy_ground from beneath altars now that their (re)consecrate level was set to level 120 2007-11-03 00:16:01 +00:00
quest Update spellcasting objects to use inventory objects. 2007-11-04 19:05:10 +00:00
temple_justice Set the consecrate level on various altars to 120 so they can not be reset by players 2007-11-02 20:08:25 +00:00
town2 Update spellcasting objects to use inventory objects. 2007-11-04 19:05:10 +00:00
undead Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
README Spelling corrections. 2007-05-12 22:46:19 +00:00
house1 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
village1 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00

README

This directory (darcap) contains what was dtabb in the
maps-small distribution.  I called it darcap to better represent
the main city in the area.

caterham was merged into darcap - there were only a few connected
buildings, and didn't seem like too much sense to make a separate
city just for them.