maps/darcap
rjtanner 3755af97da Removed unused name_pl Guild Oracle reference to all Guild Headquaters (guild_hq) maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16267 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-23 04:50:18 +00:00
..
castle Adapt exit coordinates to server r12199. 2009-10-22 23:06:07 +00:00
cave Replace handler with specific one. Requires arch revision 15308. 2011-10-29 11:36:56 +00:00
darcap Removed unused name_pl Guild Oracle reference to all Guild Headquaters (guild_hq) maps. 2011-12-23 04:50:18 +00:00
lynn Cosmetic wall changes for nicer merging 2008-12-21 07:21:53 +00:00
pygmy_forest Adapt to renamed archetype names. 2011-11-05 22:37:30 +00:00
quest Replace handler with specific one. Requires arch revision 15303. 2011-10-29 10:56:21 +00:00
raffle Add an emergency exit to the first Raffle floor, to let people escape after a map reset. 2010-10-17 08:28:52 +00:00
temple_justice Fix broken stairs - they lead to no map 2008-10-26 07:12:05 +00:00
town2 Replace handler with specific one. Requires arch revision 15303. 2011-10-29 10:56:21 +00:00
undead - Remove duplicate and triplicate "stones" floor tiles. 2009-07-19 22:43:24 +00:00
README Spelling corrections. 2007-05-12 22:46:19 +00:00
darcap.quests Quest for Cameron, the tavern owner: search why he doesn't get some special wine. 2010-06-19 15:08:55 +00:00
house1 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-02 02:06:17 +00:00
village1 Cosmetic wall changes for nicer merging 2008-12-21 07:19:09 +00:00

README

This directory (darcap) contains what was dtabb in the
maps-small distribution.  I called it darcap to better represent
the main city in the area.

caterham was merged into darcap - there were only a few connected
buildings, and didn't seem like too much sense to make a separate
city just for them.